name		Ftrap
health	1
type		trap
shadow	0
noquake  	1
nolife  	1
flash		empty
noatflash	1
#falldie	0
nodieblink	2
diesound 	data/sounds/wood.wav

anim idle
	loop 1
	offset     238 177
	bbox	0 0 0 0
	delay	4
#	 attack{#} 	{x}	{y}	{right}	{down}	{damage}	{power}	{block}	{noflash}	{pausetime}	{z}
	 attack11  	226 	113 	26 		64 		15 		1 		1 		0 		15		#15
	frame	data/chars/misc/ftrap/01.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/02.gif
	frame	data/chars/misc/ftrap/03.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/04.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/05.gif
	 attack11  	0 	0 	0 		0 		0 		0 		0 		0 		0		#0
	delay	16
	frame	data/chars/misc/empty.gif

	delay	4
	 attack11  	226 	113 	26 		64 		15 		1 		1 		0 		15		#15
	frame	data/chars/misc/ftrap/01.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/02.gif
	frame	data/chars/misc/ftrap/03.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/04.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/05.gif
	 attack11  	0 	0 	0 		0 		0 		0 		0 		0 		0		#0
	delay	16
	frame	data/chars/misc/empty.gif

	delay	4
	 attack11  	226 	113 	26 		64 		15 		1 		1 		0 		15		#15
	frame	data/chars/misc/ftrap/01.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/02.gif
	frame	data/chars/misc/ftrap/03.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/04.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/ftrap/05.gif
	 attack11  	0 	0 	0 		0 		0 		0 		0 		0 		0		#0
	delay	200
	frame	data/chars/misc/empty.gif

anim death
	jumpframe 0 3.3 -0.5
	loop 0
	delay	2
	offset     238 177
	frame	data/chars/misc/empty.gif





