#-------------------------------
#=BARTENDER DOWNSTAIRS
#-------------------------------

#----------------------------
#= Bottles behind the counter
#----------------------------

ID=PC29_BOTTLESBEHIND1
TYPEWINDOW=BOTTOMLEFT

TEXT=Ah... A great choice of alcohol. Paradise on earth!
WHO=BJORN
ATTITUDE=COCKY

TEXT=Erm... Some of these bottles look weird, though.
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC29_BOTTLESBEHIND2
TYPEWINDOW=BOTTOMLEFT

TEXT=Despite my thirst for alcohol, I won't take the risk to drink bleach by accident...
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------
#= Bottles behind the counter
#----------------------------

ID=PC29_THING1
TYPEWINDOW=BOTTOMLEFT

TEXT=That's a... thing, for sure. But what is it, exactly?
WHO=BJORN
ATTITUDE=THINK

TEXT=It's... cold to the touch on one side, but hot on the other side...
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC29_THING2
TYPEWINDOW=BOTTOMLEFT

TEXT=It looks like some dough, but at the same time, it's hard as a rock...
WHO=BJORN
ATTITUDE=THINK


#----------------------------

ID=PC29_THING3
TYPEWINDOW=BOTTOMLEFT

TEXT=(Licks)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_LICK

TEXT=This is salty, but sweet at the same time? 
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------

ID=PC29_THING4
TYPEWINDOW=BOTTOMLEFT

TEXT=(Smells)
WHO=BJORN
ATTITUDE=MEH

TEXT=The aroma feels like... perfume mixed with dishwater...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=The bartender is looking straight at me, in a funny way... I'd better stop.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------

ID=PC29_THING5
TYPEWINDOW=BOTTOMLEFT

TEXT=I give up. I have no idea what this is.
WHO=BJORN
ATTITUDE=MEH

TEXT=Can't take the risk putting that in my pockets!
WHO=BJORN
ATTITUDE=MEH


#----------------------------

ID=PC29_THING_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm too afraid to try... It might bit me!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------
#= Bottles behind the counter
#----------------------------

ID=PC29_KNIFE1
TYPEWINDOW=BOTTOMLEFT

TEXT=Finally! A restaurant with real knives well sharpened!
WHO=BJORN
ATTITUDE=COCKY

#----------------------------

ID=PC29_KNIFE2
TYPEWINDOW=BOTTOMLEFT

TEXT=If I put that in my pocket, I fear I might cut my genital parts by accident.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Especially if I see Sandra.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------

ID=PC29_KNIFE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't need to put them in battle. The knife is clearly stronger!
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Box
#----------------------------

ID=PC29_BOX1
TYPEWINDOW=BOTTOMLEFT

TEXT=What's that box?
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC29_BOX1B

#----------------------------

ID=PC29_BOX1B
TYPEWINDOW=NOVEL

TEXT=I set it for clients to write a few nice words about the hotel.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=But it's empty?
WHO=BJORN

TEXT=Yes, unfortunately. Would you like to write a message?
WHO=BARTENDER

TEXT=I don't know... The box is empty right now.
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=So?
WHO=BARTENDER

TEXT=I wouldn't know what to say or how to do it! At least, not until someone does.
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=You see the logo on that box? That's a vicious circle.
WHO=BARTENDER

TEXT=I drew it after noticing everyone reacted like you.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

#----------------------------

ID=PC29_BOX2
TYPEWINDOW=NOVEL

TEXT=Please write something! Break the vicious circle!
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I... can't! Sorry! I'm just a mindless lemming, like the others!
WHO=BJORN

TEXT=Pft.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT


#----------------------------
#= Bottle
#----------------------------

ID=PC29_BOTTLEA1
TYPEWINDOW=NOVEL

TEXT=Do not touch that bottle, please.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Why? Did you urinate in it, too?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=How gross! No, it's just too precious to waste!
WHO=BARTENDER

