#-------------------------------
#=DARK CLUB (ENTRANCE)
#-------------------------------

#----------------------
#= Sign
#----------------------
ID=PC32_SIGN1
TYPEWINDOW=BOTTOMLEFT

TEXT=Wait... Is this really a bar, or a nursery?
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC32_SIGN2
TYPEWINDOW=BOTTOMLEFT

TEXT=That's pretty colorful for an underground bar.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Maybe they're trying to attract a younger crowd?
WHO=BJORN
ATTITUDE=THINK



#----------------------
#= Talking to Guard
#----------------------
ID=PC32_ALAIN_WELCOME_FIRST
TYPEWINDOW=NOVEL

TEXT=Stop!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Who you are?
WHO=ALAIN

TEXT=... Does it matter?
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Never seen you.
WHO=ALAIN

TEXT=Where is card?
WHO=ALAIN

TEXT=A card?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=To enter. Need a little card.
WHO=ALAIN

TEXT=Like a membership card? I don't have one...
WHO=BJORN

TEXT=You no pass!
WHO=ALAIN
CHAR1_ATTITUDE=SURPRISED

TEXT=(Great... Please meet Mr Muscle with no brain...)
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=(But I need to enter... The sorcerer must be in there!)
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_WELCOME_HASCARD
TYPEWINDOW=NOVEL

TEXT=Stop!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Show me little card.
WHO=ALAIN

TEXT=A card? You mean a membership card?
WHO=BJORN

TEXT=Yes. Little card.
WHO=ALAIN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_WELCOME_NOCARD1
TYPEWINDOW=NOVEL

TEXT=Stop!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Ah, come on! You know me, don't you?
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=We've talked before! We're friends!
WHO=BJORN

TEXT=Friend?
WHO=ALAIN

TEXT=Yes!
WHO=BJORN

TEXT=Show me little card.
WHO=ALAIN

TEXT=I left it home!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=No pass. Be gone.
WHO=ALAIN

TEXT=(Sigh)
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_WELCOME_NOCARD2
TYPEWINDOW=NOVEL

TEXT=Stop!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_WELCOME_HASHOWNCARD
TYPEWINDOW=NOVEL

TEXT=What you want? Enter!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=OK!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#----------------------
ID=PC32_ALAIN_CARD1
TYPEWINDOW=NOVEL

TEXT=So, how does that member card look like?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Is a little card.
WHO=ALAIN

TEXT=Erm... OK, but what's on it? What are the colors?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Is a red card.
WHO=ALAIN

TEXT=Wow, you're incredibly helpful!
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_CARD2
TYPEWINDOW=NOVEL

TEXT=Do you have a "little card" yourself?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Yes. Is in my jeans.
WHO=ALAIN

TEXT=Would you lend it to me?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=No. My little card. MY.
WHO=ALAIN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE



#----------------------
ID=PC32_ALAIN_GOTCARD
TYPEWINDOW=NOVEL

TEXT=Look! A little card!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=With my picture on it!
WHO=BJORN

TEXT=Oh? It is real little card!
WHO=ALAIN

TEXT=Pass!
WHO=ALAIN

TEXT=I can enter? Cool!
WHO=BJORN

TEXT=(Good thing he's not smelt it)
WHO=BJORN

TEXT=(Let's hope he won't notice that his card is missing... Not as long as I'm around here, anyway)
WHO=BJORN
TRIGGER_EVENT_NEXT=PC32_TO_PC31


#----------------------
ID=PC32_ALAIN_INV_DEFAULT
TYPEWINDOW=NOVEL

TEXT=Look at that!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Where?
WHO=ALAIN

TEXT=Here! In my hand!
WHO=BJORN

TEXT=Nice hand.
WHO=ALAIN

TEXT=Erm... Thanks, I guess...
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_CAN
TYPEWINDOW=NOVEL

TEXT=(I think he could open it with his bare hands... but I'm not hungry right now.)
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=EMBARASSED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE



#----------------------
ID=PC32_ALAIN_INV_DVD
TYPEWINDOW=NOVEL

TEXT=If you let me pass, I'll offer you this DVD!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Can I eat?
WHO=ALAIN

