#-------------------------------
#=TEMPLE ROOMS
#-------------------------------

#----- Translations --------

#----- Clickers --------
PC_PARCHMENT=Parchment
PC_MECANISM=Mechanism
PC_PRESS=Press
PC_TURN=Turn
PC_TURNLEFT=Turn left
PC_TURNRIGHT=Turn right
PC_ETCHINGS=Etchings
PC_SLAB=Slab
PC_CANDLE=Candle
PC_DOOR=Door
PC_RUBBLE=Rubble
PC_SKELETON=Skeleton


#------ Gameplay ---------


#BJORN
PC41_ROOM1_FIRST-1=(Pant, pant)

#SANDRA
PC41_ROOM1_FIRST-2=The door closed behind us...

#BJORN
PC41_ROOM1_FIRST-3=It's pitch black!

#BJORN
PC41_ROOM1_FIRST-4=Wait, I still have my flashl...

#BJORN
PC41_ROOM1_FIRST-5=Huh? Who lit up the room?

#SANDRA
PC41_ROOM1_FIRST-6=Not me... It must have been automatic.

#CAROLINE
PC41_ROOM1_FIRST-7=Look, Mom! The bad guy got crushed by the door! Awesome!

#BJORN
PC41_ROOM1_FIRST-8=Oh my gosh! Do you realize what you've done?!

#SANDRA
PC41_ROOM1_FIRST-9=Yes! I saved us!

#BJORN
PC41_ROOM1_FIRST-10=(I was going to say you've killed someone, but...)

#BJORN
PC41_ROOM1_FIRST-11=Well, with the door closed, there's no turning back.

#BJORN
PC41_ROOM1_FIRST-12=So, where are we?

#SANDRA
PC41_ROOM1_FIRST-13=Inside the temple?

#BJORN
PC41_ROOM1_FIRST-14=I know that! I mean, what's this room?

#SANDRA
PC41_ROOM1_FIRST-15=I'm not really sure... Let's look around.


#BJORN
PC41_ROOM1_SANDRA_FIRST-1=So, here we are... Stuck, alone, in a temple in the middle of the desert, with no phone to call for help.

#SANDRA
PC41_ROOM1_SANDRA_FIRST-2=We made it this far. I'm not worried!

#BJORN
PC41_ROOM1_SANDRA_FIRST-3=(That makes one of us...)


#BJORN
PC41_CAROLINE1-1=Caroline... Can we talk about it?

#CAROLINE
PC41_CAROLINE1-2=About what?

#BJORN
PC41_CAROLINE1-3=About the man who just died... This must be traumatic for you.

#CAROLINE
PC41_CAROLINE1-4=(Sob) T... true...

#CAROLINE
PC41_CAROLINE1-5=Mommy!!! I'm scared... (Sob)

#CAROLINE
PC41_CAROLINE1-6=There's a dead body over there... cut in half... (Sob)

#BJORN
PC41_CAROLINE1-7=I knew it. Deep inside you're still a little girl.

#BJORN
PC41_CAROLINE1-8=Don't worry! Me and your mom, we'll get you out of here!

#CAROLINE
PC41_CAROLINE1-9=...

#CAROLINE
PC41_CAROLINE1-10=Hahahahahahaha! You actually believed that!

#BJORN
PC41_CAROLINE1-11=Huh? You're not scared?

#CAROLINE
PC41_CAROLINE1-12=Yes I am! I'm scared to see how dumb you are!

#CAROLINE
PC41_CAROLINE1-13=Maybe I'll be an actress someday!

#BJORN
PC41_CAROLINE1-14=(So I'm the only one here who's got the willies? My legs are shaking...)


#BJORN
PC41_CAROLINE2-1=What are you doing?

#CAROLINE
PC41_CAROLINE2-2=Trying to play Crash of Plans.

#CAROLINE
PC41_CAROLINE2-3=But without an internet connection, I can't even send messages to my friends. It makes the game totally boring.

#BJORN
PC41_CAROLINE2-4=That makes sens... Uh, what did you say? You've got... friends?!

#CAROLINE
PC41_CAROLINE2-5=More than you, that's for sure.


#BJORN
PC41_CAROLINE3-1=Do you think you could help with these puzzles?

#CAROLINE
PC41_CAROLINE3-2=I already figured it out. But it's so funny to see you both struggling!