#----------------------------

ID=PC29_BOTTLEA2
TYPEWINDOW=NOVEL

TEXT=Do not touch until you pay for it!
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I can't taste some of it?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Talk to me first!
WHO=BARTENDER

TEXT=(Err... What am I doing, currently?)
WHO=BJORN


#----------------------------

ID=PC29_BOTTLEA_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Better ask the bartender first, or I might lose a hand.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Bottle 2
#----------------------------

ID=PC29_BOTTLEB1
TYPEWINDOW=BOTTOMLEFT

TEXT=I... don't think so...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=That client scares me... Who knows what he'd do with that knife if I take the bottle!
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC29_BOTTLEB2
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't need a bottle, do I?...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=(Gulp) No! I don't! (Runs away)
WHO=BJORN
ATTITUDE=SURPRISED


#----------------------------

ID=PC29_BOTTLEB_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm too afraid to try...
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------
#= Client
#----------------------------

ID=PC29_CLIENT1
TYPEWINDOW=BOTTOMLEFT

TEXT=Err... Hello?
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...Sorry? Can I... talk to you?...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=...Nope...
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC29_CLIENT2
TYPEWINDOW=BOTTOMLEFT

TEXT=Looks like he doesn't want to talk to me...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=And... maybe that's for the best!
WHO=BJORN
ATTITUDE=EMBARASSED



#----------------------------
#= Appetizers
#----------------------------

ID=PC29_APPETIZERS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Some pastry rolls, with some sausage chunks inside.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Looks tasty! I'll take some!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=PC29_GET_SOUND
TRIGGER_EVENT_NEXT=PC29_APPETIZERS_GOT

#----------------------------

ID=PC29_APPETIZERS2
TYPEWINDOW=BOTTOMLEFT

TEXT=I'll keep'em as a snack, in case I'm hungry.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC29_APPETIZERS_ALREADY
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't need more. For now!
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Juke box
#----------------------------

ID=PC29_JUKEBOX1
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm getting bored of that music.
WHO=BJORN
ATTITUDE=MEH

TEXT=But how do I change it? I don't see any button...
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC29_JUKEBOX1B

#----------------------------

ID=PC29_JUKEBOX1B
TYPEWINDOW=NOVEL

TEXT=Just kick it!
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Kicking the jukebox? Are you serious?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Yes. It's an old model so it's the only way I've found to make the disc pop.
WHO=BARTENDER

TEXT=Like that?
WHO=BJORN
TRIGGER_EVENT_BEGIN=PC29_JUKEBOX_CHANGEMUSIC

TEXT=See? It works.
WHO=BARTENDER

#----------------------------

ID=PC29_JUKEBOX2
TYPEWINDOW=BOTTOMLEFT

TEXT=Gimme another music, you stinking machine!
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_BEGIN=PC29_JUKEBOX_CHANGEMUSIC
TRIGGER_EVENT_NEXT=PC29_JUKEBOX2B


#----------------------------

ID=PC29_JUKEBOX2B
TYPEWINDOW=NOVEL

TEXT=You don't have to insult it!
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=But it helps me kicking it!
WHO=BJORN


#----------------------------

ID=PC29_JUKEBOX3
TYPEWINDOW=BOTTOMLEFT

TEXT=Another!
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=PC29_JUKEBOX_CHANGEMUSIC

#----------------------------

ID=PC29_JUKEBOX4
TYPEWINDOW=BOTTOMLEFT

TEXT=(Kicks)
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=PC29_JUKEBOX_CHANGEMUSIC
TRIGGER_EVENT_NEXT=PC29_JUKEBOX4B

#----------------------------

ID=PC29_JUKEBOX4B
TYPEWINDOW=NOVEL

TEXT=Hey! Don't break my jukebox!
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=But you've said...
WHO=BJORN

TEXT=I didn't say you should kick it all the time!
WHO=BARTENDER
CHAR1_ATTITUDE=SURPRISED

TEXT=Sorry...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Tssk. Those foreigners. They all think problems are solved with violence.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

