name	LANG
health	500
speed	 12
type	enemy
shadow  4
cantgrab    1
dust   dust
hostile                 player npc
candamage               player npc

anim	attack1
	range	0 50
	loop	0
	delay	3
	offset	90 192
	hitflash	wack
	bbox	75 105 40 90
	hitfx	data/sounds/beat3.wav
	frame	data/chars/lang/a1.gif
	frame	data/chars/lang/a1.gif
	attack	90 110 50 55 10
	sound	data/chars/lang/a3.wav
	delay	5
	frame	data/chars/lang/a2.gif
	attack	0 0 0 0 0 0
	frame	data/chars/lang/a2.gif
	frame	data/chars/lang/a2.gif
	frame	data/chars/lang/a2.gif
	frame	data/chars/lang/a1.gif
	attack	90 110 50 55 10
	frame	data/chars/lang/a2.gif
	attack	0 0 0 0 0 0
	frame	data/chars/lang/a2.gif
	frame	data/chars/lang/a2.gif
	delay	5
	frame	data/chars/lang/a3.gif
	frame	data/chars/lang/a4.gif
	attack	90 110 50 55 15 1
	frame	data/chars/lang/a5.gif
	attack	0 0 0 0 0 0
	frame	data/chars/lang/a5.gif
	frame	data/chars/lang/a5.gif
	frame	data/chars/lang/a5.gif
	frame	data/chars/lang/a5.gif
	frame	data/chars/lang/a5.gif
		
anim	attack2
	range	80 110
	loop	0
	delay	7
	offset	90 192
	hitflash	wack
	bbox	75 105 40 90
	hitfx	data/sounds/beat3.wav
	frame	data/chars/lang/a3.gif
	sound	data/chars/lang/a2.wav
	attack	75 100 50 90 35 1
	move	17
	frame	data/chars/lang/a4.gif
	frame	data/chars/lang/a5.gif
	frame	data/chars/lang/a5.gif
	frame	data/chars/lang/a5.gif
	delay	45
	frame	data/chars/lang/a5.gif
	attack	0 0 0 0 0 0
	delay	5
	frame	data/chars/lang/a5.gif
		
anim	bpain
	loop	0
	delay	6
	offset	90 192
	bbox	65 102 46 76
	frame	data/chars/lang/fall4.gif
	offset	87 192
	frame	data/chars/lang/fall4.gif
	offset	89 192
	frame	data/chars/lang/fall4.gif
	offset	87 192
	frame	data/chars/lang/fall4.gif
	offset	89 192
	frame	data/chars/lang/fall4.gif
	offset	87 192
	frame	data/chars/lang/fall4.gif
	offset	89 192
	frame	data/chars/lang/fall4.gif
	offset	87 192
	frame	data/chars/lang/fall4.gif
	offset	89 192
	delay	50
	frame	data/chars/lang/fall4.gif
		
anim	fall
	loop	0
	offset	90 192
	delay	30
	frame	data/chars/lang/fall1.gif
	attack	85 125 15 50 5 1
	frame	data/chars/lang/fall1.gif
	sound	data/chars/lang/fall.wav
	attack	0 0 0 0 0 0 0 0 0
	delay	40
	frame	data/chars/lang/fall4.gif
		
anim	grabbed
	loop	0
	delay	6
	offset	90 192
	bbox	75 105 40 90
	frame	data/chars/lang/pain.gif
	offset	87 192
	frame	data/chars/lang/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/lang/pain.gif
		
anim	idle
	loop	1
	offset	90 192
	bbox	75 105 40 90
	delay	18
	frame	data/chars/lang/idle.gif
		
anim	pain
	loop	0
	delay	6
	offset	90 192
	bbox	75 105 40 90
	move	-2
	frame	data/chars/lang/pain.gif
	offset	87 192
	move	-2
	frame	data/chars/lang/pain.gif
	offset	89 192
	move	0
	delay	40
	frame	data/chars/lang/pain.gif
		
anim	rise
	loop	0
	offset	90 192
	delay	15
	frame	data/chars/lang/fall4.gif
	frame	data/chars/lang/rise1.gif
	frame	data/chars/lang/rise2.gif
		
anim	riseattack
	range	30 80
	loop	0
	delay	7
	offset	90 192
	hitflash	wack
	hitfx	data/sounds/beat3.wav
	frame	data/chars/lang/a6.gif
	move	14
	frame	data/chars/lang/a3.gif
	attack	75 100 50 90 35 1
	sound	data/chars/lang/a1.wav
	frame	data/chars/lang/a7.gif
	frame	data/chars/lang/a7.gif
	bbox	75 105 40 90
	frame	data/chars/lang/a7.gif
	delay	45
	frame	data/chars/lang/a7.gif
	attack	0 0 0 0 0 0
	delay	5
	frame	data/chars/lang/a7.gif
		
anim	spain
	loop	0
	delay	6
	offset	90 192
	bbox	75 105 40 90
	frame	data/chars/lang/pain.gif
	offset	87 192
	frame	data/chars/lang/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/lang/pain.gif
		
anim	upper
	loop	0
	delay	7
	offset	90 192
	hitflash	wack
	hitfx	data/sounds/beat3.wav
	frame	data/chars/lang/a6.gif
	move	14
	frame	data/chars/lang/a3.gif
	attack	75 100 50 90 35 1
	sound	data/chars/lang/a1.wav
	frame	data/chars/lang/a7.gif
	frame	data/chars/lang/a7.gif
	bbox	75 105 40 90
	frame	data/chars/lang/a7.gif
	delay	45
	frame	data/chars/lang/a7.gif
	attack	0 0 0 0 0 0
	delay	5
	frame	data/chars/lang/a7.gif
		
anim	walk
	loop	1
	offset	90 192
	bbox	75 105 40 90
	delay	10
	frame	data/chars/lang/w1.gif
	frame	data/chars/lang/w2.gif
	frame	data/chars/lang/w3.gif
	frame	data/chars/lang/w2.gif
		
#|edited by openBor Stats v 0.50
		