TEXT=Of course not!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I care not. Go away.
WHO=ALAIN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE



#----------------------
ID=PC32_ALAIN_INV_MONEYRICH
TYPEWINDOW=NOVEL

TEXT=Here's for you... Now let me in, please.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Paper?! Me no want paper.
WHO=ALAIN

TEXT=That's money! You can buy things with that!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Boss buy. I obey.
WHO=ALAIN

TEXT=It's pointless...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_FLASHLIGHT
TYPEWINDOW=NOVEL

TEXT=It's a magical device! You can make light with it!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Is flashlight. No magic.
WHO=ALAIN

TEXT=Great... I just made a fool of myself.
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_SCISSORS
TYPEWINDOW=NOVEL

TEXT=Do you want scissors?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=One day. I killed someone. With scissors. In eye.
WHO=ALAIN

TEXT=...Better not give it after all...
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_STRING
TYPEWINDOW=NOVEL

TEXT=That string is useful! For... Erm...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=EMBARASSED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Shoelace?
WHO=ALAIN

TEXT=Yeah!... Oh gosh. He's more clever than me.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_LIGHTER
TYPEWINDOW=NOVEL

TEXT=Oh! Hector has one! Same!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Uh?! You know Hector?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Good friend!
WHO=ALAIN

TEXT=Interesting...
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE



#----------------------
ID=PC32_ALAIN_INV_IDCARD
TYPEWINDOW=NOVEL

TEXT=Here's the little card!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh! Is little card! You pass.
WHO=ALAIN

TEXT=Great!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=...Stop!
WHO=ALAIN
CHAR1_ATTITUDE=SURPRISED

TEXT=Not real little card! You fooling me?!
WHO=ALAIN

TEXT=Err... But, look better! It's a card, right? And it's little?
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Yeah?
WHO=ALAIN

TEXT=So it's a real little card!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=NO!
WHO=ALAIN
CHAR1_ATTITUDE=SURPRISED

TEXT=(Oops. He does have some brain, after all. Too bad.)
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_IDCARDPIC
TYPEWINDOW=NOVEL

TEXT=Here's the little card you need!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Is not card. Is picture of idiot.
WHO=ALAIN

TEXT=(I think I just made a fool of myself...)
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_MEMBERCARD
TYPEWINDOW=NOVEL

TEXT=Here's my little card!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh! Little card! Real one!
WHO=ALAIN

TEXT=Pass.
WHO=ALAIN

TEXT=Awesome. Bye!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Wait!
WHO=ALAIN
CHAR1_ATTITUDE=SURPRISED

TEXT=Is MY little card?!
WHO=ALAIN

TEXT=Thief!
WHO=ALAIN
CHAR1_ATTITUDE=EMBARASSED

TEXT=N... No! We just... have similar faces, don't you think?
WHO=BJORN

TEXT=...
WHO=ALAIN
TRIGGER_EVENT_BEGIN=PC32_SOUND_CUT

TEXT=...Ouch.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=PC32_SOUND_PAIN
TRIGGER_EVENT_NEXT=PC32_STEALINGCARD_FADEOUT


#----------------------
ID=PC32_ALAIN_INV_SCREWDRIVER
TYPEWINDOW=NOVEL

TEXT=Ah ah, no... I doubt that guy do home improvement.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=EMBARASSED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_APPETIZERS
TYPEWINDOW=NOVEL

TEXT=You're hungry? Here's a snack!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=No like sausage. Vegetarian.
WHO=ALAIN

TEXT=Seriously?!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_INV_CROWBAR
TYPEWINDOW=NOVEL

TEXT=Let me enter! Or else...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh! Toothpick!
WHO=ALAIN

TEXT=Yeah... I guess he uses crowbars to clean his teeth.
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ALAIN_CHOICE


#----------------------
ID=PC32_ALAIN_EXITUSUAL1
TYPEWINDOW=NOVEL

TEXT=I'll come back later!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Forget not! Little card!
WHO=ALAIN