#----------------------------

ID=PC29_JUKEBOX5
TYPEWINDOW=BOTTOMLEFT

TEXT=(Kicks)
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=PC29_JUKEBOX_CHANGEMUSIC



#----------------------
#= Talking to Bartender
#----------------------
ID=PC29_BARTENDER_WELCOME_FIRST
TYPEWINDOW=NOVEL

TEXT=Good afternoon, sir.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Are you pleased with your rooms?
WHO=BARTENDER

TEXT=Yes, pretty much.
WHO=BJORN

TEXT=(It'd be better if I could have been in the same room as Sandra...)
WHO=BJORN

TEXT=You haven't paid for your rooms, yet.
WHO=BARTENDER

TEXT=Alright. How much will it be?
WHO=BJORN

TEXT=So, two rooms... For a week...
WHO=BARTENDER

TEXT=10 000 Nogoyans.
WHO=BARTENDER

TEXT=Err... I'm kinda short on Nogoyans, currently... Don't you take euros?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Sorry, I wouldn't have any use for euros.
WHO=BARTENDER
CHAR1_ATTITUDE=MEH

TEXT=(No wonder there aren't more clients here)
WHO=BJORN

TEXT=Can we pay on the last day? By then I should have time to exchange some money.
WHO=BJORN

TEXT=Fine. But I'll keep an eye on you. If you leave without paying...
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Don't worry! We'll pay.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=(I'd rather not think what they could do to us if we don't pay...)
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_WELCOME_USUAL1
TYPEWINDOW=NOVEL

TEXT=What can I do for you?
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_WELCOME_USUAL2
TYPEWINDOW=NOVEL

TEXT=You want a drink?
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_WELCOME_USUAL3
TYPEWINDOW=NOVEL

TEXT=Please don't bother me so much. I have other clients to take care of.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=PFT
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------
ID=PC29_BARTENDER_NEEDJUICER
TYPEWINDOW=NOVEL

TEXT=Hey, you're a bartender!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Surely you have a machine to extract fruit juice, don't you?
WHO=BJORN

TEXT=I buy my cocktails prepared, that saves me time. I don't make fruit juice.
WHO=BARTENDER

TEXT=Obviously...
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------
ID=PC29_BARTENDER_NEEDRECIPIENT
TYPEWINDOW=NOVEL

TEXT=Can I borrow you a glass?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I didn't say anything, but you've already "borrowed" one earlier.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Erm, well... Do you have a different glass? That one was too big.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Too big? I have no idea what you're doing, but all our glasses are the same size.
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Obviously...
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=By the way, don't forget to bring me back that glass you've "borrowed"!
WHO=BARTENDER

TEXT=Err... sure!...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_NOGO1
TYPEWINDOW=NOVEL

TEXT=Can you tell me anything about Nogo?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Don't tell me you've come here without doing some research first?
WHO=BARTENDER

TEXT=Err...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Typical. You foreigners assume all African countries are touristic locations.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=It isn't?
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=Nogo is a bit more complex. 
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=By the way, what's the name of this city?
WHO=BJORN

TEXT=You know it already. Nogo.
WHO=BARTENDER

TEXT=So this is the capital of the country with the same name?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Nogo is a very small country. So Nogo the city expands to all Nogo the country.
WHO=BARTENDER

TEXT=I see! It's a bit like Monaco or Andorra! They aren't real countries.
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=One advice. If you'd like to stay alive around here, you'd better avoid saying things like that.
WHO=BARTENDER
CHAR1_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_NOGO2
TYPEWINDOW=NOVEL

TEXT=How come I've never heard about Nogo?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=We're not really huge on tourism.
WHO=BARTENDER

TEXT=Which is also easy to explain, there's nothing much of interest here.
WHO=BARTENDER

TEXT=Oh, you can't be right! You've got a museum!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=And that's pretty much it.
WHO=BARTENDER

