name	SKETCH_E
health	500
speed 8
type	Enemy
aimove	chase
gfxshadow 1
grabdistance	46
running 18 4 2 1 1

icon	 data/chars/sketch/Icon-A.gif
iconget  data/chars/sketch/Icon-B.gif
iconpain data/chars/sketch/Icon-C.gif
icondie  data/chars/sketch/Icon-D.gif

makeinv  4
riseinv  1
dust   dust
hostile Player npc
candamage npc Player
aggression 10
jumpmove  3  2
animationscript data/scripts/escript.c

atchain 1 2 3 4


anim	attack1
	loop	0
	delay	2
	offset	88 195
	bbox	82 145 20 50
	@cmd	attack1 0 95 50 250 "ANI_Freespecial8"
	@cmd	attack1 0 95 -250 -20 "ANI_Freespecial7"
	frame	data/chars/sketch/a1.gif
	frame	data/chars/sketch/a1.gif
	attack1	106 148 59 48 9 0 0 0 15  20
	frame	data/chars/sketch/a2.gif
	frame	data/chars/sketch/a2.gif
	frame	data/chars/sketch/a2.gif
	attack1	0 0 0 0 0
	frame	data/chars/sketch/a2.gif
	frame	data/chars/sketch/a1.gif
	frame	data/chars/sketch/a1.gif

anim	upper
	loop	0
	delay	2
	offset	88 195
	bbox	82 145 20 50
	frame	data/chars/sketch/a1.gif
	frame	data/chars/sketch/a1.gif
	attack1	100 140 55 25 6 0 0 0 15
	frame	data/chars/sketch/a2.gif
	frame	data/chars/sketch/a2.gif
	frame	data/chars/sketch/a2.gif
	attack1	0 0 0 0 0
	frame	data/chars/sketch/a2.gif
	frame	data/chars/sketch/a1.gif
	delay	25
	frame	data/chars/sketch/a1.gif

anim	attack2
	loop	0
	delay	2
	offset	88 195
	bbox	82 145 20 50
	frame	data/chars/sketch/a3.gif
	frame	data/chars/sketch/a3.gif
	attack1	109 150 50 46 9 0 0 0 15  20
	frame	data/chars/sketch/a4.gif
	attack1	0 0 0 0 0
	frame	data/chars/sketch/a4.gif
	frame	data/chars/sketch/a4.gif
	move	0
	frame	data/chars/sketch/a3.gif
	frame	data/chars/sketch/a3.gif

anim	attack3
	loop	0
	delay	5
	offset	88 195
	bbox	69 139 30 54
	sound	data/chars/sketch/p1.wav
	Move	14
	frame	data/chars/sketch/A3-4.gif
	attack1	83 147 51 38 10 0 0 0 15 20
	Move	0
	frame	data/chars/sketch/A3-5.gif
	Attack1	0
	frame	data/chars/sketch/A3-6.gif
	frame	data/chars/sketch/A3-7.gif

anim	attack4
	loop	0
	delay	5
	offset	88 195
	bbox	69 140 27 53
	hitflash	wack
	hitfx	data/sounds/beat2.wav
	sound	data/chars/sketch/p2.wav
	#frame	data/chars/sketch/A4-0.gif
	#frame	data/chars/sketch/A4-1.gif
	frame	data/chars/sketch/A4-2.gif
        Move    14
		attack3  92  131  50  63  14  0  0  0  15  20
	frame	data/chars/sketch/A4-3.gif
        Move    0
		Attack1  0
	frame	data/chars/sketch/A4-4.gif
	frame	data/chars/sketch/A4-5.gif
	frame	data/chars/sketch/A4-6.gif

anim	Freespecial7
	loop	0
	delay	6
	offset	88 195
	Landframe	8
	Jumpframe	2 1 0
           Range     0 70
           Rangea    0 -20
	frame	data/chars/sketch/FSP-0.gif
	frame	data/chars/sketch/FSP-1.gif
	frame	data/chars/sketch/FSP-2.gif
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 0
	frame	data/chars/sketch/FSP-3.gif
	frame	data/chars/sketch/FSP-4.gif
	frame	data/chars/sketch/FSP-5.gif
	frame	data/chars/sketch/FSP-5.gif
	attack3	98 128 55 46 12 0 0 0 15 20
	delay	700
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
	frame	data/chars/sketch/FSP-5.gif
	offset	88 192
	attack3	97 157 57 37 12 0 0 0 15 20
	delay	7
	frame	data/chars/sketch/FSP-6.gif
	Attack1	0
	frame	data/chars/sketch/FSP-7.gif
	frame	data/chars/sketch/FSP-8.gif
	frame	data/chars/sketch/FSP-9.gif

