#-------------------------------
#=SHOP NOGO
#-------------------------------


#----------------------------
#= Deadfish
#----------------------------

ID=PC27_DEADFISH1
TYPEWINDOW=BOTTOMLEFT

TEXT=Say! That fish appears to be... deceased?
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_DEADFISH1B

#----------------------------
ID=PC27_DEADFISH1B
TYPEWINDOW=NOVEL

TEXT=What? Mud Cat? No way! It's just resting!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Yes... resting in peace.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=I'd be in if Mud cat died! It's the shop mascot! All the kids come to see it!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=(Looks like he's gonna suffer from a big revenue loss, then)
WHO=BJORN
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_DEADFISH2_BEFOREPIRANHA
TYPEWINDOW=BOTTOMLEFT

TEXT=Poor Mud Cat. I've passed the age to play with dead bodies.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC27_DEADFISH2_AFTERPIRANHA
TYPEWINDOW=BOTTOMLEFT

TEXT=Unfortunately that's a goldfish... Not a piranha.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Of course, I had great ideas to disguise it into a piranha! Like drawing some whiskers, or a moustache...
WHO=BJORN
ATTITUDE=COCKY

TEXT=But the sorcerer said the cure wouldn't work without a REAL piranha. That sucks.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC27_DEADFISH2_CHAPTER4
TYPEWINDOW=BOTTOMLEFT

TEXT=This is Mud Cat, the poor dead fish.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------

ID=PC27_DEADFISH_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm a grown up. I don't play with corpses anymore.
WHO=BJORN
ATTITUDE=MEH


#----------------------------
#= Pineapple
#----------------------------

ID=PC27_PINEAPPLE1
TYPEWINDOW=BOTTOMLEFT

TEXT=These are imported from France? Cool! They must be tasty!
WHO=BJORN
ATTITUDE=THINK

TEXT=Good thing I came all the way here!
WHO=BJORN
ATTITUDE=COCKY

#----------------------------

ID=PC27_PINEAPPLE2
TYPEWINDOW=BOTTOMLEFT

TEXT=I had no idea bananas were a pineapple variety!
WHO=BJORN
ATTITUDE=NORMAL



#----------------------------
#= Colorful food
#----------------------------

ID=PC27_COLORFULFOOD1
TYPEWINDOW=BOTTOMLEFT

TEXT=Well, that's definitely colorful! Must be some kind of candy?
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_COLORFULFOOD1B

#----------------------------
ID=PC27_COLORFULFOOD1B
TYPEWINDOW=NOVEL

TEXT=You're right! The kids love it!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=I probably shouldn't ask, but... what's it made of?
WHO=BJORN

TEXT=I gather the unsold fruits and vegetable, as well as the rotten ones which fell behind the counter, and I add some sugar on it.
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Good idea! I hate wasted food!
WHO=BJORN
CHAR1_ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_COLORFULFOOD2
TYPEWINDOW=BOTTOMLEFT

TEXT=So, that's remaining food mixed together with some sugar? Awesome!
WHO=BJORN
ATTITUDE=COCKY

TEXT=I should suggest it to our occidental supermarkets! They waste so much food.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------

ID=PC27_COLORFULFOOD_MALAKI
TYPEWINDOW=BOTTOMLEFT

TEXT=The sugar wouldn't be enough to soften the Malaki fruits...
WHO=BJORN
ATTITUDE=MEH

#----------------------------
#= Sign
#----------------------------

ID=PC27_SIGN1
TYPEWINDOW=BOTTOMLEFT

TEXT="Buy 2 for the price of 3"? Pure marketing genius!
WHO=BJORN
ATTITUDE=COCKY

#----------------------------

ID=PC27_SIGN2
TYPEWINDOW=BOTTOMLEFT

TEXT=I've just found my master! That guy is even better than me at marketing.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Cactus
#----------------------------

ID=PC27_CACTUS1
TYPEWINDOW=BOTTOMLEFT

TEXT=I know better than touching this cac... Ouch!!
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_END=SOUND_PAIN

TEXT=How come?! I hurt myself without even touching it!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------------

ID=PC27_CACTUS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Was this really necessary to put a cactus at the entranc... Argh!!
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_END=SOUND_PAIN

TEXT=Did it bit me, or what?! Maybe I shouldn't talk about it, that's too dangerous...
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC27_CACTUS3
TYPEWINDOW=BOTTOMLEFT