#----------------------
ID=PC32_ALAIN_EXITUSUAL2
TYPEWINDOW=NOVEL

TEXT=Bye!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Bye bye!
WHO=ALAIN

#----------------------
#= Woman nogo
#----------------------
ID=PC32_WOMAN1
TYPEWINDOW=BOTTOMLEFT

TEXT=Weird...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=This can't really be the same woman going in circle, can it?
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC32_WOMAN2
TYPEWINDOW=BOTTOMLEFT

TEXT=She's stressing the heck out of me...
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=If I try anything, better wait until she's not there to see me...
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC32_WOMAN_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I can't aim! She's moving too fast!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
#= Seen by woman nogo
#----------------------
ID=PC32_WOMANNOGO_SEEN
TYPEWINDOW=BOTTOMLEFT

TEXT=Looks like a member card! Let's have a look...
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=PC32_STOPWOMAN

TEXT=What?!
WHO=WOMANNOGO
ATTITUDE=NORMAL

TEXT=He's stealing! A thief! A thief! Help!!!
WHO=WOMANNOGO
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=PC32_SCREAMGIRL

TEXT=Oh oh... Looks like I've been seen...
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=PC32_ALAIN_WOMANOGO_SEEN

#----------------------
ID=PC32_ALAIN_WOMANOGO_SEEN
TYPEWINDOW=NOVEL

TEXT=What you do?! Thief?!
WHO=ALAIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=This... is a mistake! I was just... err...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Ya know what we do to thief here?!
WHO=ALAIN

TEXT=You give them a kiss?
WHO=BJORN

TEXT=...
WHO=ALAIN
TRIGGER_EVENT_BEGIN=PC32_SOUND_CUT

TEXT=OUCH!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=PC32_SOUND_PAIN
TRIGGER_EVENT_NEXT=PC32_STEALINGCARD_FADEOUT


#----------------------
ID=PC32_ALAIN_SEEN
TYPEWINDOW=NOVEL

TEXT=Is this... a member card? Interesting! Let's take a closer look...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Hey! What you do?!
WHO=ALAIN
CHAR2=ALAIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh oh...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=You stealing! I see you!
WHO=ALAIN

TEXT=N... not at all! This is my jeans, and...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=You lie! Is my jeans! MY!
WHO=ALAIN

TEXT=You try steal little card?!
WHO=ALAIN

TEXT=Erm... Just... checking how it looks like...
WHO=BJORN

TEXT=Ya know what we do thief here?!
WHO=ALAIN

TEXT=You give them a kiss?
WHO=BJORN

TEXT=... (Hits)
WHO=ALAIN
TRIGGER_EVENT_BEGIN=SOUND_KICK

TEXT=Oh oh. Why is my head spinning suddenly...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=PC32_SOUND_PAIN
TRIGGER_EVENT_NEXT=PC32_STEALINGCARD_FADEOUT




#----------------------
#= Get the card
#----------------------
ID=PC32_GETCARD1
TYPEWINDOW=BOTTOMLEFT

TEXT=No one's seeing me? Perfect!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC32_MEMBERCARD_GOT

#----------------------
ID=PC32_GETCARD2
TYPEWINDOW=BOTTOMLEFT

TEXT=They're pretty well organized, for a "clandestine" bar!
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
#= Get the gekom root
#----------------------
ID=PC32_GEKOMROOT1
TYPEWINDOW=BOTTOMLEFT

TEXT=Poor plant, it's all dried up.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC32_GEKOMROOT2
TYPEWINDOW=BOTTOMLEFT

TEXT=Interesting! This definitely looks like the Gekom root I'm looking for!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I doubt anyone will mind if I pick up some plant...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_GET
TRIGGER_EVENT_NEXT=PC32_GEKOMROOT_GOT

#----------------------
ID=PC32_GEKOMROOT2B
TYPEWINDOW=BOTTOMLEFT

TEXT=...even if there aren't many left around here. Man, what a dry country!
WHO=BJORN
ATTITUDE=MEH





#-----------------------------------
#= Notice that Alain isn't here
#-----------------------------------
ID=PC32_CHAPTER4
TYPEWINDOW=BOTTOMLEFT

TEXT=Hey! Where has the big dummy gone?
WHO=BJORN
ATTITUDE=THINK

TEXT=I should say "good riddance", but that's kinda disappointing...
WHO=BJORN
ATTITUDE=MEH

