name	bomb1
type	enemy
health	1
speed   8
jumpheight 3
shadow	0
hitenemy 1
noquake  1
hostile                 player npc
candamage               player npc

anim	attack1
	offset	74 70
	delay	6
	sound	data/sounds/boom.wav
	blast	40 20 70 70 20
	frame	data/chars/misc2/b2.gif
	frame	data/chars/misc2/b3.gif
	blast	0 0 0 0 0 0 0 0
	frame	data/chars/misc2/b4.gif
	frame	data/chars/misc2/b5.gif
	frame	data/chars/misc2/b6.gif
	frame	data/chars/misc2/b7.gif
	frame	data/chars/misc2/b8.gif
	frame	data/chars/misc2/b9.gif
	frame	data/chars/misc2/b91.gif
	frame	data/chars/misc2/b92.gif
		
anim	attack2
	offset	74 70
	delay	6
	sound	data/sounds/boom.wav
	blast	40 20 70 70 20
	frame	data/chars/misc2/b2.gif
	frame	data/chars/misc2/b3.gif
	blast	0 0 0 0 0 0 0 0
	frame	data/chars/misc2/b4.gif
	frame	data/chars/misc2/b5.gif
	frame	data/chars/misc2/b6.gif
	frame	data/chars/misc2/b7.gif
	frame	data/chars/misc2/b8.gif
	frame	data/chars/misc2/b9.gif
	frame	data/chars/misc2/b91.gif
	frame	data/chars/misc2/b92.gif
		
anim	idle
	loop	1
	delay	5
	seta	1
	offset	13 23
	frame	data/chars/misc2/bomb1.gif
	frame	data/chars/misc2/bomb2.gif
		
#|edited by openBor Stats v 0.50
		
