name	BOM
type    obstacle
shadow	2
health  1
diesound  data/sounds/beat3.wav
nolife  1
flash   flash
noatflash 1
setlayer  90


anim idle
	loop	1
	delay	25
	offset	33 51
	bbox    16 10 50 22
        jumpframe  0  2
	frame	data/chars/misc/sto3.gif
	delay	25
        sound   data/sounds/beat3.wav
	frame	data/chars/misc/sto3.gif
	
anim death
	loop	0
	delay	20 
	offset	33 51
        jumpframe  0  2
        nodieblink  2
	frame	data/chars/misc/sto3.gif
	frame	data/chars/misc/sto2.gif
        hitfx   data/sounds/phone.wav
        movez   0
	attack  20 90 16 1865 20 1
	frame	data/chars/misc/sto1.gif
	attack  0 0 0 0 0 0
	delay	8 
	frame	data/chars/misc/sto0.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/sto0.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/sto0.gif
	frame	data/chars/misc/empty.gif