TEXT=Considering all the efforts it took to make that fake card.
WHO=BJORN
ATTITUDE=MEH




#----------------------
ID=PC32_ARAB_ASK
TYPEWINDOW=NOVEL

TEXT=Here, behind the entrance. No one can notice us there.
WHO=ARAB
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=Err... Are you sure? What about that woman?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=She can't see a thing.
WHO=ARAB

TEXT=What? But she saw me steal...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Believe me, she can't see us here.
WHO=ARAB

TEXT=I can do it.
WHO=ARAB

TEXT=Great!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=On one condition. Nothing much.
WHO=ARAB

TEXT=I want you to get rid of the sorcerer.
WHO=ARAB

TEXT=Get rid? As in, making him leave the bar?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=No. As in, killing him.
WHO=ARAB

TEXT=B... but that's absurd! Why would I do that?!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Do you want that translation?
WHO=ARAB

TEXT=Y... yes, but...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=This is the condition. The translation in exchange of his life.
WHO=ARAB

TEXT=I've... never killed anyone... I can't!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=There's a first time to everything.
WHO=ARAB

TEXT=(Oh, great... The trouble that archaeologist is getting me into...)
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Why do you want him dead? And why don't you do it yourself?
WHO=BJORN

TEXT=I have my reasons.
WHO=ARAB

TEXT=He never leaves the bar. If I sliced his throat, everyone would notice and get at me.
WHO=ARAB

TEXT=And... wouldn't the same thing happen to me?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=You seem to be a clever one. You'll find a way.
WHO=ARAB

TEXT=(Thank you for your confidence...)
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=OK... I'll do it...
WHO=BJORN

TEXT=Very well. I'll be waiting.
WHO=ARAB

TEXT=(My gosh... Why did I accept?!)
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=NONE

TEXT=(I can't do that! But I have to find a way... somehow...)
WHO=BJORN

TEXT=(Awww... Time to think. I hate that!)
WHO=BJORN
CHAR1_ATTITUDE=NOWAY


#----------------------
ID=PC32_ARAB_FOOL
TYPEWINDOW=NOVEL

TEXT=...Stop, you fool.
WHO=ARAB
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=(Draws a gun)
WHO=ARAB

TEXT=A gun? I was rather expecting you holding a swor...
WHO=BJORN
CHAR1_ATTITUDE=MEH
TRIGGER_EVENT_END=SOUND_GUN

TEXT=Ouch!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=SOUND_PAIN

TEXT=You... You've shot me! That hurts!
WHO=BJORN

TEXT=Dumbass. You've ruined everything.
WHO=ARAB

TEXT=N... not my fault! The... player!
WHO=BJORN

TEXT=(Falls)
WHO=BJORN
CHAR1=NONE
TRIGGER_EVENT_BEGIN=SOUND_BODYFALL
TRIGGER_EVENT_NEXT=PC32_GAMEOVER_FOOL


#----------------------
ID=PC32_ARAB_OK
TYPEWINDOW=NOVEL

TEXT=Here, no one will hear us.
WHO=ARAB
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=Good job. I didn't think you'd have the guts to do it.
WHO=ARAB

TEXT=To be honest, neither did I...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=(I hope I didn't put too much drug...)
WHO=BJORN

TEXT=(What if I really killed him? Gulp!)
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Alright, so can you come with me? I'll show y...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Bring me the text.
WHO=ARAB

TEXT=Erm... I can't do that. It's on a vase, in the museum.
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=I don't care how. I'm not going with you.
WHO=ARAB

TEXT=Bring me the text. Then I'll translate.
WHO=ARAB
CHAR1_ATTITUDE=SURPRISED

TEXT=I'll be waiting at the bar.
WHO=ARAB

TEXT=Erm, isn't that dangerous? With the murder that just happened...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Mph. It'd be even more suspicious if I'm not there.
WHO=ARAB

TEXT=OK...
WHO=BJORN
CHAR2=NONE

TEXT=(And here I thought my problems were solved...)
WHO=BJORN
CHAR1_ATTITUDE=MEH


