name	SPIDER
health	20
speed	8
aimove	Chase
type	enemy
shadow  6
flash   flash
noatflash 1
nolife   1
death	1
falldie	 1
cantgrab     1
dust   dust
lifespan	3
animationscript data/scripts/script.c

anim idle
	loop	1
	offset	90 188
	bbox	70 150 45 50
	delay	14
	frame	data/chars/spider/idle.gif

anim death
	loop	0
	offset	90 188
	bbox	70 150 45 50
	delay	14
	@cmd	spawn01 "baam" 0 0 0
	frame	data/chars/misc/empty.gif
	@cmd	suicide()
	frame	data/chars/misc/empty.gif

anim jump
	loop	0
	range   75  90
	offset	90 188
	bbox	70 150 45 50
	delay   11
	frame	data/chars/spider/w2.gif

anim walk
	loop	1
	offset	90 188
	bbox	70 150 45 50
	delay	3
	frame	data/chars/spider/idle.gif
	frame	data/chars/spider/idle.gif
	frame	data/chars/spider/w1.gif
	frame	data/chars/spider/w2.gif




anim pain
	loop	0
	delay	6
	offset	90 188
	bbox	75 130 35 70
        sound   data/chars/spider/fall.wav
        move    -2
	frame	data/chars/spider/idle.gif
	offset  87 188
        move    -2
	frame	data/chars/spider/idle.gif
	offset  89 188
        move    0
	delay   40
	frame	data/chars/spider/idle.gif

anim spain
	loop	0
	delay	6
	offset	90 188
	bbox	75 130 35 70
        sound   data/chars/spider/fall.wav
	frame	data/chars/spider/idle.gif
	offset  87 188
	frame	data/chars/spider/idle.gif
	offset  89 188
	delay   40
	frame	data/chars/spider/idle.gif

anim grabbed
	loop	0
	delay	6
	offset	90 188
	bbox	75 130 35 70
	frame	data/chars/spider/idle.gif
	offset  87 188
	frame	data/chars/spider/idle.gif
	offset  89 188
	delay   40
	frame	data/chars/spider/idle.gif

anim bpain
	loop	0
	delay	6
	offset	90 188
	bbox	65 102 46 76
      sound   data/chars/spider/fall.wav
	frame	data/chars/spider/fall4.gif
	offset  87 188
	frame	data/chars/spider/fall4.gif
	offset  89 188
	frame	data/chars/spider/fall4.gif
	offset  87 188
	frame	data/chars/spider/fall4.gif
	offset  89 188
	frame	data/chars/spider/fall4.gif
	offset  87 188
	frame	data/chars/spider/fall4.gif
	offset  89 188
	frame	data/chars/spider/fall4.gif
	offset  87 188
	frame	data/chars/spider/fall4.gif
	offset  89 188
	delay   50
	frame	data/chars/spider/fall4.gif

anim fall
	loop	0
	offset	90 188
	delay   30
      sound   data/chars/spider/fall.wav
	frame	data/chars/spider/fall1.gif
	attack  85 125 10 50 5 1 
	frame	data/chars/spider/fall1.gif
	attack  0 0 0 0 0 0 0 0 0
	delay   40
	frame	data/chars/spider/fall4.gif

anim rise
	loop	0
      delay   7
	offset	90 188
	frame	data/chars/spider/fall4.gif
	frame	data/chars/spider/rise1.gif
	frame	data/chars/spider/fall4.gif
	frame	data/chars/spider/rise1.gif
	frame	data/chars/spider/fall4.gif
	frame	data/chars/spider/rise1.gif
	frame	data/chars/spider/rise2.gif
	frame	data/chars/spider/rise3.gif
	frame	data/chars/spider/rise4.gif



anim attack1
	range	10 130
	loop	0
	delay	22
	offset	90 188
	bbox	75 150 35 50
	frame	data/chars/spider/idle.gif
	delay	3
      move  9
	attack  50 160 80 35 15 1 0 0 20
      sound data/chars/spider/a1.wav
	frame	data/chars/spider/a1.gif
	frame	data/chars/spider/a2.gif
	frame	data/chars/spider/a3.gif
	frame	data/chars/spider/a4.gif
	frame	data/chars/spider/a1.gif
	frame	data/chars/spider/a2.gif
	frame	data/chars/spider/a3.gif
	frame	data/chars/spider/a4.gif
	frame	data/chars/spider/a1.gif
	frame	data/chars/spider/a2.gif
	frame	data/chars/spider/a3.gif
	attack  0 0 0 0 0 0 0 0 0
	frame	data/chars/spider/a4.gif
	move    0
        delay   10
	frame	data/chars/spider/idle.gif

anim death
	loop	0
	delay	11
	offset	74  70
      nodieblink    2 
	sound	data/sounds/boom.wav
	frame	data/chars/misc2/b2.gif
	frame	data/chars/misc2/b3.gif
	frame	data/chars/misc2/b4.gif
	frame	data/chars/misc2/b5.gif
	frame	data/chars/misc2/b6.gif
	frame	data/chars/misc2/b7.gif
	frame	data/chars/misc2/b8.gif
	frame	data/chars/misc2/b9.gif
	frame	data/chars/misc2/b91.gif
	frame	data/chars/misc2/b92.gif
