#-------------------------------
#=HIDEOUT (ROOF)
#-------------------------------


#-------------------------------
#= First time on screen
#-------------------------------

ID=PC38_WELCOME1
TYPEWINDOW=BOTTOMLEFT

TEXT=Better stay in crawl position... I can't stand up, anyway.
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=...
WHO=BJORN
ATTITUDE=THINK

TEXT=Hey! How come I can see myself, all of a sudden?!
WHO=BJORN
ATTITUDE=MEH

TEXT=I look ridiculous... Hopefully nobody sees me.
WHO=BJORN
ATTITUDE=MEH


#-------------------------------
#= Tree
#-------------------------------

ID=PC38_TREE1
TYPEWINDOW=BOTTOMLEFT

TEXT=I can reach that tree... I think.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Don't ask me what kind this is, nature doesn't interest me much...
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_TREE2
TYPEWINDOW=BOTTOMLEFT

TEXT=Maybe I could grab a branch?
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Ngggh... Impossible!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=They're really hard! What are they made of? I can't cut one with bare hands!
WHO=BJORN
ATTITUDE=SURPRISED


#-------------------------------

ID=PC38_TREE_SHEARS
TYPEWINDOW=BOTTOMLEFT

TEXT=Don't worry, tree! This will not hurt!
WHO=BJORN
ATTITUDE=COCKY

TEXT=(Cuts) Not too much, anyway.
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_CUTHARD

TEXT=And here's a good branch for me!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC38_TREE_GOTBRANCH


#-------------------------------

ID=PC38_TREE_SHEARS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Thank you, tree! I'll always remember what you did for me!
WHO=BJORN
ATTITUDE=COCKY


#-------------------------------

ID=PC38_TREE_SHEARSALREADY
TYPEWINDOW=BOTTOMLEFT

TEXT=One branch should suffice. Think of that poor tree!
WHO=BJORN
ATTITUDE=NORMAL


#-------------------------------

ID=PC38_TREE_ALERTED
TYPEWINDOW=BOTTOMLEFT

TEXT=I can't really play Tarzan on the tree... I can't even stand up!
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_TREE_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=I'll try...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=(Cut, cut)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_CUT

TEXT=Mmm... I'll be finished in a year at this rate. I should use something else.
WHO=BJORN
ATTITUDE=THINK

#-------------------------------

ID=PC38_TREE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Cutting a branch... with that?!
WHO=BJORN
ATTITUDE=MEH

#-------------------------------
#= Barrels
#-------------------------------

ID=PC38_BARRELS1
TYPEWINDOW=BOTTOMLEFT

TEXT=If I'm not mistaken... This has gas in it.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=(Smells)
WHO=BJORN
ATTITUDE=THINK

TEXT=(Cough) Yup.
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_COUGH

#-------------------------------

ID=PC38_BARRELS2
TYPEWINDOW=BOTTOMLEFT

TEXT=I've opened one barrel...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I can't stand that smell for too long, better act quickly...
WHO=BJORN
ATTITUDE=SURPRISED


#-------------------------------

ID=PC38_BARRELS_BRANCH
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's dip that branch into the barrel...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...Oops, I soaked my hand too... And it stinks even more than usual.
WHO=BJORN
ATTITUDE=EMBARASSED
TRIGGER_EVENT_NEXT=PC38_BARRELS_GOTSOAKEDBRANCH


#-------------------------------

ID=PC38_BARRELS_GOTSOAKEDBRANCH2
TYPEWINDOW=BOTTOMLEFT

TEXT=Now I stink a mix of gas and vomit. I hope it'll be worth it.
WHO=BJORN
ATTITUDE=MEH


#-------------------------------

ID=PC38_BARRELS_SOAKEDBRANCH
TYPEWINDOW=BOTTOMLEFT

TEXT=If I'd want to soak it more, I'd lose my balance, fall and die.
WHO=BJORN
ATTITUDE=NORMAL


#-------------------------------

ID=PC38_BARRELS_ALERTED
TYPEWINDOW=BOTTOMLEFT

TEXT=I considered hiding in the barrels, but then I remembered I'm allergic to gas...
WHO=BJORN
ATTITUDE=EMBARASSED

#-------------------------------

ID=PC38_BARRELS_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, excellent idea! That should be much more efficient! Let's try...
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC38_EXPLODE_BLOCK

#-------------------------------

ID=PC38_BARRELS_CROWBAR
TYPEWINDOW=BOTTOMLEFT

TEXT=Yes, but how would I make the crowbar burn after that? I need something better...
WHO=BJORN
ATTITUDE=THINK