anim	Freespecial8
	loop	0
	delay	7
	offset	98 175
           Landframe 13
	Jumpframe	0 6 0
	bbox	0 0 0 0
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
           Range     0 70
           Rangea    40 100
	frame	data/chars/sketch/a5.gif
	offset	113 175
	frame	data/chars/sketch/a6.gif
	blast	74 121 99 48 30 0 0 0 40
	offset	115 175
	frame	data/chars/sketch/a7.gif
	Attack1	0
	frame	data/chars/sketch/a8.gif
	drawmethod	256 256 1 0 0 -1 -1
	frame	data/chars/sketch/a6.gif
	blast	74 121 99 48 30 0 0 0 40
	frame	data/chars/sketch/a7.gif
	Attack1	0
	frame	data/chars/sketch/a8.gif
	drawmethod	256 256 0 0 0 -1 -1
	offset	113 175
	frame	data/chars/sketch/a6.gif
	blast	74 121 99 48 30 0 0 0 40
	offset	115 175
	frame	data/chars/sketch/a7.gif
	Attack1	0
	frame	data/chars/sketch/a8.gif
	drawmethod	256 256 1 0 0 -1 -1
	frame	data/chars/sketch/a6.gif
	blast	74 121 99 48 30 0 0 0 40
	frame	data/chars/sketch/a7.gif
	Attack1	0
	delay	100
	frame	data/chars/sketch/a8.gif
	delay	1
	frame	data/chars/sketch/a8.gif

anim	bpain
	delay	6
	offset	90 192
	bbox	65 102 46 76
	sound	data/chars/sketch/pain.wav
	frame	data/chars/sketch/fall4.gif
	offset	87 192
	frame	data/chars/sketch/fall4.gif
	offset	89 192
	frame	data/chars/sketch/fall4.gif
	offset	87 192
	frame	data/chars/sketch/fall4.gif
	offset	89 192
	frame	data/chars/sketch/fall4.gif
	offset	87 192
	frame	data/chars/sketch/fall4.gif
	offset	89 192
	frame	data/chars/sketch/fall4.gif
	offset	87 192
	frame	data/chars/sketch/fall4.gif
	offset	89 192
	delay	50
	frame	data/chars/sketch/fall4.gif

anim	fall
	offset	88 195
	delay	60
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
	sound	data/chars/sketch/fall.wav
	bbox	66 128 56 59
		attack3  66  128  56  59  10  0  0  0  0  20
	frame	data/chars/sketch/fall1.gif
	delay	40
	bbox	0
		Attack1  0
	frame	data/chars/sketch/fall4.gif

anim	Freespecial2
	loop	0
	delay	6
	offset	88 195
        Landframe 8
	Jumpframe	2 1.5 2
	frame	data/chars/sketch/FSP-0.gif
	frame	data/chars/sketch/FSP-1.gif
	frame	data/chars/sketch/FSP-2.gif
	frame	data/chars/sketch/FSP-3.gif
	frame	data/chars/sketch/FSP-4.gif
	frame	data/chars/sketch/FSP-5.gif
	frame	data/chars/sketch/FSP-5.gif
		attack3  98  128  55  46  12  0  0  0  15  20
	delay	700
	frame	data/chars/sketch/FSP-5.gif
		offset  88  192
		attack3  97  157  57  37  12  0  0  0  15  20
	delay	7
	frame	data/chars/sketch/FSP-6.gif
		Attack1  0
	frame	data/chars/sketch/FSP-7.gif
	frame	data/chars/sketch/FSP-8.gif
	frame	data/chars/sketch/FSP-9.gif

anim	Freespecial3
	loop	0
	delay	8
	offset	88 195
	frame	data/chars/sketch/FSP2-0.gif
	frame	data/chars/sketch/FSP2-1.gif
	frame	data/chars/sketch/FSP2-2.gif
	frame	data/chars/sketch/FSP2-3.gif
	frame	data/chars/sketch/FSP2-4.gif
	frame	data/chars/sketch/FSP2-5.gif
	frame	data/chars/sketch/FSP2-6.gif
	frame	data/chars/sketch/FSP2-7.gif
        @cmd    shoot "S-Plain" 0 0 0
	frame	data/chars/sketch/FSP2-8.gif
	frame	data/chars/sketch/FSP2-9.gif
	frame	data/chars/sketch/FSP2-10.gif