TEXT=Now I understand why our plane had to land on a desert, and why the airport was a hut.
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_NOGO3
TYPEWINDOW=NOVEL

TEXT=What kind of government do you have?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=What's a government?
WHO=BARTENDER

TEXT=You don't know that word? I mean : who is leading this country?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Leading? No one is leading, here.
WHO=BARTENDER

TEXT=What? No democracy, no monarchy, no dictator?
WHO=BJORN

TEXT=You're using words I've never heard before.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=More like an anarchy, then...
WHO=BJORN

TEXT=I'm beginning to understand why I've never heard of it before...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=No one's interested to advertise it.
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_NOGO4
TYPEWINDOW=NOVEL

TEXT=I don't have to ask more... I know where I've ended up.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=In a god-forsaken hole.
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_HOTEL1
TYPEWINDOW=NOVEL

TEXT=Thanks again for accepting such a late booking!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=No problem. We have plenty of rooms unoccupied.
WHO=BARTENDER

TEXT=Yeah, I've noticed. There doesn't seem to be a lot of people.
WHO=BJORN

TEXT=Is it always like that?
WHO=BJORN

TEXT=Pretty much.
WHO=BARTENDER

TEXT=And yet, there aren't so many rooms?
WHO=BJORN

TEXT=About 10.
WHO=BARTENDER

TEXT=(Great... That doesn't seem to be the most touristic place, after all...)
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_HOTEL2
TYPEWINDOW=NOVEL

TEXT=Maybe you should check how your competitors are doing, to attract more people!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=What competitors?
WHO=BARTENDER

TEXT=The other hotels?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=We are hotel number 1.
WHO=BARTENDER

TEXT=And by that, I mean we're the only one in Nogo.
WHO=BARTENDER

TEXT=Really? No other hotel?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=What would be the point of building another? We're never full.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=(Crap... I've ended up in a no man's land.)
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_HOTEL3
TYPEWINDOW=NOVEL

TEXT=How many are you?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I don't get it?
WHO=BARTENDER

TEXT=Your staff! How many are you, managing this hotel?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Why! There's only me!
WHO=BARTENDER
CHAR1_ATTITUDE=SURPRISED

TEXT=Ah ah! Don't tell me hotels are managed by several people, in your country?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Err... Yes?
WHO=BJORN

TEXT=So funny! Ah ah ah!
WHO=BARTENDER

TEXT=So let me summarize... Only one hotel in Nogo, with only 10 rooms, and only one manager?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=What's wrong with that?
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I'm... speechless.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=(Can it get worse than this?! Man, I miss civilization already...)
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------
ID=PC29_BARTENDER_HOTEL4
TYPEWINDOW=NOVEL

TEXT=I'm not interested in asking questions about the hotel anymore.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I just want to leave this awful place.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Keep your thoughts to yourself, please.
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES



#----------------------
ID=PC29_BARTENDER_DRINK1
TYPEWINDOW=NOVEL

TEXT=I'd like something to drink!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Finally!
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Take this.
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=A glass? But you didn't ask me what I want!
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=Just drink it!
WHO=BARTENDER

TEXT=Alright...
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_DRINK

TEXT=Hey, that's really good! What is it?
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I can't tell you.
WHO=BARTENDER

TEXT=What? Why?!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Does a magician reveal his secrets?
WHO=BARTENDER

TEXT=You're right... But... Can I at least know if there's alcohol in that?
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=I can't tell you.
WHO=BARTENDER

TEXT=But you'll owe me 100 Nogoyans.
WHO=BARTENDER

TEXT=Erm, can you put that on my tab?
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Mmm... Alright. 
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Thank you!
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#----------------------
ID=PC29_BARTENDER_DRINK2
TYPEWINDOW=NOVEL

TEXT=Can I get another glass of that special mixture you've given me?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Not until you pay your tab, first.
WHO=BARTENDER

TEXT=Oh, come on! It's delicious!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=And that's the reason why I won't. You owe me tons of money, already!
WHO=BARTENDER