#-------------------------------

ID=PC38_BARRELS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I could soak it. But it doesn't want me too!
WHO=BJORN
ATTITUDE=MEH


#-------------------------------
#= Chimney
#-------------------------------

ID=PC38_CHIMNEY1
TYPEWINDOW=BOTTOMLEFT

TEXT=This must lead to the room they're in, I can slightly hear the TV ...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I need to spread the sleeping drug from here. But how?
WHO=BJORN
ATTITUDE=THINK


#-------------------------------

ID=PC38_CHIMNEY2
TYPEWINDOW=BOTTOMLEFT

TEXT=Think, brain! Think! For once, do what you're supposed to do!
WHO=BJORN
ATTITUDE=SURPRISED


#-------------------------------

ID=PC38_CHIMNEY_THINK
TYPEWINDOW=BOTTOMLEFT

TEXT=Think?! But... that's the thing I do the worst!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Someone told me that everytime I think, a catastrophe happens somewhere on earth!
WHO=BJORN
ATTITUDE=SURPRISED

#-------------------------------

ID=PC38_CHIMNEY_GETINTO
TYPEWINDOW=BOTTOMLEFT

TEXT=Finally, my dream is coming true! I can be Santa!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_GET_INTO2_BLOCK


#-------------------------------

ID=PC38_CHIMNEY_GET_INTO5
TYPEWINDOW=BOTTOMLEFT

TEXT=...Oops... Looks like I'm stuck. I can't move an arm... or even a finger!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Totally... stuck.
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Darn.
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_GET_INTO_GAMEOVER_BLOCK


#-------------------------------

ID=PC38_CHIMNEY_THROWROCK
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, that's a great idea!
WHO=BJORN
ATTITUDE=COCKY

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But I don't have a rock.
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_CHOICES



#-------------------------------

ID=PC38_CHIMNEY_SPILLDRUG
TYPEWINDOW=BOTTOMLEFT

TEXT=Sure thing!
WHO=BJORN
ATTITUDE=COCKY

TEXT=(Spills)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_WATER_FILL
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_SPILLDRUG2


#-------------------------------

ID=PC38_CHIMNEY_SPILLDRUG2
TYPEWINDOW=NOVEL

TEXT=...Uh?
WHO=BERNARD
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BERNARD
CHAR2_ATTITUDE=NORMAL

TEXT=What's that on my head? Something's leaking from the roof?
WHO=BERNARD

TEXT=...Hey! Who the hell are you?!
WHO=BERNARD
CHAR2_ATTITUDE=ANGRY

TEXT=...Oops.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=I can't believe it! You've peed on me?!
WHO=BERNARD

TEXT=No, I didn't! That's just some sleeping drug!
WHO=BJORN

TEXT=Can you go to sleep, now? Please!
WHO=BJORN

TEXT=I'll make you sleep, bastard! (Shoots)
WHO=BERNARD
TRIGGER_EVENT_BEGIN=SOUND_GUN
TRIGGER_EVENT_NEXT=PC38_BJORN_FALL_ROOF_BLOCK


#-------------------------------

ID=PC38_CHIMNEY_SCREAM
TYPEWINDOW=BOTTOMLEFT

TEXT=AaaaAaaaAaaAAAAAaarrrrrrrrghhhhhhh!!!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=PC38_BJORNSCREAM
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_SCREAM2

#-------------------------------

ID=PC38_CHIMNEY_SCREAM2
TYPEWINDOW=NOVEL

TEXT=What the?! Who's slaughtering a pig?!
WHO=BERNARD
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BERNARD
CHAR2_ATTITUDE=NORMAL

TEXT=...Hey! Who are you?!
WHO=BERNARD
CHAR2_ATTITUDE=ANGRY

TEXT=...Your imaginary friend!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I've come to help you! But first, you need to go to bed and get some shut-eye!
WHO=BJORN

TEXT=In your dreams! (Shoots)
WHO=BERNARD
TRIGGER_EVENT_BEGIN=SOUND_GUN
TRIGGER_EVENT_NEXT=PC38_BJORN_FALL_ROOF_BLOCK

#-------------------------------

ID=PC38_CHIMNEY_BRANCH
TYPEWINDOW=BOTTOMLEFT

TEXT=To knock them down?! If it worked, I'd play the lottery!
WHO=BJORN
ATTITUDE=MEH


#-------------------------------

ID=PC38_CHIMNEY_BRANCHDRUG
TYPEWINDOW=BOTTOMLEFT

TEXT=So I hold the branch into the chimney...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...and nothing happens?
WHO=BJORN
ATTITUDE=MEH