anim	Freespecial4
	loop	0
	delay	7
	offset	98 175
	Jumpframe	0 2.5
	bbox	0 0 0 0
	frame	data/chars/sketch/a5.gif
	offset	113 175
	frame	data/chars/sketch/a6.gif
	blast	74 121 99 48 30 0 0 0 40
	offset	115 175
	frame	data/chars/sketch/a7.gif
	Attack1	0
	frame	data/chars/sketch/a8.gif
	drawmethod	256 256 1 0 0 -1 -1
	frame	data/chars/sketch/a6.gif
	blast	74 121 99 48 30 0 0 0 40
	frame	data/chars/sketch/a7.gif
	Attack1	0
	frame	data/chars/sketch/a8.gif

anim	get
	offset	88 195
	delay	3
	frame	data/chars/sketch/get.gif
	frame	data/chars/sketch/get2.gif
	frame	data/chars/sketch/get3.gif

anim	grab
	delay	100
	offset	88 195
	bbox	82 145 20 50
	frame	data/chars/sketch/grab.gif

anim	grabattack
	loop	0
	delay	2
	offset	88 195
	bbox	0 0 0 0
	frame	data/chars/sketch/ga1.gif
	frame	data/chars/sketch/ga2.gif
	frame	data/chars/sketch/ga3.gif
	sound	data/chars/sketch/p2.wav
	attack1	92 131 55 65 7  0  0  0  0  20
	frame	data/chars/sketch/ga4.gif
	shock	0 0 0 0
	frame	data/chars/sketch/ga4.gif
	delay	5
	frame	data/chars/sketch/ga4.gif
	frame	data/chars/sketch/ga4.gif

anim	grabattack2
	loop	0
	delay	3
	offset	93 195
	bbox	0 0 0 0
	hitflash	ha
	hitfx	data/sounds/beat2.wav
	frame	data/chars/sketch/ga5.gif
	frame	data/chars/sketch/ga5.gif
	frame	data/chars/sketch/ga6.gif
	move	4
	sound	data/chars/sketch/p1.wav
	frame	data/chars/sketch/ga7.gif
	blast	112 131 49 67 25 1  0  0  20
	frame	data/chars/sketch/ga8.gif
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga8.gif
	move	0
	frame	data/chars/sketch/ga9.gif
	frame	data/chars/sketch/ga9.gif

anim	GRABDOWN
	loop	0
	delay	3
	offset	88 195
	hitflash	poww
	bbox	0 0 0 0
	frame	data/chars/sketch/u1.gif
	frame	data/chars/sketch/u2.gif
	frame	data/chars/sketch/u3.gif
	attack1	117 114 39 82 5  0  0  0  0  20
	frame	data/chars/sketch/u4.gif
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/u4.gif
	frame	data/chars/sketch/u4.gif
	frame	data/chars/sketch/u4.gif
	frame	data/chars/sketch/u1.gif
	move	1
	frame	data/chars/sketch/u1.gif
	move	0
	frame	data/chars/sketch/u2.gif
	frame	data/chars/sketch/u3.gif
	attack1	116 114 41 82 5  0  0  0  0  20
	frame	data/chars/sketch/u4.gif
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/u4.gif
	move	0
	frame	data/chars/sketch/u4.gif
	delay	3
	frame	data/chars/sketch/gd1.gif
	offset	88 197
	frame	data/chars/sketch/gd1.gif
	offset	88 199
	frame	data/chars/sketch/gd2.gif
	offset	88 201
	frame	data/chars/sketch/gd3.gif
	offset	88 203
	move	4
	sound	data/sounds/beat2.wav
	attack1	109 99 34 106 10 1  0  0  0  20
	frame	data/chars/sketch/gd4.gif
	offset	88 205
	frame	data/chars/sketch/gd4.gif
	offset	88 207
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/gd4.gif
	offset	88 209
	frame	data/chars/sketch/gd4.gif
	offset	88 210
	frame	data/chars/sketch/gd4.gif
	offset	88 208
	frame	data/chars/sketch/gd4.gif
	offset	88 204
	frame	data/chars/sketch/gd4.gif
	offset	88 202
	frame	data/chars/sketch/gd4.gif
	offset	88 200
	frame	data/chars/sketch/gd4.gif
	offset	88 195
	frame	data/chars/sketch/gd4.gif
	move	0
	frame	data/chars/sketch/gd5.gif
	offset	88 185
	frame	data/chars/sketch/gd5.gif
	offset	88 195
	frame	data/chars/sketch/j1.gif
	frame	data/chars/sketch/j1.gif

