name	SMAN
health	30
speed	0
type	enemy
shadow  6
cantgrab     1
jumpheight 1
nolife       1
flash   flash
noatflash 1
noquake  1
nodrop	 1
nomove	 1      1
knife     sball
falldie	 1
hostile                 player npc
candamage               player npc

anim	attack1
	range	0 270
	loop	0
	delay	6
	offset	90 192
	bbox	70 95 50 90
	hitflash	pow
	hitfx	data/sounds/beat2.wav
	frame	data/chars/sman/a1.gif
	frame	data/chars/sman/a2.gif
	frame	data/chars/sman/a3.gif
	frame	data/chars/sman/a3.gif
	sound	data/sounds/snow.wav
	frame	data/chars/sman/a4.gif
	frame	data/chars/sman/a5.gif
	throwframe	6	-1
	frame	data/chars/sman/a5.gif
	frame	data/chars/sman/a5.gif
	frame	data/chars/sman/a1.gif
		
anim	death
	loop	0
	offset	90 192
	delay	8
	nodieblink	2
	frame	data/chars/sman/d1.gif
	frame	data/chars/sman/d2.gif
	frame	data/chars/sman/d3.gif
	frame	data/chars/sman/d4.gif
		
anim	fall
	loop	0
	offset	90 192
	delay	5
	move	-12
	frame	data/chars/sman/pain.gif
	attack	85 125 25 50 5 1
	delay	10
	frame	data/chars/sman/pain.gif
		
anim	idle
	loop	1
	offset	90 192
	delay	10
	bbox	70 95 50 90
	frame	data/chars/sman/idle.gif
		
anim	pain
	loop	0
	delay	6
	offset	90 192
	bbox	70 95 50 90
	frame	data/chars/sman/pain.gif
	offset	87 192
	frame	data/chars/sman/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/sman/pain.gif
		
anim	rise
	loop	0
	delay	2
	offset	90 192
	frame	data/chars/sman/pain.gif
		
anim	spain
	loop	0
	delay	6
	offset	90 192
	bbox	70 95 50 90
	frame	data/chars/sman/pain.gif
	offset	87 192
	frame	data/chars/sman/pain.gif
	offset	89 192
	delay	40
	frame	data/chars/sman/pain.gif
		
anim	spawn
	loop	0
	offset	90 192
	delay	7
	frame	data/chars/sman/d4.gif
	frame	data/chars/sman/d3.gif
	frame	data/chars/sman/d2.gif
	frame	data/chars/sman/d1.gif
		
anim	walk
	loop	1
	offset	90 192
	bbox	70 95 50 90
	delay	11
	frame	data/chars/sman/idle.gif
		
#|edited by openBor Stats v 0.50
		