TEXT=Mmm... Maybe a piece of my plan is missing.
WHO=BJORN
ATTITUDE=THINK

#-------------------------------

ID=PC38_CHIMNEY_SOAKEDBRANCH
TYPEWINDOW=BOTTOMLEFT

TEXT=To make them suffocate from the smell? Not enough, I'm afraid...
WHO=BJORN
ATTITUDE=NORMAL


#-------------------------------

ID=PC38_CHIMNEY_SOAKEDBRANCHDRUG
TYPEWINDOW=BOTTOMLEFT

TEXT=Good idea! So, I hold the branch here...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...and the sleeping drug should spread...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...or not.
WHO=BJORN
ATTITUDE=MEH

TEXT=Mmm... Would there be some way to improve it?
WHO=BJORN
ATTITUDE=THINK

#-------------------------------

ID=PC38_CHIMNEY_POTDRUG
TYPEWINDOW=BOTTOMLEFT

TEXT=So I'll drop the drug in the chimney, and...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Err... They'll receive it on their head?
WHO=BJORN
ATTITUDE=THINK

TEXT=Maybe I should revise this plan.
WHO=BJORN
ATTITUDE=THINK

#-------------------------------

ID=PC38_CHIMNEY_SMOKEBRANCH
TYPEWINDOW=BOTTOMLEFT

TEXT=The moment of truth... Will it work?
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I'll try not to drop it inside, that could alert them...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I think it's working, I can already smell the sleeping drug in the air!
WHO=BJORN
ATTITUDE=COCKY

TEXT=Just a little longer...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_END=PC38_ROCKFALL

TEXT=Oh-oh... The smoke is starting to enter the room!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=I've removed the branch. Let's hope they don't...
WHO=BJORN
ATTITUDE=EMBARASSED
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_SMOKEBRANCH2

#-------------------------------

ID=PC38_CHIMNEY_SMOKEBRANCH2
TYPEWINDOW=NOVEL

TEXT=What the?!...
WHO=BERNARD
CHAR1=BERNARD
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Smoke?! Where does that come from?!
WHO=BERNARD

TEXT=Alain! Go check it out!
WHO=BERNARD

TEXT=OK!
WHO=ALAIN

TEXT=...
WHO=ALAIN

TEXT=But... what I check?
WHO=ALAIN

TEXT=The roof, you idiot! The roof! See if something's burning!
WHO=BERNARD
CHAR1_ATTITUDE=ANGRY

TEXT=OK!
WHO=ALAIN
TRIGGER_EVENT_NEXT=PC38_CHIMNEY_SMOKEBRANCH3


#-------------------------------

ID=PC38_CHIMNEY_SMOKEBRANCH3
TYPEWINDOW=BOTTOMLEFT

TEXT=Crap! What am I going to do, now?!
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=SOUND_DOOROPEN

TEXT=And where is that big dummy?
WHO=BJORN
ATTITUDE=THINK


#-------------------------------

ID=PC38_CHIMNEY_ALERTED
TYPEWINDOW=BOTTOMLEFT

TEXT=Unfortunately, that hole is too tiny for me to flee into...
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_SPOTTED
TYPEWINDOW=NOVEL

TEXT=Nothing on roof?
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=(Better be quiet...)
WHO=BJORN
TRIGGER_EVENT_END=PC38_ROCKFALL

TEXT=Oops... A tile fell... just my luck.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Uh?
WHO=ALAIN

TEXT=Hey! Who is you?!
WHO=ALAIN

TEXT=Intruder!
WHO=ALAIN

TEXT=Oh, no... I'm a goner!...
WHO=BJORN

TEXT=I'll never be able to go down and run without being slaughtered!
WHO=BJORN

TEXT=There's only one way out of this... I have to get rid of him!
WHO=BJORN

TEXT=...I can't believe I'm saying that... Darn that archaeologist!...
WHO=BJORN
CHAR1_ATTITUDE=MEH

#TEXT=I miss you, Paris! Even your worst streets are less dangerous! (sigh)
#WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#-------------------------------

ID=PC38_CHIMNEY_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=If I throw that, he might receive it on the head! But what about the big guy?
WHO=BJORN
ATTITUDE=THINK

TEXT=And more important, what will I do without this crucial item?!
WHO=BJORN
ATTITUDE=MEH

#-------------------------------
#= Go down
#-------------------------------

ID=PC38_GODOWN1
TYPEWINDOW=BOTTOMLEFT

TEXT=Going down?! With all the trouble I've had to climb here?!
WHO=BJORN
ATTITUDE=MEH