#BJORN
PC41_CAROLINE3-3=You're kidding, right?

#CAROLINE
PC41_CAROLINE3-4=Nope!

#BJORN
PC41_CAROLINE3-5=I don't believe you.

#CAROLINE
PC41_CAROLINE3-6=Well, I won't give you the solution anyway! So you'll never know.

#CAROLINE
PC41_CAROLINE3-7=But I'll tell Mom after you give up.

#BJORN
PC41_CAROLINE3-8=What did I do to deserve so much hate?

#CAROLINE
PC41_CAROLINE3-9=You're way too dumb for Mom.

#BJORN
PC41_CAROLINE3-10=Interesting... So you're trying to protect your Mom?

#CAROLINE
PC41_CAROLINE3-11=Yeah. From imbeciles like you.


#BJORN
PC41_CAROLINE4-1=You're playing with your phone? Wasn't it broken?

#CAROLINE
PC41_CAROLINE4-2=Yeah, but I fixed it. Actually I banged it on the wall by accident, and now it works again.

#BJORN
PC41_CAROLINE4-3=Ah, yes. The famous "If it doesn't work, smack it" method. Always works!


#BJORN
PC41_SANDRA_TALK1-1=I still can't believe we were manipulated by that fake archaeologist!

#SANDRA
PC41_SANDRA_TALK1-2=You were manipulated! Not me.

#BJORN
PC41_SANDRA_TALK1-3=But you asked me to get the tablet from Germany! That was his plan!

#SANDRA
PC41_SANDRA_TALK1-4=Yeah, exactly! You're so easy to manipulate! (Giggles)

#BJORN
PC41_SANDRA_TALK1-5=Not funny!


#BJORN
PC41_SANDRA_TALK2-1=Do you think we'll die here?

#SANDRA
PC41_SANDRA_TALK2-2=Stop being so pessimistic!

#CAROLINE
PC41_SANDRA_TALK2-3=Yeah! We're not going to die. Just you.


#BJORN
PC41_SANDRA_TALK3-1=Do you think there's enough oxygen in here?!

#BJORN
PC41_SANDRA_TALK3-2=I feel weird! I'm starting to suffocate!

#SANDRA
PC41_SANDRA_TALK3-3=Stop worrying!

#BJORN
PC41_SANDRA_TALK3-4=How can you be so calm in this situation?!

#SANDRA
PC41_SANDRA_TALK3-5=Well... If there's not enough oxygen for the three of us, we'll just have to get rid of you.

#BJORN
PC41_SANDRA_TALK3-6=...Your jokes really aren't that funny.


#BJORN
PC41_ROOM1_SANDRA_ADVICE1-1=I have no idea what we're supposed to do.

#SANDRA
PC41_ROOM1_SANDRA_ADVICE1-2=It doesn't seem that hard. There are two rows of buttons.

#SANDRA
PC41_ROOM1_SANDRA_ADVICE1-3=I think we're supposed to push the buttons! It might do something!

#BJORN
PC41_ROOM1_SANDRA_ADVICE1-4=Ah, thank you so much! That's really helpful!

#SANDRA
PC41_ROOM1_SANDRA_ADVICE1-5=No problem! I'm here to help.

#BJORN
PC41_ROOM1_SANDRA_ADVICE1-6=(...She doesn't get irony.)


#SANDRA
PC41_ROOM1_SANDRA_ADVICE2-1=I think... The goal of this puzzle is to find the values of the two symbols.

#BJORN
PC41_ROOM1_SANDRA_ADVICE2-2=What symbols?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE2-3=The one in shape of a house, and the other one in shape of a target.

#BJORN
PC41_ROOM1_SANDRA_ADVICE2-4=I see... And what are the values?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE2-5=I don't know yet...


#BJORN
PC41_ROOM1_SANDRA_ADVICE3-1=I don't get it. Can you help me?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE3-2=There are two rows of numbers.

#SANDRA
PC41_ROOM1_SANDRA_ADVICE3-3=We're supposed to find the correct value of the symbols, so that when we do the math, we get zero.

#BJORN
PC41_ROOM1_SANDRA_ADVICE3-4=Zero?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE3-5=Yes... For example, let's say the house is 7 and the target is 1.

#SANDRA
PC41_ROOM1_SANDRA_ADVICE3-6=4 plus 7 minus 3 minus 1 minus 5 equals...

