name	    BAM
type	     none
shadow	     0
candamage    enemy obstacle
remove	0
lifespan 1

anim idle
	loop	0
	delay	3
	offset	42 33
	blast	12 11 60 48 12
	dropv	5 3 0
        	sound	data/sounds/maxboom.wav
	frame	data/chars/grenade/Deadpool14100008.gif
		offset  31  24
		blast  7  4  45  31  15 0 0 50
	frame	data/chars/grenade/Deadpool14100009.gif
		offset  62  49
		blast  0  8  117  70 15 0 0 50
	frame	data/chars/grenade/Deadpool14100010.gif
		offset  40  37
		blast  0  6  73  51 15 0 0 50
	frame	data/chars/grenade/Deadpool14100011.gif
		offset  46  45
		blast  5  11  86  57 15 0 0 50
	frame	data/chars/grenade/Deadpool14100012.gif
		offset  52  51
		blast  2  12  104  68  15 0 0 50
	frame	data/chars/grenade/Deadpool14100013.gif
		offset  56  53
		blast  2  12  104  68  15 0 0 50
	frame	data/chars/grenade/Deadpool14100014.gif
		offset  57  54
		blast  2  12  104  68 15 0 0 50
	frame	data/chars/grenade/Deadpool14100015.gif
	frame	data/chars/grenade/Deadpool14100016.gif
	frame	data/chars/grenade/Deadpool14100017.gif
	frame	data/chars/grenade/Deadpool14100018.gif
		offset  59  45
	frame	data/chars/grenade/Deadpool14100019.gif
		Attack1  0
	frame	data/chars/grenade/EMP.gif