TEXT=Darn.
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------
ID=PC29_BARTENDER_DRINK3
TYPEWINDOW=NOVEL

TEXT=Can I...?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Get another drink? No.
WHO=BARTENDER

TEXT=But I didn't finish my sentence.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=What's the point? You were going to say that, anyway.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Not even if I run an errand for you?
WHO=BJORN

TEXT=Not even.
WHO=BARTENDER

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------
ID=PC29_BARTENDER_MAP1
TYPEWINDOW=NOVEL

TEXT=Do you have a map of Nogo?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=With locations indicated?
WHO=BARTENDER

TEXT=No, a map with nothing on it...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=Of course, with the locations!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I should have one like that somewhere...
WHO=BARTENDER

TEXT=...There you go. You're lucky, that's the last one.
WHO=BARTENDER

TEXT=Great! Can I have it?
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=Of course! And then I'll wrap it into a beautiful bag?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Don't tell me I've got to pay for it?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Those foreigners! Expecting everything to be free, tssk.
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=That'll be 500 Nogoyans.
WHO=BARTENDER

TEXT=I've told you. I don't have Nogoyans money.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Then I can't give it to you.
WHO=BARTENDER

TEXT=I have an idea. Do you take credit cards?
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=What a coincidence!
WHO=BARTENDER

TEXT=Oh?
WHO=BJORN

TEXT=Someone else asked me that yesterday, and the answer is no.
WHO=BARTENDER

TEXT=Ah.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=But I may have a solution.
WHO=BARTENDER
TRIGGER_EVENT_NEXT=PC29_BARTENDER_GIVESNACK
INTERRUPT_DIALOG=TRUE

#----------------------
ID=PC29_BARTENDER_MAP1B
TYPEWINDOW=NOVEL

TEXT=A very annoying client asked for a snack.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Usually people come here directly to order something, but they've called me on the phone!
WHO=BARTENDER

TEXT=And they've asked me to deliver it! Can you believe it?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Yeah! Where do they think they are? In a hotel?...
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Anyway. If you can bring this to room 204, I'll offer you the map.
WHO=BARTENDER
TRIGGER_EVENT_NEXT=PC29_BARTENDER_GIVESNACK_REMOVE
CHAR2_ATTITUDE=NORMAL

TEXT=Deal!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Hurry up, then!
WHO=BARTENDER
TRIGGER_EVENT_NEXT=PC29_BARTENDER_GIVEPLATE


#----------------------
ID=PC29_BARTENDER_MAP2
TYPEWINDOW=NOVEL

TEXT=What? You still haven't delivered the snack?
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=How do you know?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=You're holding it.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Oops. Guess I'm off, then!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#----------------------
ID=PC29_BARTENDER_MAP_DELIVERED
TYPEWINDOW=NOVEL

TEXT=There you go! I've delivered the snack.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Can I have the map, now?
WHO=BJORN

TEXT=Alright. Here, take this.
WHO=BARTENDER

TEXT=Mmm... That's good, but it's still not very clear to me...
WHO=BJORN
CHAR1_ATTITUDE=THINK
TRIGGER_EVENT_BEGIN=PC29_FLIP_PAGE

TEXT=Can you indicate me some interesting locations, around here?
WHO=BJORN

TEXT=That'll be easy... There aren't many.
WHO=BARTENDER

TEXT=The national museum is right here.
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_LOCATION_MUSEUM


#----------------------
ID=PC29_BARTENDER_MAP_DELIVERED2
TYPEWINDOW=NOVEL

TEXT=Then you've got a not-too-awful sight here, with old excavations.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_LOCATION_EXCAVATIONS

#----------------------
ID=PC29_BARTENDER_MAP_DELIVERED3
TYPEWINDOW=NOVEL

TEXT=Finally, you should check out the Big Nogo Bazaar, right here.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=How big is it? I hope I don't get lost into it...
WHO=BJORN