anim	GRABUP
	loop	0
	delay	3
	offset	88 195
	hitflash	pow
	bbox	0 0 0 0
	frame	data/chars/sketch/ga5.gif
	frame	data/chars/sketch/ga6.gif
	frame	data/chars/sketch/ga7.gif
	attack1	111 131 50 64 5  0  0  0  0  20
	frame	data/chars/sketch/ga8.gif
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga7.gif
	frame	data/chars/sketch/ga5.gif
	frame	data/chars/sketch/ga6.gif
	frame	data/chars/sketch/ga7.gif
	attack1	109 131 53 65 5  0  0  0  0  20
	frame	data/chars/sketch/ga8.gif
	shock	0 0 0 0 0 0
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga7.gif
	delay	3
	frame	data/chars/sketch/a5.gif
	frame	data/chars/sketch/a5.gif
	frame	data/chars/sketch/a6.gif
	frame	data/chars/sketch/a6.gif
	move	4
	sound	data/sounds/beat2.wav
	attack1	119 125 54 71 10 0  0  0  0  20
	frame	data/chars/sketch/a7.gif
	frame	data/chars/sketch/a7.gif
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/a7.gif
	frame	data/chars/sketch/a7.gif
	frame	data/chars/sketch/a7.gif
	frame	data/chars/sketch/a7.gif
	frame	data/chars/sketch/a7.gif
	frame	data/chars/sketch/a8.gif
	frame	data/chars/sketch/a8.gif
	frame	data/chars/sketch/a9.gif
	move	0
	frame	data/chars/sketch/a9.gif
	frame	data/chars/sketch/j1.gif
	frame	data/chars/sketch/j1.gif

anim	idle
	@script
		void self = getlocalvar("self");
		int b = getentityproperty(self, "base");
		int a = getentityproperty(self, "a");
		if(a > b){
		performattack(self, openborconstant("ANI_JUMP"), 0);
		changeentityproperty(self, "animpos", 5);
		}
	@end_script
	loop	1
	offset	88 195
	bbox	82 145 20 50
	delay	8
	Move	1
	frame	data/chars/sketch/idle4.gif
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle4.gif
	Move	-1
	frame	data/chars/sketch/idle4.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle4.gif
	Move	1
	frame	data/chars/sketch/idle4.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle4.gif
	Move	-1
	frame	data/chars/sketch/idle4.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle4.gif
	Move	1
	frame	data/chars/sketch/idle4.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle5.gif
	sound	data/chars/sketch/idle.wav
	frame	data/chars/sketch/idle4.gif
	Move	-1
	frame	data/chars/sketch/idle4.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle6.gif
	frame	data/chars/sketch/idle5.gif
	frame	data/chars/sketch/idle4.gif
	Move	0
	frame	data/chars/sketch/idle.gif
	delay	14
	frame	data/chars/sketch/idle.gif
	frame	data/chars/sketch/idle2.gif
	frame	data/chars/sketch/idle3.gif
	frame	data/chars/sketch/idle3.gif
	frame	data/chars/sketch/idle2.gif
	frame	data/chars/sketch/idle.gif
	frame	data/chars/sketch/idle.gif
	frame	data/chars/sketch/idle2.gif
	frame	data/chars/sketch/idle3.gif
	frame	data/chars/sketch/idle3.gif
	frame	data/chars/sketch/idle2.gif
	frame	data/chars/sketch/idle.gif
	frame	data/chars/sketch/idle.gif
	frame	data/chars/sketch/idle2.gif
	frame	data/chars/sketch/idle3.gif
	frame	data/chars/sketch/idle3.gif
	frame	data/chars/sketch/idle2.gif
	frame	data/chars/sketch/idle.gif
	frame	data/chars/sketch/idle.gif

anim	jump
	loop	0
	delay	9
	offset	88 195
	bbox	74 154 39 41
	sound	data/chars/sketch/p2.wav
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
	frame	data/chars/sketch/j1.gif
		bbox  74  104  44  89
	frame	data/chars/sketch/j2.gif
		bbox  78  120  36  57
	frame	data/chars/sketch/j3.gif
		bbox  76  112  39  48
	frame	data/chars/sketch/j4.gif
	frame	data/chars/sketch/j5.gif
	delay	5
		bbox  76  116  39  64
	frame	data/chars/sketch/j6.gif
	delay	1
		bbox  75  125  39  71
	frame	data/chars/sketch/j7.gif