#BJORN
PC41_ROOM1_SANDRA_ADVICE3-7=Erm... Err... Nine...ty...thirtyfourevenive?...

#SANDRA
PC41_ROOM1_SANDRA_ADVICE3-8=That's not even a number...

#SANDRA
PC41_ROOM1_SANDRA_ADVICE3-9=No, the result is 2. So it means those values are wrong.

#BJORN
PC41_ROOM1_SANDRA_ADVICE3-10=(She calls that help?... She's only confusing me!)


#BJORN
PC41_ROOM1_SANDRA_ADVICE4-1=I think I'll just push some buttons randomly.

#SANDRA
PC41_ROOM1_SANDRA_ADVICE4-2=Don't! We don't know what'll happen if you're wrong!

#BJORN
PC41_ROOM1_SANDRA_ADVICE4-3=What are the odds I'll get the right combination randomly?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE4-4=Erm... Somewhere between zero and nothing, maybe?

#BJORN
PC41_ROOM1_SANDRA_ADVICE4-5=Then there's a chance!


#BJORN
PC41_ROOM1_SANDRA_ADVICE5-1=I still can't figure it out.

#SANDRA
PC41_ROOM1_SANDRA_ADVICE5-2=Just try replacing each symbol with a number between 1 and 8, and see if it gives zero as a result on both rows.

# Replace "English" by your language
#BJORN
PC41_ROOM1_SANDRA_ADVICE5-3=...Can you speak English, please?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE5-4=Ohhhh... Just push buttons randomly!

#BJORN
PC41_ROOM1_SANDRA_ADVICE5-5=Ah! Finally, some real advice!


#BJORN
PC41_ROOM1_SANDRA_ADVICE_NOTYET1-1=Any progress?

#SANDRA
PC41_ROOM1_SANDRA_ADVICE_NOTYET1-2=Not really. I'm really bad at math, you know. It was really hard for me in medical school.

#BJORN
PC41_ROOM1_SANDRA_ADVICE_NOTYET1-3=(I probably shouldn't tell her I flunked grade school...)


#BJORN
PC41_ROOM1_SANDRA_ADVICE_NOTYET2-1=Any advice? I hate math problems...

#SANDRA
PC41_ROOM1_SANDRA_ADVICE_NOTYET2-2=It's probably not that hard. Give me some time...


#BJORN
PC41_ROOM1_WON-1=It worked!

#CAROLINE
PC41_ROOM1_WON-2=Finally!

#SANDRA
PC41_ROOM1_WON-3=Wow! I'm impressed, Bjorn! You solved it on the first try!

#BJORN
PC41_ROOM1_WON-4=Yeah!...

#CAROLINE
PC41_ROOM1_WON-5=(Psst, Mom... Can we do the same thing with Bjorn? Getting him crushed by a door?)

#SANDRA
PC41_ROOM1_WON-6=(Caroline! How can you say something like that?)

#SANDRA
PC41_ROOM1_WON-7=(He could still be useful! This temple might be booby-trapped.)

#CAROLINE
PC41_ROOM1_WON-8=(Ha! You're right, Mom! Let's have him go first!)

#BJORN
PC41_ROOM1_WON-9=Uh? What are you waiting for? Let's go!

#SANDRA
PC41_ROOM1_WON-10=Go ahead! We're right behind you!


#BJORN
PC41_ROOM2_FIRST-1=...

#SANDRA
PC41_ROOM2_FIRST-2=This room is... similar.

#BJORN
PC41_ROOM2_FIRST-3=That's an understatement! The architects sure didn't wear themselves out!

#SANDRA
PC41_ROOM2_FIRST-4=I'm starting to think these rooms are tests. To prevent intruders from getting in.

#BJORN
PC41_ROOM2_FIRST-5=Aren't we intruders?

#SANDRA
PC41_ROOM2_FIRST-6=I guess... But smart ones!

#BJORN
PC41_ROOM2_FIRST-7=Well I hope we won't end up in a trap...



#BJORN
PC41_ROOM2_ADVICE1-1=That puzzle is even more incomprehensible than the last one.

#SANDRA
PC41_ROOM2_ADVICE1-2=Let's see... There are round things that are probably buttons.

#SANDRA
PC41_ROOM2_ADVICE1-3=The bottom-right one seems different. Maybe you should try pressing it?

#BJORN
PC41_ROOM2_ADVICE1-4=What? Why don't YOU press it?

