name	hand
health	20
type	enemy
shadow  4
cantgrab  1
move  0
flash   flash
noquake  1
nodrop	 1
nomove	 1      0
nolife   1
jumpheight 1

anim spawn
	loop	0
	delay	5
	offset	28 297
	frame	data/chars/misc/t1.gif
	offset	28 287
	frame	data/chars/misc/t1.gif
	offset	28 277
	frame	data/chars/misc/t1.gif
	offset	28 267
	frame	data/chars/misc/t1.gif
	offset	28 257
	frame	data/chars/misc/t1.gif
	offset	28 247
	frame	data/chars/misc/t1.gif
	offset	28 237
	frame	data/chars/misc/t1.gif


anim idle
	loop	1
	offset	28 237
	delay	40
        jumpframe   0  1
	frame	data/chars/misc/t1.gif



anim walk
	loop	1
	offset	28 237
	delay	40
        jumpframe   0  1
	frame	data/chars/misc/t1.gif


anim attack1
        range   20   95  
	delay	12
        hitflash   blood
        hitfx   data/sounds/beat2.wav
	offset	28 237
	frame	data/chars/misc/ta1.gif
	delay	5
        move    14
	frame	data/chars/misc/ta1.gif
	frame	data/chars/misc/ta2.gif
	frame	data/chars/misc/ta3.gif
	frame	data/chars/misc/ta4.gif
	bbox	2 190 60 50
        blast   5 190 50 50 20 0 0 5
        sound   data/sounds/fall.wav
        move    0
	delay	20
	frame	data/chars/misc/ta5.gif
	delay	5
        blast   0 0 0 0 0 0 0 0
	frame	data/chars/misc/ta5.gif
	offset	30 237
	frame	data/chars/misc/ta5.gif
	offset	28 237
	frame	data/chars/misc/ta5.gif
	offset	30 237
	frame	data/chars/misc/ta5.gif
	offset	28 237
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
	frame	data/chars/misc/ta5.gif
        move    -14
	bbox	0 0 0 0
	frame	data/chars/misc/ta4.gif
	frame	data/chars/misc/ta3.gif
	frame	data/chars/misc/ta2.gif
	frame	data/chars/misc/ta1.gif
        move    0
	frame	data/chars/misc/t1.gif

anim pain
	delay	5
	offset	28 237
	frame	data/chars/misc/th1.gif
	offset	25 237
	frame	data/chars/misc/th1.gif
	offset	28 237
	frame	data/chars/misc/th1.gif
	offset	25 237
	frame	data/chars/misc/th1.gif
	offset	28 237
	frame	data/chars/misc/th1.gif
	offset	25 237
	frame	data/chars/misc/th1.gif
	offset	28 237
	frame	data/chars/misc/th1.gif
        move    -14
	frame	data/chars/misc/th1.gif
	frame	data/chars/misc/th2.gif
	frame	data/chars/misc/th3.gif
	frame	data/chars/misc/th4.gif
        move    0
	frame	data/chars/misc/t1.gif


anim death
	delay	5
	offset	28 237
        nodieblink    2 
	frame	data/chars/misc/th1.gif
	offset	28 237
	frame	data/chars/misc/th1.gif
	offset	28 237
	frame	data/chars/misc/th1.gif
	offset	30 237
	frame	data/chars/misc/th1.gif
	frame	data/chars/misc/th2.gif
	frame	data/chars/misc/th3.gif
	frame	data/chars/misc/th4.gif
	offset	30 237
	frame	data/chars/misc/th4.gif
	offset	30 257
	frame	data/chars/misc/th4.gif
	offset	30 277
	frame	data/chars/misc/th4.gif
	offset	30 297
	frame	data/chars/misc/th4.gif
	offset	30 317
	frame	data/chars/misc/th4.gif


anim rise
	offset	28 237
	delay	2
	frame	data/chars/misc/t1.gif

