[Info]
name = "SF2'¥ê¥å¥¦"
displayname = "RYU"
versiondate = 14/11/2007
mugenversion = 1.0
author = "MASA"
pal.defaults = 1

[Files]
sprite = ryu.sff
anim = ryu.air
sound = ryu.snd
cmd = ryu.cmd
cns = ryu.DEF
stcommon = common1.cns
st = common.st
st1 = action.st
st2 = state.st
st3 = 
st4 = 
st5 = 
pal1 = color1.act
pal2 = color2.act
pal3 = color3.act

[Palette Keymap]
x = 1
y = 2
z = 3

[Data]
Life = 1000
Power = 1000
Attack = 100
Defence = 100
Fall.Defence_Up = 50
Liedown.Time = 23
AirJuggle = 10
SparkNo = S51
Guard.SparkNo = S52
KO.Echo = 0
Volume = 100
IntPersistIndex = 60
FloatPersistIndex = 40

[Size]
XScale = 1
YScale = 1
Ground.Front = 18
Ground.Back = 15
Air.Front = 17
Air.Back = 10
Height = 76
Attack.Dist = 250
Proj.Attack.Dist = 250
Proj.DoScale = 0
Head.Pos = 8, -84
Mid.Pos = 0, -56
ShadowOffset = 0
Draw.Offset = 0, 0

[Velocity]
Walk.Fwd = 3
Walk.Back = -2
Run.Fwd = 0
Run.Back = 0
Jump.Neu = 0, -7.5
Jump.Fwd = 3.4
Jump.Back = -3.9
RunJump.Fwd = 0
RunJump.Back = 0
AirJump.Neu = 0
AirJump.Fwd = 0
AirJump.Back = 0

[Movement]
AirJump.Num = 0
AirJump.Height = 0
YAccel = .34
Stand.Friction = .89
Crouch.Friction = .85


[en.Quotes]
victory1 = "YOU MUST DEFEAT SHENG LONG TO STAND A CHANCE."
victory2 = "YOU MUST DEFEAT MY DRAGON PUNCH TO STAND A CHANCE."
