name	exp
type	none
shadow	0
setlayer 1000
candamage enemy obstacle



anim	idle
	loop	0
	delay	8
	offset	75 55
	blast	8 6 137 88 15 0 0 35
	frame	data/chars/misc/b2.gif
	frame	data/chars/misc/b3.gif
	frame	data/chars/misc/b4.gif
	frame	data/chars/misc/b5.gif
	frame	data/chars/misc/b6.gif
	frame	data/chars/misc/b7.gif
	frame	data/chars/misc/b8.gif
	frame	data/chars/misc/b9.gif
	frame	data/chars/misc/b91.gif
	frame	data/chars/misc/b92.gif
	offset	14 12
	frame	data/chars/misc/empty.gif
		
#|edited by openBor Stats v 0.50
		