anim	jumpattack
	loop	0
	delay	7
	offset	88 195
	bbox	87 113 37 38
	sound	data/chars/sketch/p1.wav
	frame	data/chars/sketch/ja1.gif
	frame	data/chars/sketch/ja1.gif
	attack3	88 132 80 33 12 0 0 0 0  20
		bbox  77  118  61  38
	frame	data/chars/sketch/ja2.gif

anim	pain
	delay	5
	offset	88 195
	sound	data/chars/sketch/pain.wav
	bbox	70 134 41 58
	frame	data/chars/sketch/pain.gif
	offset	84 195
	frame	data/chars/sketch/pain.gif
	offset	86 195
	delay	30
	frame	data/chars/sketch/pain.gif

anim	pain2
	loop	0
	offset	88 195
	bbox	69 136 42 56
	delay	3
	quakeframe	0 3 4
	Move	-3
	sound	data/chars/sketch/pain.wav
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	-2
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	-1
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	0
	delay	8
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif

anim	pain3
	loop	0
	offset	88 195
	bbox	69 132 43 61
	delay	2
	Jumpframe	0 2 -2.5
        Landframe 14
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	0
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	1
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	2
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	Move	3
	frame	data/chars/sketch/pain.gif
	delay	100
	frame	data/chars/sketch/pain.gif
	Move	0
	delay	2
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	delay	10
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif

anim	pain4
	loop	0
	delay	6
	offset	88 195
	bbox	44 184 94 18
	frame	data/chars/sketch/fall4.gif
	offset	90 195
	frame	data/chars/sketch/fall4.gif
	offset	88 195
	frame	data/chars/sketch/fall4.gif
	offset	90 195
	frame	data/chars/sketch/fall4.gif
	offset	88 195
	frame	data/chars/sketch/fall4.gif
	offset	90 195
	frame	data/chars/sketch/fall4.gif
	offset	88 195
	frame	data/chars/sketch/fall4.gif
	offset	90 195
	frame	data/chars/sketch/fall4.gif
	offset	88 195
	delay	50
	bbox	0
	frame	data/chars/sketch/fall4.gif
	delay	10
	frame	data/chars/sketch/rise1.gif
	frame	data/chars/sketch/rise2.gif
	frame	data/chars/sketch/rise3.gif

anim	pain5
	loop	0
	offset	88 195
	bbox	71 123 40 70
	jumpframe	0 3 0
	delay	3
	quakeframe	0 3 4
	frame	data/chars/sketch/pain.gif
	delay	2
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	delay	9
	frame	data/chars/sketch/pain.gif

anim	pain6
	loop	0
	offset	88 195
	bbox	71 123 40 70
	jumpframe	0 3 -1.5
	delay	3
	quakeframe	0 3 4
	frame	data/chars/sketch/pain.gif
	delay	2
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	frame	data/chars/sketch/pain.gif
	delay	9
	frame	data/chars/sketch/pain.gif

anim	rise
	offset	88 195
	delay	10
	frame	data/chars/sketch/fall4.gif
	frame	data/chars/sketch/fall4.gif
	frame	data/chars/sketch/fall4.gif
	frame	data/chars/sketch/rise1.gif
	frame	data/chars/sketch/rise2.gif
	frame	data/chars/sketch/rise3.gif

anim	run
	@script
		void self = getlocalvar("self");
		int b = getentityproperty(self, "base");
		int a = getentityproperty(self, "a");
		if(a > b){
		performattack(self, openborconstant("ANI_JUMP"), 0);
		changeentityproperty(self, "animpos", 5);
		}
	@end_script
	loop	1
	delay	5
	offset	94 195
	bbox	82 145 20 50
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
	frame	data/chars/sketch/w1.gif
	frame	data/chars/sketch/w2.gif
	frame	data/chars/sketch/w3.gif
	frame	data/chars/sketch/w4.gif
	frame	data/chars/sketch/w5.gif
	frame	data/chars/sketch/w6.gif
	frame	data/chars/sketch/w7.gif
	frame	data/chars/sketch/w8.gif
	frame	data/chars/sketch/w9.gif

