[Info]
Name ="SSF2X¥À¥ë¥·¥à"
DisplayName ="DHALSIM"
MugenVersion =04,14,2001
Author ="MASA"
Pal.Defaults = 1
versiondate=7/6/2008
[Files]
Cmd =dhalsim.cmd
Cns =dhalsim.def
St =common.st
StCommon =common1.cns
Sprite =dhalsim.sff
Anim =dhalsim.air
Sound =dhalsim.snd
st1=action.st
st2=state.st
st3=
st4=
st5=
pal1=color1.act
pal2=color2.act
pal3=color3.act
[Palette Keymap]
x = 1
y = 2
z = 3

[Data]
Life = 1000
Power = 1000
Attack = 100
Defence = 100
Fall.Defence_Up = 50
Liedown.Time = 23
AirJuggle = 10
SparkNo = S51
Guard.SparkNo = S52
KO.Echo = 0
Volume = 100
IntPersistIndex = 5,10,30,60
FloatPersistIndex = 40

[Size]
XScale = 1
YScale = 1
Ground.Front = 18
Ground.Back = 15
Air.Front = 17
Air.Back = 10
Height = 76
Attack.Dist = 250
Proj.Attack.Dist = 250
Proj.DoScale = 0
Head.Pos = 8, -84
Mid.Pos = 0, -56
ShadowOffset = 0
Draw.Offset = 0, 0

[Velocity]
Walk.Fwd = 1.8
Walk.Back = -1.6
Run.Fwd = 0
Run.Back = 0
Jump.Neu = 0, -5.6
Jump.Fwd = 2.1
Jump.Back = -2.3
RunJump.Fwd = 0
RunJump.Back = 0
AirJump.Neu = 0
AirJump.Fwd = 0
AirJump.Back = 0

[Movement]
AirJump.Num = 0
AirJump.Height = 0
YAccel = .175
Stand.Friction = .89
Crouch.Friction = .85


[en.Quotes]
victory1 = "I WILL MEDITATE AND THEN DESTROY."
