name	ROBOT
health	50
speed	7
type	enemy
shadow  5
nolife   1
flash   flash
noatflash 1
falldie	 1
dust   dust
antigravity 	10
bounce		1
jugglepoints 15
hostile                 player npc
candamage               player npc

anim	attack1
	range	10 50
	loop	0
	delay	5
	offset	90 192
	bbox	75 130 35 70
	move	3
	frame	data/chars/robot/a1.gif
	sound	data/chars/robot/a1.wav
	frame	data/chars/robot/a2.gif
	frame	data/chars/robot/a1.gif
	attack	92 140 30 25 5
	frame	data/chars/robot/a3.gif
	move	0
	frame	data/chars/robot/a3.gif
	attack	0 0 0 0 0 0
	frame	data/chars/robot/a1.gif
	frame	data/chars/robot/a2.gif
	frame	data/chars/robot/a1.gif
	fastattack	1
	attack	92 140 30 25 5
	frame	data/chars/robot/a3.gif
	frame	data/chars/robot/a3.gif
	attack	0 0 0 0 0 0
	frame	data/chars/robot/a1.gif
	frame	data/chars/robot/a2.gif
	frame	data/chars/robot/a1.gif
	attack	92 140 30 25 5 1
	fastattack	1
	frame	data/chars/robot/a3.gif
	frame	data/chars/robot/a3.gif
	attack	0 0 0 0 0 0
	frame	data/chars/robot/a1.gif
		
anim	bpain
	loop	0
	delay	6
	offset	90 192
	bbox	65 102 46 76
	sound	data/chars/robo/fall.wav
	frame	data/chars/robot/fall4.gif
	offset	87 192
	frame	data/chars/robot/fall4.gif
	offset	89 192
	frame	data/chars/robot/fall4.gif
	offset	87 192
	frame	data/chars/robot/fall4.gif
	offset	89 192
	frame	data/chars/robot/fall4.gif
	offset	87 192
	frame	data/chars/robot/fall4.gif
	offset	89 192
	frame	data/chars/robot/fall4.gif
	offset	87 192
	frame	data/chars/robot/fall4.gif
	offset	89 192
	delay	50
	frame	data/chars/robot/fall4.gif
		
anim	death
	loop	0
	delay	11
	offset	74 70
	nodieblink	2
	sound	data/sounds/boom.wav
	frame	data/chars/misc2/b2.gif
	frame	data/chars/misc2/b3.gif
	frame	data/chars/misc2/b4.gif
	frame	data/chars/misc2/b5.gif
	frame	data/chars/misc2/b6.gif
	frame	data/chars/misc2/b7.gif
	frame	data/chars/misc2/b8.gif
	frame	data/chars/misc2/b9.gif
	frame	data/chars/misc2/b91.gif
	frame	data/chars/misc2/b92.gif
		
anim	fall
	loop	0
	offset	90 192
	delay	30
	bbox	85 125 15 50 
	sound	data/chars/robo/fall.wav
	frame	data/chars/robot/fall1.gif
	attack	85 125 15 50 5 1
	frame	data/chars/robot/fall1.gif
	attack	0 0 0 0 0 0 0 0 0
	delay	40
	frame	data/chars/robot/fall4.gif
		
anim	grabbed
	loop	0
	delay	6
	offset	90 192
	bbox	75 130 35 70
	frame	data/chars/robot/pain.gif
	offset	87 192
	frame	data/chars/robot/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/robot/pain.gif
		
anim	idle
	loop	1
	offset	90 192
	bbox	75 130 35 70
	delay	9
	frame	data/chars/robot/idle.gif
	frame	data/chars/robot/idle2.gif
	frame	data/chars/robot/idle3.gif
	frame	data/chars/robot/idle3.gif
	frame	data/chars/robot/idle2.gif
	sound	data/chars/robot/idle.wav
		
anim	jump
	loop	0
	range	75 70
	offset	90 192
	bbox	75 130 35 70
	delay	11
	frame	data/chars/robot/j.gif
	frame	data/chars/robot/j.gif
	frame	data/chars/robot/j.gif
		
anim	pain
	loop	0
	delay	6
	offset	90 192
	bbox	75 130 35 70
	sound	data/chars/robo/fall.wav
	move	-2
	frame	data/chars/robot/pain.gif
	offset	87 192
	move	-2
	frame	data/chars/robot/pain.gif
	offset	89 192
	move	0
	delay	40
	frame	data/chars/robot/pain.gif
		
anim	rise
	loop	0
	offset	90 192
	delay	15
	frame	data/chars/robot/rise.gif
	frame	data/chars/robot/rise.gif
		
anim	riseattack
	range	0 50
	loop	0
	delay	5
	offset	90 192
	bbox	75 130 35 70
	move	3
	frame	data/chars/robot/a1.gif
	sound	data/chars/robot/a1.wav
	frame	data/chars/robot/a2.gif
	frame	data/chars/robot/a1.gif
	attack	92 140 30 25 5
	frame	data/chars/robot/a3.gif
	move	0
	frame	data/chars/robot/a3.gif
	attack	0 0 0 0 0 0
	frame	data/chars/robot/a1.gif
	frame	data/chars/robot/a2.gif
	frame	data/chars/robot/a1.gif
	fastattack	1
	attack	92 140 30 25 5
	frame	data/chars/robot/a3.gif
	frame	data/chars/robot/a3.gif
	attack	0 0 0 0 0 0
	frame	data/chars/robot/a1.gif
	frame	data/chars/robot/a2.gif
	frame	data/chars/robot/a1.gif
	attack	92 140 30 25 5 1
	fastattack	1
	frame	data/chars/robot/a3.gif
	frame	data/chars/robot/a3.gif
	attack	0 0 0 0 0 0
	frame	data/chars/robot/a1.gif
		
anim	spain
	loop	0
	delay	6
	offset	90 192
	bbox	75 130 35 70
	sound	data/chars/robo/fall.wav
	frame	data/chars/robot/pain.gif
	offset	87 192
	frame	data/chars/robot/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/robot/pain.gif
		
anim	walk
	loop	1
	offset	90 192
	bbox	75 130 35 70
	delay	10
	frame	data/chars/robot/w1.gif
	frame	data/chars/robot/w2.gif
	frame	data/chars/robot/w3.gif
	frame	data/chars/robot/w4.gif
	frame	data/chars/robot/w5.gif
		
#|edited by openBor Stats v 0.50
		