TEXT=Why even bother putting a cactus in a pot... There are cactus everywhere, outside!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Ah-ah! This time I didn't get hur... Ouch!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_END=SOUND_PAIN


#----------------------------

ID=PC27_CACTUS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Ouuuch! I'm such an idiot...
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_END=SOUND_PAIN

#----------------------------
#= Top shelf
#----------------------------

ID=PC27_TOPSHELF1
TYPEWINDOW=BOTTOMLEFT

TEXT=What have we here?... Some cleaning products... Perfume...
WHO=BJORN
ATTITUDE=THINK

TEXT=And some kind of cheese stuck under the shelf.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC27_TOPSHELF2
TYPEWINDOW=NOVEL

TEXT=May I have that piece of cheese stuck under the shelf?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Why do every client ask that?
WHO=SHOP

TEXT=I can't, this is fossilized. There's no way to cut it without breaking the shelf.
WHO=SHOP

TEXT=Such a shame. That cheese must be insanely good!
WHO=BJORN
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_TOPSHELF3
TYPEWINDOW=BOTTOMLEFT

TEXT=Looks like I won't be able to get that fossilized cheese. Too bad... I'm beginning to get hungry.
WHO=BJORN
ATTITUDE=MEH


#----------------------------
#= Middle shelf
#----------------------------

ID=PC27_MIDDLESHELF1
TYPEWINDOW=BOTTOMLEFT

TEXT=Here, we can find... Some perfume... Powder... And a family picture of faceless people.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Bottom shelf
#----------------------------

ID=PC27_BOTTOMSHELF1
TYPEWINDOW=BOTTOMLEFT

TEXT=On that shelf, there are some books... without title? What's the point?
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC27_BOTTOMSHELF2
TYPEWINDOW=BOTTOMLEFT

TEXT=I wonder what's in that bag. 
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_BOTTOMSHELF2B

#----------------------------

ID=PC27_BOTTOMSHELF2B
TYPEWINDOW=NOVEL

TEXT=Please don't ask. That has no interest for occidentals like yourself.
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Well now, I'm even more curious! What's in it?
WHO=BJORN

TEXT=I'd rather not tell you!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Oh, come on! Please! The curiosity is killing me!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Alright. It's full of manure.
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Horse manure?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=No, these are my excrements. I use these to make the vegetable grow faster.
WHO=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=Gross.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=I told you!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_BOTTOMSHELF3
TYPEWINDOW=BOTTOMLEFT

TEXT=I'd rather not ask anymore about the content of that bag... I already lost my appetite.
WHO=BJORN
ATTITUDE=MEH



#----------------------------
#= Drawers
#----------------------------

ID=PC27_DRAWERS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Ngh... This drawer... is stuck!
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC27_DRAWERS1B

#----------------------------

ID=PC27_DRAWERS1B
TYPEWINDOW=NOVEL

TEXT=Go on! Insist! They're a bit rusty!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=NgghNNNghhhhhhhh!... 
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Try harder!
WHO=SHOP

TEXT=NGGGGGHHHHHHH!!! ARGH! Impossible!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=Indeed. These are fake, just for decorating.
WHO=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=What? You just made fun of me?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=That will teach you to try opening it without permission!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Well, at least... That's one less spot for me to look into!
WHO=BJORN
CHAR1_ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT
 
#----------------------------

ID=PC27_DRAWERS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Fake drawers are fake. I'm not falling for it again!
WHO=BJORN
ATTITUDE=MEH



#----------------------------
#= Wheels
#----------------------------

ID=PC27_WHEELS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Those are... giant... bicycles... wheels?
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC27_WHEELS2
TYPEWINDOW=BOTTOMLEFT

TEXT=No idea. My car knowledge is very limited.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Barrel
#----------------------------

ID=PC27_BARREL1
TYPEWINDOW=BOTTOMLEFT

TEXT=A barrel full of... Err..
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_BARREL1B

#----------------------------

ID=PC27_BARREL1B
TYPEWINDOW=NOVEL

TEXT=I'll help you! The word starts with a P.
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Err... Piss?
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=What? No! This is petrol!
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED
CHAR2_ATTITUDE=NORMAL