TEXT=Ah ah! No chance. "Big" is the name of the merchant.
WHO=BARTENDER

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_LOCATION_BAZAAR

#----------------------
ID=PC29_BARTENDER_MAP_DELIVERED4
TYPEWINDOW=NOVEL

TEXT=Cool, thank you! That should be enough for a start.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=For a start... How long are you staying here, already?
WHO=BARTENDER

TEXT=One week?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Poor guy...
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

#----------------------
ID=PC29_BARTENDER_MAP_AFTER
TYPEWINDOW=NOVEL

TEXT=Anything else out of interest in Nogo?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I don't know. I don't spend a lot of time outside of the hotel, you know.
WHO=BARTENDER

TEXT=That doesn't surprise me...
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------
ID=PC29_BARTENDER_EXITUSUAL1
TYPEWINDOW=NOVEL

TEXT=See you later!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

#----------------------
ID=PC29_BARTENDER_EXITUSUAL2
TYPEWINDOW=NOVEL

TEXT=You'd better go.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Eh! I'm the one deciding when to leave.
WHO=BJORN
CHAR1_ATTITUDE=MEH

#----------------------
ID=PC29_BARTENDER_EXITUSUAL3
TYPEWINDOW=NOVEL

TEXT=Goodbye!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Next time, don't bother me for nothing.
WHO=BARTENDER
CHAR1_ATTITUDE=MEH
CHAR2_ATTITUDE=PFT

#----------------------------

ID=PC29_BARTENDER_NEEDGLUE
TYPEWINDOW=NOVEL

TEXT=By any chance... I'm looking for glue. Do you have some?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Are you implying my drinks taste like glue?
WHO=BARTENDER

TEXT=Not at all! But, that's an idea! If you had any drink that'd be sticky enough...
WHO=BJORN

TEXT=I don't have glue, and none of my drinks are sticky.
WHO=BARTENDER

TEXT=That was worth a try...
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES



#=----------------------

ID=PC29_BARTENDER_INV_DEFAULT
TYPEWINDOW=NOVEL

TEXT=Hey, would you take a look at this pretty...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I've got work to do, you know?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Oh.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_IDCARD
TYPEWINDOW=NOVEL

TEXT=Hey, look! That's me!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Would you want mine?
WHO=BARTENDER

TEXT=Of course not! I don't care!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=So do I.
WHO=BARTENDER

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#=----------------------

ID=PC29_BARTENDER_INV_CAN
TYPEWINDOW=NOVEL

TEXT=Here's for you or your clients!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=So typical. We don't starve in this country, you know.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_DVD
TYPEWINDOW=NOVEL

TEXT=Do you have a DVD player somewhere? I'd like to watch a movie!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=A... dee vee dee? I'll consider buying a translator, someday...
WHO=BARTENDER

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES



#=----------------------

ID=PC29_BARTENDER_INV_MONEYRICH
TYPEWINDOW=NOVEL

TEXT=Here's for you!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Do you expect to pay the room with that?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT
TEXT=Erm... Well, that's money, isn't it?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=I don't take occidental money. What would I do with it?
WHO=BARTENDER

TEXT=I don't know... Spend it abroad?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I have an hotel to manage, you know! I can't take vacations.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Sorry, but you'll need to give me Nogoyans.
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES



#=----------------------

ID=PC29_BARTENDER_INV_MONEYNOGO
TYPEWINDOW=NOVEL

TEXT=This should do it!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=You're kidding, right? There's not enough to pay for one cocktail!
WHO=BARTENDER

TEXT=What? Really? But I've spent all my money!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Your problem. Don't forget, you need to pay me before the last day.
WHO=BARTENDER

TEXT=And don't even think of running away. Some did that, it didn't end well.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=...I'll figure out something! Promise!
WHO=BJORN
CHAR1_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_FLASHLIGHT
TYPEWINDOW=NOVEL

TEXT=I bet you've never seen this in your whole life! It's a magical device to...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=That's a flashlight.
WHO=BARTENDER
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_SCISSORS
TYPEWINDOW=NOVEL