TEXT=No way! I won't leave until I complete my plan, alive or dead!
WHO=BJORN
ATTITUDE=NOWAY

TEXT=...I'd prefer alive, though.
WHO=BJORN
ATTITUDE=EMBARASSED

#-------------------------------

ID=PC38_GODOWN2
TYPEWINDOW=BOTTOMLEFT

TEXT=I feel like a cat on a roof...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Going down is even scarier than climbing.
WHO=BJORN
ATTITUDE=EMBARASSED


#-------------------------------

ID=PC38_GODOWN_ALERTED
TYPEWINDOW=BOTTOMLEFT

TEXT=It's gonna take me at least half an hour to go down!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=I'd better learn their position first... Just to know if it's safe.
WHO=BJORN
ATTITUDE=THINK


#-------------------------------
#= Satellite dish
#-------------------------------

ID=PC38_SATELLITEDISH1
TYPEWINDOW=BOTTOMLEFT

TEXT=So this is how they receive TV!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Pretty understandable. I'd go crazy too, if I was isolated with nothing to do.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Even bad guys are mere humans, after all!
WHO=BJORN
ATTITUDE=COCKY

#-------------------------------

ID=PC38_SATELLITEDISH2
TYPEWINDOW=BOTTOMLEFT

TEXT=Mmm, I wonder what would happen if I messed up with their satellite dish.
WHO=BJORN
ATTITUDE=THINK

#-------------------------------

ID=PC38_SATELLITEDISH_CROWBAR
TYPEWINDOW=BOTTOMLEFT

TEXT=(Boom)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=PC38_SATELLITEDISH_BREAK

TEXT=...
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC38_SATELLITEDISH_GAMEOVER

#-------------------------------

ID=PC38_SATELLITEDISH_GAMEOVER
TYPEWINDOW=NOVEL

TEXT=Hey! What's going on! Darn reception...
WHO=BERNARD
CHAR1=BERNARD
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Alain! Go check, something must be wrong with the antenna on the roof!
WHO=BERNARD
CHAR1_ATTITUDE=ANGRY

TEXT=OK!
WHO=ALAIN

TEXT=...
WHO=ALAIN
TRIGGER_EVENT_NEXT=SOUND_DOOROPEN

TEXT=Hey! There is! An imbecile!
WHO=ALAIN

TEXT=What?! Someone's on the roof?!
WHO=BERNARD

TEXT=Get rid of him!!!
WHO=BERNARD

TEXT=(Bang!)
WHO=ALAIN
TRIGGER_EVENT_BEGIN=SOUND_GUN
TRIGGER_EVENT_END=PC38_BJORN_FALL_SATELLITE_BLOCK



#-------------------------------

ID=PC38_SATELLITEDISH_ALERTED
TYPEWINDOW=BOTTOMLEFT

TEXT=Messing with the TV, when I'm about to get slaughtered?!
WHO=BJORN
ATTITUDE=NOWAY

#-------------------------------

ID=PC38_SATELLITEDISH_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=(Bang, bang)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_KICK
TRIGGER_EVENT_END=SOUND_CUTHARD

TEXT=So? How much do I have to hit it? (Bang)
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_END=SOUND_KICK

TEXT=Doing nonsense is so tiring.
WHO=BJORN
ATTITUDE=NOWAY


#-------------------------------
#= Combine
#-------------------------------
ID=PC38_COMBINE_SOAKEDBRANCHDRUG1B
TYPEWINDOW=BOTTOMLEFT

TEXT=Who knows? This crazy plan might work, after all!
WHO=BJORN
ATTITUDE=COCKY

#-------------------------------
ID=PC38_COMBINE_SMOKEBRANCH1B
TYPEWINDOW=BOTTOMLEFT

TEXT=Come to dinner! It's ready and hot!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Whoah! Hot, very hot! Better use it quick!
WHO=BJORN
ATTITUDE=SURPRISED


#-------------------------------
ID=PC38_COMBINE_BRANCHDRUG1B
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's hope I don't get sleepy myself... (Yawn)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_END=SOUND_YAWN


#-------------------------------
#= Box
#-------------------------------

ID=PC38_BOX1
TYPEWINDOW=BOTTOMLEFT

TEXT=Looks like a tool box! Cool, I should find some useful items in there! Like a...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Ear plug?!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=That box is full of ear plugs... What's the point?
WHO=BJORN
ATTITUDE=NOWAY