#----------------------
ID=PC32_ARAB_GIVEVASE
TYPEWINDOW=NOVEL

TEXT=Behind the entrance, again?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=You know, I'm starting to think that's a safe place to kill people without being noticed!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=...Show me that vase.
WHO=ARAB

TEXT=Here you go!
WHO=BJORN

TEXT=...Where does it come from?
WHO=ARAB

TEXT=Does it matter? I'd rather not say...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Tell me!
WHO=ARAB
CHAR1_ATTITUDE=SURPRISED

TEXT=OK! It's a museum piece! But it's the archaeologist himself who asked...
WHO=BJORN

TEXT=Here's what's written on it.
WHO=ARAB
CHAR1_ATTITUDE=NORMAL

TEXT="The five you shall lay, then the hen will lay"
WHO=ARAB

TEXT="The temple revealed to all, into happiness you'll fall"
WHO=ARAB

TEXT=Interesting! Thank you so much!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I'll need some time to memorize it, but...
WHO=BJORN

TEXT=Don't waste your precious time.
WHO=ARAB
TRIGGER_EVENT_BEGIN=PC32_MUSIC_DANGER1

TEXT=Why are you saying that?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Because you're running out of it.
WHO=ARAB
TRIGGER_EVENT_BEGIN=PC32_MUSIC_DANGER2

TEXT=That vase seems highly valuable. You're not.
WHO=ARAB

TEXT=(Draws a gun)
WHO=ARAB
CHAR1_ATTITUDE=SURPRISED

TEXT=Oh, no... I knew I had a bad feeling about this...
WHO=BJORN

TEXT=(I need to react fast!)
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ARAB_GIVEVASE_CHOICES




#----------------------
ID=PC32_ARAB_GIVEVASE_SHORT
TYPEWINDOW=NOVEL

TEXT=(Draws a gun)
WHO=ARAB
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=PC32_MUSIC_DANGER2

TEXT=Oh, no... I knew I had a bad feeling about this...
WHO=BJORN

TEXT=(I need to react fast!)
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC32_ARAB_GIVEVASE_CHOICES


#----------------------

ID=PC32_CHOICE_CROWBAR
TYPEWINDOW=NOVEL

TEXT=(Pulls out crowbar from his pants)
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=Take my big thing in your face, you...
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Too slow. (Bang!)
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN

TEXT=Mommy... That hurts. (Falls)
WHO=BJORN
CHAR1=NONE
TRIGGER_EVENT_BEGIN=SOUND_BODYFALL
TRIGGER_EVENT_NEXT=PC32_CHOICE_GAMEOVER




#----------------------

ID=PC32_CHOICE_CAN
TYPEWINDOW=NOVEL

TEXT=Hiya!
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_THROW
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=What the?!
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_KICK

TEXT=Oh, no... I missed.
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=(Bang!) But I didn't.
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN

TEXT=Ouch.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=SOUND_PAIN

TEXT=To think... I travelled everywhere... with that can... for nothing!
WHO=BJORN

TEXT=Urgh. (Falls)
WHO=BJORN
CHAR1=NONE
TRIGGER_EVENT_BEGIN=SOUND_BODYFALL
TRIGGER_EVENT_NEXT=PC32_CHOICE_GAMEOVER



#----------------------

ID=PC32_CHOICE_DVD
TYPEWINDOW=NOVEL

TEXT=Snow White, it's your turn! Show your magic! (Throws)
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_THROW
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=Ouch! What's that crap you threw me?
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_KICK

TEXT=Great. The DVD just bounced off his head. What a useless princess.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=(Bang!)
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN

TEXT=Ouch. (Falls)
WHO=BJORN
CHAR1=NONE
TRIGGER_EVENT_BEGIN=SOUND_PAIN
TRIGGER_EVENT_END=SOUND_BODYFALL

TEXT=I'm wishing... a prince... will come... and wake me up.
WHO=BJORN
TRIGGER_EVENT_NEXT=PC32_CHOICE_GAMEOVER


#----------------------

ID=PC32_CHOICE_FLASHLIGHT
TYPEWINDOW=NOVEL

TEXT=I'll finally make some good use of this flashlight!
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_THROW
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=(Lights up)
WHO=BJORN