anim	RUNATTACK
	delay	6
	offset	88 195
	bbox	82 145 20 50
	jumpframe	2 2 3
	hitflash	poww
	hitfx	data/sounds/beat2.wav
	frame	data/chars/sketch/ra1.gif
	sound	data/chars/sketch/p2.wav
	frame	data/chars/sketch/ra2.gif
	delay	40
	attack1	90 130 40 65 15 1 0 0 40
	frame	data/chars/sketch/ra3.gif
	delay	14
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/ra1.gif

anim	runjumpattack
	loop	0
	delay	5
	offset	88 175
	bbox	72 125 20 50
	hitflash	smack
	hitfx	data/sounds/beat2.wav
	frame	data/chars/sketch/jr1.gif
	frame	data/chars/sketch/jr1.gif
	sound	data/chars/sketch/p1.wav
	attack1	85 130 65 40 20 1 0 0 30
	frame	data/chars/sketch/jr2.gif
	frame	data/chars/sketch/jr2.gif
	frame	data/chars/sketch/jr2.gif
	frame	data/chars/sketch/jr2.gif
	frame	data/chars/sketch/jr3.gif
	attack1	0 0 0 0 0 0
	frame	data/chars/sketch/jr3.gif
	frame	data/chars/sketch/jr4.gif
	frame	data/chars/sketch/jr4.gif

anim	special
	loop	0
	delay	7
	offset	88 195
	bbox	0 0 0 0
	frame	data/chars/sketch/SP-0.gif
	frame	data/chars/sketch/SP-1.gif
	frame	data/chars/sketch/SP-2.gif
	frame	data/chars/sketch/SP-3.gif
	frame	data/chars/sketch/SP-4.gif
	frame	data/chars/sketch/SP-5.gif
	frame	data/chars/sketch/SP-6.gif
	frame	data/chars/sketch/SP-7.gif
	frame	data/chars/sketch/SP-8.gif
	delay	5
	frame	data/chars/sketch/SP-9.gif
	frame	data/chars/sketch/SP-10.gif
	frame	data/chars/sketch/SP-11.gif
	frame	data/chars/sketch/SP-12.gif
	frame	data/chars/sketch/SP-13.gif
	frame	data/chars/sketch/SP-14.gif
	frame	data/chars/sketch/SP-15.gif
	frame	data/chars/sketch/SP-16.gif
	delay	7
	@cmd	shoot "SPS-0" 0 5 0
	@cmd	shoot "SPS-1" 0 5 0
	frame	data/chars/sketch/SP-17.gif
	frame	data/chars/sketch/SP-18.gif
	frame	data/chars/sketch/SP-19.gif
	frame	data/chars/sketch/SP-17.gif
	frame	data/chars/sketch/SP-18.gif
	frame	data/chars/sketch/SP-19.gif
	frame	data/chars/sketch/SP-17.gif
	frame	data/chars/sketch/SP-18.gif
	frame	data/chars/sketch/SP-19.gif
	frame	data/chars/sketch/SP-3.gif
	frame	data/chars/sketch/SP-2.gif
	frame	data/chars/sketch/SP-1.gif
	frame	data/chars/sketch/SP-0.gif

anim	throw
	loop	0
	delay	4
	offset	88 195
	sound	data/chars/sketch/p2.wav
	frame	data/chars/sketch/ga8.gif
	frame	data/chars/sketch/ga7.gif
	frame	data/chars/sketch/ga7.gif
	delay	13
	frame	data/chars/sketch/ga6.gif

anim	walk
	@script
		void self = getlocalvar("self");
		int b = getentityproperty(self, "base");
		int a = getentityproperty(self, "a");
		if(a > b){
		performattack(self, openborconstant("ANI_JUMP"), 0);
		changeentityproperty(self, "animpos", 5);
		}
	@end_script
	loop	1
	delay	7
	offset	94 195
	bbox	82 145 20 50
	@cmd	changeentityproperty getlocalvar("self") "Subject_to_Platform" 1
	frame	data/chars/sketch/w1.gif
	frame	data/chars/sketch/w2.gif
	frame	data/chars/sketch/w3.gif
	frame	data/chars/sketch/w4.gif
	frame	data/chars/sketch/w5.gif
	frame	data/chars/sketch/w6.gif
	frame	data/chars/sketch/w7.gif
	frame	data/chars/sketch/w8.gif
	frame	data/chars/sketch/w9.gif


#|edited by openBor Stats v 0.37


