name	ray
type	enemy
shadow	0
nolife  1 
death 1
animationscript data/scripts2/script.c

load	ray2


anim idle
	loop	0
	delay	5
	offset	90 192
	attack  100 142 25 28 12 1
	bbox	 100 142 25 28 
	frame	data/chars/robo/ray.gif

anim pain
	loop	0
	delay	5
	offset	0 0
	@cmd	spawn01 "ray2" 0 0 0
	frame	data/chars/misc/empty.gif
	
anim death
	loop	0
	delay	5
	offset	0 0
	@cmd	spawn01 "ray2" 0 0 0
	frame	data/chars/misc/empty.gif