TEXT=Maybe you need scissors?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Kids stuff. I only use well sharpened knives.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#=----------------------

ID=PC29_BARTENDER_INV_STRING
TYPEWINDOW=NOVEL

TEXT=That's a really strong string! 
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Quite amazing!
WHO=BARTENDER

TEXT=It is, uh?
WHO=BJORN

TEXT=No! I mean, I've never seen anyone getting so amazed to the sight of a bit of string.
WHO=BARTENDER
CHAR1_ATTITUDE=MEH
CHAR2_ATTITUDE=PFT

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES

#=----------------------

ID=PC29_BARTENDER_INV_LIGHTER
TYPEWINDOW=NOVEL

TEXT=Please don't start a fire.
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Man, you're no fun.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_GLASS
TYPEWINDOW=NOVEL

TEXT=I've taken this glass, I hope you don't mind?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Just promise to bring it back.
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_SCREWDRIVER
TYPEWINDOW=NOVEL

TEXT=Look what I've found in my room!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Good! This could be useful. Give it to me.
WHO=BARTENDER

TEXT=Hey, no!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=What's in the hotel after the clients departure is mine by right.
WHO=BARTENDER

TEXT=That was... a joke! It's mine!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Tsk.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_GEKOMROOT
TYPEWINDOW=NOVEL

TEXT=Can you burn these to ashes, please?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=This is a bar. Not a crematorium.
WHO=BARTENDER

TEXT=Don't you have an oven?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Only a microwave.
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_MALAKI
TYPEWINDOW=NOVEL

TEXT=Can you extract the juice for me, please?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Ah ah, very funny. It's almost impossible to do Malaki juice.
WHO=BARTENDER

TEXT=Great...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES



#=----------------------

ID=PC29_BARTENDER_INV_POT
TYPEWINDOW=NOVEL

TEXT=Look! I did it myself!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=How old are you? Three?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_APPETIZERS
TYPEWINDOW=NOVEL

TEXT=I've taken some of these from a table. Is that OK?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Actually no, you stole it. But I've already put it on your tab.
WHO=BARTENDER

TEXT=Ah, come on! No one was going to eat those leftovers!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I was.
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_MEMBERCARD
TYPEWINDOW=NOVEL

TEXT=Have you ever seen that card?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Not really. But that picture is really ugly.
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#=----------------------

ID=PC29_BARTENDER_INV_CROWBAR
TYPEWINDOW=NOVEL

TEXT=Are you threatening me?
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=N...no! That's just... In case...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=You don't want to see the graveyard at the back of the hotel.
WHO=BARTENDER
CHAR2_ATTITUDE=PFT
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES



#=----------------------

ID=PC29_BARTENDER_INV_MEDALLION
TYPEWINDOW=NOVEL

TEXT=What do you think of that medallion?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=That looks like an authentic...
WHO=BARTENDER

TEXT=Crap, I know.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=(Better not tell me how much it's worth. I'll get it somehow.)
WHO=BARTENDER
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC29_BARTENDER_CHOICES


#----------------------------

ID=PC29_BARTENDER_CHAPTERFOUR1
TYPEWINDOW=NOVEL

TEXT=Hey! How are you, today?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Same as usual. What do you expect?
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=No need to be aggressive in the morning...
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I'd be much happier if you'd pay for your rooms!
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Err... Later.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#----------------------------

ID=PC29_BARTENDER_CHAPTERFOUR2
TYPEWINDOW=NOVEL

TEXT=Let me guess. Still no money, uh?
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=PFT

TEXT=Erm... Nope.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Money doesn't grow on trees, you know. You should find a job!
WHO=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=I can't do that! I came here on vacation!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Ah! Vacation... Poor man.
WHO=BARTENDER



#----------------------------

ID=PC29_BARTENDER_CHAPTERFOUR3
TYPEWINDOW=NOVEL

TEXT=Please don't bother me. Unless you're finally going to pay?
WHO=BARTENDER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=No. Bye!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