#-------------------------------

ID=PC38_BOX2
TYPEWINDOW=BOTTOMLEFT

TEXT=Ear plugs won't help me. Unless... I'd find a way to make the bad guys wear some?!
WHO=BJORN
ATTITUDE=THINK

TEXT=Nah...I can do crazy things, but that'd be insane.
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_BOX_ALERTED
TYPEWINDOW=BOTTOMLEFT

TEXT=To die in silence?
WHO=BJORN
ATTITUDE=NORMAL

#-------------------------------

ID=PC38_BOX_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, but I don't see any way to stick ear plugs on it?
WHO=BJORN
ATTITUDE=NORMAL


#-------------------------------
#= Wheels
#-------------------------------

ID=PC38_WHEELS1
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't get it... Why do they put big wheels like this on the roof?
WHO=BJORN
ATTITUDE=MEH

TEXT=And how did they get them up here in the first place?
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_WHEELS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Maybe I could... Uh...
WHO=BJORN
ATTITUDE=THINK

TEXT=Build a truck on the roof?
WHO=BJORN
ATTITUDE=COCKY

TEXT=This time, I'm really running out of ideas...
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_WHEELS_ALERTED1
TYPEWINDOW=BOTTOMLEFT

TEXT=Nggghhh!!!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Nope! They've solidly fixed them.
WHO=BJORN
ATTITUDE=MEH

#-------------------------------

ID=PC38_WHEELS_ALERTED2
TYPEWINDOW=BOTTOMLEFT

TEXT=Hey, he's shooting at that wheel!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=So here's the plan! I'll wait about three or four days. That wheel will get totally destroyed!
WHO=BJORN
ATTITUDE=COCKY

TEXT=...Better find something else.
WHO=BJORN
ATTITUDE=EMBARASSED

#-------------------------------

ID=PC38_WHEELS_ALERTED_CROWBAR
TYPEWINDOW=BOTTOMLEFT

TEXT=Yes, that seems like an idea! I think I can move it...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But what would I gain by pushing that one off the roof?
WHO=BJORN
ATTITUDE=THINK


#-------------------------------

ID=PC38_WHEELS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=If I need to mess with a wheel, it's probably the wrong one.
WHO=BJORN
ATTITUDE=MEH

#-------------------------------
#= Wheel
#-------------------------------

ID=PC38_WHEEL1
TYPEWINDOW=BOTTOMLEFT

TEXT=A big wheel they've been repairing or something...
WHO=BJORN
ATTITUDE=NORMAL

#-------------------------------

ID=PC38_WHEEL2
TYPEWINDOW=BOTTOMLEFT

TEXT=Ngggh!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=I can't push it from there, it's solidly fixed.
WHO=BJORN
ATTITUDE=THINK

TEXT=If only I could stand...
WHO=BJORN
ATTITUDE=EMBARASSED

#-------------------------------

ID=PC38_WHEEL_CROWBARNOPE
TYPEWINDOW=BOTTOMLEFT

TEXT=Better not! If I make it fall, they'd get alerted!
WHO=BJORN
ATTITUDE=SURPRISED

#-------------------------------

ID=PC38_WHEEL_CROWBAR
TYPEWINDOW=BOTTOMLEFT

TEXT=Ah! It's moving!
WHO=BJORN
ATTITUDE=COCKY

TEXT=Nggghhh... Just a bit more...
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC38_WHEEL_FALL_BLOCK


#-------------------------------

ID=PC38_WHEEL_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Ngggh!!!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=That won't do! I need something harder and longer to push it! Like my...
WHO=BJORN
ATTITUDE=MEH

TEXT=Erm... Let's see.
WHO=BJORN
ATTITUDE=THINK

#-------------------------------
#= Big dummy
#-------------------------------

ID=PC38_BIGDUMMY1
TYPEWINDOW=NOVEL

TEXT=Hey, big dummy! If you keep shooting at the same spot, you'll never get me!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh?... Oh!
WHO=ALAIN

TEXT=(Shoots)
WHO=ALAIN
TRIGGER_EVENT_BEGIN=SOUND_GUN
TRIGGER_EVENT_NEXT=PC38_BJORN_FALL_ROOF_BLOCK

#-------------------------------

ID=PC38_BIGDUMMY2
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm lucky he's dumb... He's always shooting at the same place!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Gotta use that to my benefit!
WHO=BJORN
ATTITUDE=COCKY

#-------------------------------

ID=PC38_BIGDUMMY_OTHERS
TYPEWINDOW=NOVEL

TEXT=Take th...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=(Bang!)
WHO=ALAIN

TEXT=OK, OK! I'll keep my items!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

#=----------------------
#=EndOfFile