#SANDRA
PC41_ROOM2_ADVICE1-5=I don't like red buttons. They're usually linked to danger.

#BJORN
PC41_ROOM2_ADVICE1-6=...Alright, alright. I volunteer.

#SANDRA
PC41_ROOM2_ADVICE1-7=Go ahead! I'm curious to see what'll happen!


#BJORN
PC41_ROOM2_WON_AFTERHITTING-1=It... worked?!

#SANDRA
PC41_ROOM2_WON_AFTERHITTING-2=Seems so! You know, that was a dangerous thing to do...

#CAROLINE
PC41_ROOM2_WON_AFTERHITTING-3=Mom, watch out. He's not just an idiot, he's also prone to violence.

#BJORN
PC41_ROOM2_WON_AFTERHITTING-4=Who cares! Let's move on!


#BJORN
PC41_ROOM2_WON_AFTERNORMAL-1=Finally! I was starting to mix everything up...

#SANDRA
PC41_ROOM2_WON_AFTERNORMAL-2=That was easy! I had a board game like that when I was little. I played it a lot!

#BJORN
PC41_ROOM2_WON_AFTERNORMAL-3=Really? Then why didn't you help?

#SANDRA
PC41_ROOM2_WON_AFTERNORMAL-4=You're the one who pushed the button! I didn't want to interrupt.

#CAROLINE
PC41_ROOM2_WON_AFTERNORMAL-5=Mom, I'm bored.

#SANDRA
PC41_ROOM2_WON_AFTERNORMAL-6=Don't worry, honey. We can move to another room now. Aren't you excited?

#CAROLINE
PC41_ROOM2_WON_AFTERNORMAL-7=Not really. How many are there?

#SANDRA
PC41_ROOM2_WON_AFTERNORMAL-8=No idea... Hopefully we'll get to the treasure soon.


#BJORN
PC41_ROOM3_FIRST-1=Another identical room? I'm getting tired...

#SANDRA
PC41_ROOM3_FIRST-2=Mmm... Considering the length of the temple, I think...

#SANDRA
PC41_ROOM3_FIRST-3=There could be between three and ten rooms.

#BJORN
PC41_ROOM3_FIRST-4=Not a very specific guess... I sure hope it's three, not ten!

#SANDRA
PC41_ROOM3_FIRST-5=Only one way to find out!

#SANDRA
PC41_ROOM3_FIRST-6=How are you doing, honey?

#CAROLINE
PC41_ROOM3_FIRST-7=I'm starving!

#SANDRA
PC41_ROOM3_FIRST-8=Bjorn, can you give her one of your cookies?

#BJORN
PC41_ROOM3_FIRST-9=What?! No way!

#CAROLINE
PC41_ROOM3_FIRST-10=Mom! He's keeping them all for himself!

#BJORN
PC41_ROOM3_FIRST-11=I need them! To solve the puzzles! Besides, they're disgusting...

#BJORN
PC41_ROOM3_FIRST-12=Do you really want to eat something that was lying on the floor, or in a coffin?... Or worse?

#CAROLINE
PC41_ROOM3_FIRST-13=Mom! He's gross!

#SANDRA
PC41_ROOM3_FIRST-14=I know, dear. I know. Just bite your fingernails, OK?

#CAROLINE
PC41_ROOM3_FIRST-15=Pffft...


#BJORN
PC41_ROOM3_SANDRA_ADVICE1-1=I think I get it!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE1-2=Really?

#BJORN
PC41_ROOM3_SANDRA_ADVICE1-3=Yeah! It's text! To... read!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE1-4=...I got that part, thank you.


#BJORN
PC41_ROOM3_SANDRA_ADVICE2-1=I'm really bad at these puzzles... Any advice?

#SANDRA
PC41_ROOM3_SANDRA_ADVICE2-2=Well... I think this text is written in two languages.

# Replace "English" by your own language
#SANDRA
PC41_ROOM3_SANDRA_ADVICE2-3=The first part seems like Latin, but at the same time, it's pretty close to English. I can almost read it, actually!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE2-4=I've also noticed the length of both texts is exactly the same. Maybe that's not a coincidence?


#BJORN
PC41_ROOM3_SANDRA_ADVICE3-1=I still haven't figured it out!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE3-2=That's no surprise. Me neither.

#BJORN
PC41_ROOM3_SANDRA_ADVICE3-3=(What's that supposed to mean?...)