TEXT=Uh?
WHO=ARAB

TEXT=This light will burn your eyes! Die!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=(Bang!)
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN

TEXT=Maybe I should have thrown it instead. (Falls)
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
TRIGGER_EVENT_BEGIN=SOUND_PAIN
TRIGGER_EVENT_END=SOUND_BODYFALL
TRIGGER_EVENT_NEXT=PC32_CHOICE_GAMEOVER



#----------------------

ID=PC32_CHOICE_SCISSORS
TYPEWINDOW=NOVEL

TEXT=To pierce his eyes?!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=I can't do that! It's not Walking Late or Game of Chairs!
WHO=BJORN

TEXT=(Bang!)
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN
TRIGGER_EVENT_NEXT=SOUND_BODYFALL

TEXT=Urgh... I should stop watching series...
WHO=BJORN
CHAR1=NONE
TRIGGER_EVENT_BEGIN=SOUND_PAIN
TRIGGER_EVENT_NEXT=PC32_CHOICE_GAMEOVER



#----------------------

ID=PC32_CHOICE_SCREWDRIVER
TYPEWINDOW=NOVEL

TEXT=I'm gonna stick this screwdriver in your a...
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_THROW
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=(Bang!)
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN

TEXT=Urgh... Or... you'll do it to me. (Falls)
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
TRIGGER_EVENT_BEGIN=SOUND_PAIN
TRIGGER_EVENT_END=SOUND_BODYFALL

TEXT=Sure thing!
WHO=ARAB
CHAR1=NONE
TRIGGER_EVENT_NEXT=PC32_CHOICE_GAMEOVER




#----------------------

ID=PC32_CHOICE_MEDALLION
TYPEWINDOW=NOVEL

TEXT=(Holds medallion)
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=ARAB
CHAR2_ATTITUDE=NORMAL

TEXT=Uh? How could this help...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=(Bang!)
WHO=ARAB
TRIGGER_EVENT_BEGIN=SOUND_GUN

TEXT=Ooof!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR1_EYESHUT=TRUE
TRIGGER_EVENT_BEGIN=SOUND_BODYFALL
TRIGGER_EVENT_END=PC32_CHOICE_FADEOUT_BLOCK

TEXT=Good riddance. (Walks away)
WHO=ARAB

TEXT=...
WHO=BJORN
CHAR2=NONE
TRIGGER_EVENT_NEXT=PC32_CHOICE_FADEOUT_BLOCK2



#----------------------

ID=PC32_CHOICE_MEDALLION2
TYPEWINDOW=BOTTOMLEFT

TEXT=.......
WHO=BJORN
CHAR1_EYESHUT=TRUE
ATTITUDE=NORMAL

TEXT=Urgh...
WHO=BJORN
CHAR1_EYESHUT=TRUE
ATTITUDE=NORMAL

TEXT=What? Err... What just happened?
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Oh, yes... I was shot... But I don't feel any pain.
WHO=BJORN
ATTITUDE=THINK

TEXT=Am I in heaven?
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC32_CHOICE_FADEIN_BLOCK


#----------------------

ID=PC32_CHOICE_MEDALLION3
TYPEWINDOW=BOTTOMLEFT

TEXT=Nope... It's hell on Earth.
WHO=BJORN
ATTITUDE=MEH

TEXT=But how?...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Ah... I see! The bullet got stuck on the medallion!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=So it really does attract metal. Either that, or I'm a lucky bastard.
WHO=BJORN
ATTITUDE=THINK

TEXT=Probably both...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=In any case, I'd better get out of here as quickly as possible...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC32_TO_MAPNOGO



#----------------------
#= Cookies
#----------------------
ID=PC32_WALL_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=The best cookies are the ones encrusted on walls!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC32_CACTUS_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Ouch! Argh! My hand is bleeding!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Who would have thought collecting cookies would be so dangerous?!
WHO=BJORN
ATTITUDE=NOWAY
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC32_CURTAIN_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=A cookie on a curtain? Why not!
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=GOTCOOKIE

#=----------------------
#=EndOfFile