# Hit flash

name	smack
type	none
shadow	0



anim idle
	loop	0
	delay	5
	offset	45 70
        jumpframe  0  3
	frame	data/chars/misc2/smack0.gif
	delay	5
	frame	data/chars/misc2/smack1.gif
        delay   30
	frame	data/chars/misc2/smack2.gif
        delay   5
	frame	data/chars/misc2/smack1.gif
        delay   5
	frame	data/chars/misc2/smack0.gif