#SANDRA
PC41_ROOM3_SANDRA_ADVICE3-4=Have you noticed the mechanism on the left of the room? Maybe they're linked somehow?


#SANDRA
PC41_ROOM3_SANDRA_ADVICE4-1=Hey, I think I've found something!

#BJORN
PC41_ROOM3_SANDRA_ADVICE4-2=Really? Do tell!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE4-3=There's something written on the back of that parchment! You have to turn it over to read it!

#BJORN
PC41_ROOM3_SANDRA_ADVICE4-4=Wow! I totally didn't notice!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE4-5=...I can't really tell if you're being sarcastic or not.


#BJORN
PC41_ROOM3_SANDRA_ADVICE5-1=I need help... Please!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-2=Don't cry! Let's summarize...

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-3=There's a parchment with two texts on it.

# Again, replace "English" by your language
#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-4=The first one is almost in English, the second one is another language.

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-5=Something's also written in the second language on the other side.

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-6=And there's a mechanism on the other side of the room.

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-7=See? We'll figure it out eventually! So stop crying like a baby!

#BJORN
PC41_ROOM3_SANDRA_ADVICE5-8=...Thank you, mommy! Err, I mean...

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-9=Don't worry! I'm here to help!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE5-10=(I must be dreaming... What a wimp...)


#BJORN
PC41_ROOM3_SANDRA_ADVICE_NOTYET1-1=I'm getting sick of these puzzles... Can you solve this one for me, please?

#SANDRA
PC41_ROOM3_SANDRA_ADVICE_NOTYET1-2=Sure, I'll solve it. Just give me some time...


#BJORN
PC41_ROOM3_SANDRA_ADVICE_NOTYET2-1=I need some help! I can't read this thing!

#SANDRA
PC41_ROOM3_SANDRA_ADVICE_NOTYET2-2=Neither can I, but there should be a way...


#BJORN
PC41_ROOM3_WON-1=There we go!

#SANDRA
PC41_ROOM3_WON-2=About time!

#BJORN
PC41_ROOM3_WON-3=Hey! Do I have to remind you I'm doing all the work, here?

#SANDRA
PC41_ROOM3_WON-4=Uh?! But I keep helping you! If I wasn't here...

#CAROLINE
PC41_ROOM3_WON-5=(Ssh, Mom! Let's just pretend he did it on his own! He's so funny when he's full of himself!)

#SANDRA
PC41_ROOM3_WON-6=Anyway, I'm excited to see what's next!

#BJORN
PC41_ROOM3_WON-7=Please, don't let it be another puzzle room... I can't stand puzzles!

#BJORN
PC41_ROOM3_WON-8=(Booooom...)

#BJORN
PC41_ROOM3_WON-9=What was that?

#CAROLINE
PC41_ROOM3_WON-10=You're gross!

#BJORN
PC41_ROOM3_WON-11=Hey! I didn't fart!

#SANDRA
PC41_ROOM3_WON-12=Really? I didn't either...

#BJORN
PC41_ROOM3_WON-13=Oh, well. Let's move on!

PC41_RUBBLE1-1=Looks like one of the columns has fell. I doubt there's anything beneath it...
PC41_RUBBLE1-2=Except for a wrinkled corpse, maybe.

PC41_RUBBLE2-1=Gnnnn!
PC41_RUBBLE2-2=It seems I lost my superpowers. I can't carry that.

PC41_CANDLE1-1=Ouch!
PC41_CANDLE1-2=Wow, these candles are real! I burned myself! Cool!

PC41_CANDLE2-1=(Blows)
PC41_CANDLE2-2=I can't put it out... Must be some magic involved...

PC41_SLABLEFT1-1=Did somebody play Hangman here? I don't see any letters...

PC41_SLABLEFT2-1=Nothing happens when I step on it... I wonder what it's for.
PC41_SLABLEFT2-2=Probably some kind of ancient graffiti.

PC41_SLABRIGHT1-1=What does this represent? I hope it doesn't mean something's gonna push between my legs...

PC41_SLABRIGHT2-1=I don't know, but it seems we're forced to stand on it to solve the puzzle. I wonder why.

PC41_SLABMIDDLE1-1=Pretty fancy! Is this decoration or a part of the puzzle?


#BJORN
PC41_SLABMIDDLE1B-1=Hey! Can you stand up? I'd like to see if this can be turned.