#----------------------

ID=PC29_BARTENDER_LOOKSPOON
TYPEWINDOW=NOVEL

TEXT=Hello! Any idea where I could find someone who can read old Nogoyan?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=Mmm... I've heard of a group of people named "The Bent Spoon". They...
WHO=BARTENDER

TEXT=I know that! Where can I them?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=No idea. Sorry!
WHO=BARTENDER

TEXT=Great.
WHO=BJORN

#----------------------------
#= Glass
#----------------------------

ID=PC29_GLASS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Mmm... No one's looking?
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Perfect!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=PC29_GET_SOUND
TRIGGER_EVENT_NEXT=PC29_GLASS_GOT

#----------------------------

ID=PC29_GLASS2
TYPEWINDOW=BOTTOMLEFT

TEXT=It's empty, but I have the feeling it could be useful.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Juke box
#----------------------------

ID=PC29_MISSMAP1
TYPEWINDOW=BOTTOMLEFT

TEXT=I just realized...
WHO=BJORN
ATTITUDE=THINK

TEXT=I don't have a map of Nogo. And I have no idea where to go.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Before getting lost, maybe I could ask for a map.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC29_MISSMAP2
TYPEWINDOW=BOTTOMLEFT

TEXT=Mmm... I could try going for a walk without a map? 
WHO=BJORN
ATTITUDE=THINK

TEXT=I'll just try to stay nearby.
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC29_MISSMAP_CHOICE

#----------------------------

ID=PC29_MISSMAP_NO
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm too scared...
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------

ID=PC29_MISSMAP_YES
TYPEWINDOW=BOTTOMLEFT

TEXT=I should be able to trust my sense of direction.
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC29_MISSMAP_GOOUT_BLOCK


#----------------------------

ID=PC29_MISSMAP_YES2
TYPEWINDOW=BOTTOMLEFT

TEXT=Ah! Finally, some fresh air.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I just wonder why it's pitch black, all of a sudden.
WHO=BJORN
ATTITUDE=THINK

TEXT=No problem. I'll go for a little walk around here!
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC29_MISSMAP_GOOUT2_BLOCK


#----------------------------

ID=PC29_MISSMAP_YES3
TYPEWINDOW=BOTTOMLEFT

TEXT=So, erm... I think I came from... here?...
WHO=BJORN
ATTITUDE=THINK

TEXT=Yes, that must be it... I can see some light...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC29_MISSMAP_GOOUT3_BLOCK



#----------------------------

ID=PC29_MISSMAP_YES4
TYPEWINDOW=BOTTOMLEFT

TEXT=What the heck?! Where am I?! 
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=This is horrible! I have to get out of here, quick!
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=PC29_MISSMAP_GOOUT4_BLOCK

#----------------------------

ID=PC29_MISSMAP_YES5
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, no... It loops.
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Looks like I ended up in one of these awful prototypes...
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=And I'm stuck here.
WHO=BJORN
ATTITUDE=MEH

TEXT=Forever.
WHO=BJORN
ATTITUDE=NOWAY
TRIGGER_EVENT_NEXT=PC29_GAMEOVER_LOSTINOBLIVION_BLOCK




#----------------------
#= Cookies
#----------------------
ID=PC29_COUNTER_COOKIE
TYPEWINDOW=NOVEL

TEXT=Can I have that cookie over there?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BARTENDER
CHAR2_ATTITUDE=NORMAL

TEXT=That?... But... It's been there for months... I don't have much time to clean, you know...
WHO=BARTENDER

TEXT=I don't care! Just give it to me!
WHO=BJORN

TEXT=Alright...
WHO=BARTENDER
CHAR2_ATTITUDE=PFT

ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC29_KNIFE_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=I'll try not to cut myself and grab this cookie...
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC29_THING_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=I still don't know what that thing is, but that's definitely a cookie underneath it!
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=GOTCOOKIE


#=----------------------
#=EndOfFile