name	PIG
health	100
speed	8
type	enemy
shadow  4
icon	data/chars/pig/icon.gif
nolife   1
dust   dust
 antigravity 	10
bounce		1
jugglepoints 15
hostile                 player npc
candamage               player npc
aimove		Chase

anim	attack2
	range	5 50
	loop	0
	loop	0
	delay	5
	offset	90 192
	bbox	75 130 35 70
	move	3
	frame	data/chars/pig/a1.gif
	sound	data/chars/pig/a1.wav
	frame	data/chars/pig/a1.gif
	attack	85 130 40 35 5
	frame	data/chars/pig/a2.gif
	move	0
	frame	data/chars/pig/a2.gif
	attack	0 0 0 0 0 0
	frame	data/chars/pig/a1.gif
	frame	data/chars/pig/idle.gif
	frame	data/chars/pig/a1.gif
	fastattack	1
	attack	85 130 55 35 5
	frame	data/chars/pig/a2.gif
	frame	data/chars/pig/a2.gif
	attack	0 0 0 0 0 0
	frame	data/chars/pig/a1.gif
	frame	data/chars/pig/idle.gif
	frame	data/chars/pig/a1.gif
	attack	85 130 55 35 5 1
	fastattack	1
	frame	data/chars/pig/a2.gif
	frame	data/chars/pig/a2.gif
	attack	0 0 0 0 0 0
	frame	data/chars/pig/a1.gif
		
anim	attack3
	range	50 100
	loop	0
	delay	4
	offset	90 192
	bbox	75 105 40 90
	move	8
	hitflash	poww
	frame	data/chars/pig/a3.gif
	sound	data/chars/pig/a1.wav
	frame	data/chars/pig/a3.gif
	frame	data/chars/pig/a3.gif
	attack	90 140 35 25 15 1
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	move	0
	attack	0 0 0 0 0 0
	frame	data/chars/pig/a3.gif
	frame	data/chars/pig/a3.gif
		
anim	bpain
	loop	0
	delay	6
	offset	90 192
	bbox	65 102 46 76
	sound	data/chars/pig/pain.wav
	frame	data/chars/pig/fall4.gif
	offset	87 192
	frame	data/chars/pig/fall4.gif
	offset	89 192
	frame	data/chars/pig/fall4.gif
	offset	87 192
	frame	data/chars/pig/fall4.gif
	offset	89 192
	frame	data/chars/pig/fall4.gif
	offset	87 192
	frame	data/chars/pig/fall4.gif
	offset	89 192
	frame	data/chars/pig/fall4.gif
	offset	87 192
	frame	data/chars/pig/fall4.gif
	offset	89 192
	delay	50
	frame	data/chars/pig/fall4.gif
		
anim	fall
	loop	0
	offset	90 192
	delay	30
	bbox	42 111 99 69
	sound	data/chars/pig/fall.wav
	frame	data/chars/pig/fall1.gif
	attack	75 130 15 50 5 1
	frame	data/chars/pig/fall1.gif
	bbox	48 161 99 43
	attack	0 0 0 0 0 0 0 0 0 0
	delay	40
	frame	data/chars/pig/fall4.gif
		
anim	grabbed
	loop	0
	delay	6
	offset	90 192
	bbox	75 105 40 90
	frame	data/chars/pig/pain.gif
	offset	87 192
	frame	data/chars/pig/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/pig/pain.gif

anim attack1
	range	300 600
	loop	0
	delay	10
	move	400
	frame	data/chars/pig/w1.gif

anim follow
	loop	0
	offset	90 192
	bbox	75 105 40 90
	delay	6
	frame	data/chars/pig/idle.gif
		
anim	idle
	loop	1
	offset	90 192
	bbox	75 105 40 90
	delay	11
	frame	data/chars/pig/idle.gif
	frame	data/chars/pig/idle2.gif
	frame	data/chars/pig/idle3.gif
	frame	data/chars/pig/idle3.gif
	frame	data/chars/pig/idle2.gif
	frame	data/chars/pig/idle.gif
		
anim	pain
	loop	0
	delay	6
	offset	90 192
	bbox	75 105 40 90
	sound	data/chars/pig/pain.wav
	move	-2
	frame	data/chars/pig/pain.gif
	offset	87 192
	move	-2
	frame	data/chars/pig/pain.gif
	offset	89 192
	move	0
	delay	40
	frame	data/chars/pig/pain.gif
		
anim	rise
	loop	0
	offset	90 192
	delay	10
	frame	data/chars/pig/fall4.gif
	frame	data/chars/pig/rise1.gif
	frame	data/chars/pig/rise2.gif
		
anim	riseattack
	range	50 60
	loop	0
	delay	4
	offset	90 192
	bbox	75 105 40 90
	move	8
	hitflash	pow
	frame	data/chars/pig/a3.gif
	sound	data/chars/pig/a1.wav
	frame	data/chars/pig/a3.gif
	frame	data/chars/pig/a3.gif
	attack	90 140 45 25 15 1
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	frame	data/chars/pig/a4.gif
	move	0
	attack	0 0 0 0 0 0
	frame	data/chars/pig/a3.gif
	frame	data/chars/pig/a3.gif
		
anim	spain
	loop	0
	delay	6
	offset	90 192
	bbox	75 105 40 90
	sound	data/chars/pig/pain.wav
	frame	data/chars/pig/pain.gif
	offset	87 192
	frame	data/chars/pig/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/pig/pain.gif
		
anim	walk
	loop	1
	offset	90 192
	bbox	75 105 40 90
	delay	11
	frame	data/chars/pig/w1.gif
	frame	data/chars/pig/w2.gif
	frame	data/chars/pig/w3.gif
	frame	data/chars/pig/w2.gif
		
#|edited by openBor Stats v 0.50
		