#CAROLINE
PC41_SLABMIDDLE1B-2=No way.

#BJORN
PC41_SLABMIDDLE1B-3=What?! Get your ass off of it!

#CAROLINE
PC41_SLABMIDDLE1B-4=No, I won't. First, you should ask nicely.

#CAROLINE
PC41_SLABMIDDLE1B-5=Second, I already tried. I thought it was a game but it doesn't move.

#SANDRA
PC41_SLABMIDDLE1B-6=She's right, Bjorn. I tried it too, it's stuck. I don't think it's meant to be moved.

#BJORN
PC41_SLABMIDDLE1B-7=I'm outnumbered...

PC41_SLABMIDDLE2-1=So this is just decoration, huh?
PC41_SLABMIDDLE2-2=I still wonder why there are three butt cheeks in the middle. Or is it three breasts?

PC41_DOOR1-1=It's shut. We're stuck in here...
PC41_DOOR1-2=Oh no... I forgot I'm claustrophobic...
PC41_DOOR1-3=AaaaAAAAaaaaAAAArrrrghhhhh!!! GET ME OUT OF HERE!!!


#CAROLINE
PC41_DOOR1B-1=Mom, your idiot boyfriend is going crazy again.

#BJORN
PC41_DOOR1B-2=AaaaAAAAaaaaA...

#BJORN
PC41_DOOR1B-3=Quack... Woof woof... Cluck, cluck...

#SANDRA
PC41_DOOR1B-4=Bjorn, stop rolling on the floor and making animal noises.

#BJORN
PC41_DOOR1B-5=Meooow?

#SANDRA
PC41_DOOR1B-6=The only way out of here is to solve the puzzle, so get up and do something!

#BJORN
PC41_DOOR1B-7=Moo!

PC41_DOOR2-1=(Knocks, knocks)
PC41_DOOR2-2=...Is someone there?...
PC41_DOOR2-3=...
PC41_DOOR2-4=I guess whoever's inside doesn't want to be bothered.

PC41_SKELETON1-1=Hey, that's pretty cool! The death must have been terrible, but it looks like it's dancing!


#SANDRA
PC41_SKELETON2-1=What are you doing?

#BJORN
PC41_SKELETON2-2=Just checking if it's got anything valuable...

#SANDRA
PC41_SKELETON2-3=Do you have to... touch it? Especially... there?

#BJORN
PC41_SKELETON2-4=You never know! I might find some hidden money!

#BJORN
PC41_SKELETON2-5=Hey, here's a candy almond! (Crunch, crunch)

#BJORN
PC41_SKELETON2-6=Ah, never mind. That was a finger bone.

#SANDRA
PC41_SKELETON2-7=Eww...

PC41_SKELETON3-1=Nothing valuable there. Darn!

PC41_WHEEL_COOKIE-1=I thought this was part of the wheel. Glad I was wrong!

PC41_COLUMN_COOKIE-1=This is an amazing discovery! Ancient people ate cookies, too!

PC41_GROUND_COOKIE-1=Let's just take the cookie and not worry that it's been lying in the temple for thousands of years.

PC41_RUBBLE_OTHERS-1=I'm trying, but... It's hard to move the rubble with that!

PC41_CANDLE_LIGHTER-1=Good idea! If only it wasn't already lit.

PC41_CANDLE_OTHERS-1=If I need to burn it, I'll just use the lighter!...

PC41_SLABLEFT_OTHERS-1=Let's see...
PC41_SLABLEFT_OTHERS-2=No, putting that on the slab has no effect.

PC41_DOOR_OTHERS-1=I seriously doubt throwing that will open the door...
PC41_DOOR_OTHERS-2=(Throws)
PC41_DOOR_OTHERS-3=Like I said! That didn't work.

PC41_SKELETON_OTHERS-1=There, I shoved it into its nose.
PC41_SKELETON_OTHERS-2=Mmm... Nothing happened. Weird.



#TOILETHUMOR REPLACEMENT

PC41_ROOM3_WON-10-TOILET1=I don't know! Don't ask me!
PC41_ROOM3_WON-11-TOILET1=I thought maybe you...
PC41_ROOM3_WON-12-TOILET1=Bjorn, I didn't hear anything.
PC41_SLABRIGHT1-1-TOILET2=What does this represent?

#=EndOfFile