TEXT=Oh.
WHO=BJORN
CHAR1_ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_BARREL2
TYPEWINDOW=BOTTOMLEFT

TEXT=That's full of pi... petrol.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC27_BARREL_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't want to drown this into pi... petrol.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Hatch
#----------------------------

ID=PC27_HATCH1
TYPEWINDOW=BOTTOMLEFT

TEXT=Ah-ah! There's a mysterious hatch here! Something must be hidden behind it!
WHO=BJORN
ATTITUDE=COCKY

TEXT=Or... not.
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_HATCH1B

#----------------------------

ID=PC27_HATCH1B
TYPEWINDOW=NOVEL

TEXT=Hey, stop playing with the floor! It's already enough damaged!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=Sorry...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_HATCH2
TYPEWINDOW=BOTTOMLEFT

TEXT=Nothing under. I still don't understand why it looks different... Maybe just to piss me off.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC27_HATCH_CROWBAR
TYPEWINDOW=BOTTOMLEFT

TEXT=I can open it without the crowbar... And there's nothing underneath.
WHO=BJORN
ATTITUDE=MEH


#----------------------------
#= Top shelf B
#----------------------------

ID=PC27_TOPSHELFB1
TYPEWINDOW=BOTTOMLEFT

TEXT=Some... small suitcases?
WHO=BJORN
ATTITUDE=THINK

TEXT=Maybe I'll buy one later for Sandra. That'd make it easier than carrying sacks and cardboard boxes in the airport.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Middle shelf B
#----------------------------

ID=PC27_MIDDLESHELFB1
TYPEWINDOW=BOTTOMLEFT

TEXT=Err... Some milk? A coffee machine? And a pack of crap cereals?
WHO=BJORN
ATTITUDE=THINK

#----------------------------
#= Bottom shelf B
#----------------------------

ID=PC27_BOTTOMSHELFB1
TYPEWINDOW=BOTTOMLEFT

#des croquettes de chien et du paté de chat. rien d'inhabituel.
TEXT=Some... sauce? Maybe mustard? And a... box of... little hearts?...
WHO=BJORN
ATTITUDE=THINK

TEXT=None of this seems useful.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------
#= Talk to Merchant
#----------------------------

ID=PC27_SHOP_WELCOME_BEFORESORCERER
TYPEWINDOW=NOVEL

TEXT=What would you like?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Nothing special. I'm just visiting.
WHO=BJORN

TEXT=There's no problem! Take your time!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#----------------------------

ID=PC27_SHOP_WELCOME_FIRST
TYPEWINDOW=NOVEL

TEXT=Have you decided to buy anything?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Well, I'm looking for a few things, but I'm not sure if you have them...
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_NEEDGLUE
TYPEWINDOW=NOVEL

TEXT=Do you have glue? Or anything that I could stick?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=...None of my products are sticky! They're all fresh!
WHO=SHOP

TEXT=OK. That was worth a shot.
WHO=BJORN
CHAR1_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_WELCOME_USUAL1
TYPEWINDOW=NOVEL

TEXT=So, what are you interested in?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_EXITDIALOG1
TYPEWINDOW=NOVEL

TEXT=Take your time!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------


ID=PC27_SHOP_ENTERFIRST
TYPEWINDOW=NOVEL

TEXT=Oh! A new client!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Hello, hello!
WHO=SHOP

TEXT=I don't think I've ever seen you before! What are you looking for, exactly?
WHO=SHOP

TEXT=Wait, let me take a look at your shop first!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Oh, very sorry! Please take your time!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_ENTERUSUAL1
TYPEWINDOW=NOVEL

TEXT=You've come back! Great!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Please take a look at today's deals! They'll only stay for the day!
WHO=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_ENTERUSUAL2
TYPEWINDOW=NOVEL

TEXT=Very glad to see you again! What would you like?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_ENTERUSUAL3
TYPEWINDOW=NOVEL

TEXT=Oh, I'm so glad to see you!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_ENTERUSUAL4
TYPEWINDOW=NOVEL

TEXT=Oh, you're here again!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_ENTERUSUAL5
TYPEWINDOW=NOVEL

TEXT=Please buy me something, this time!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=ANGRY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_ENTERUSUAL6
TYPEWINDOW=NOVEL

TEXT=This is your seventh visit in my shop! Congratulations!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=What, you're counting?
WHO=BJORN

TEXT=Yes! Every client is very important to me!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_ENTERUSUAL7
TYPEWINDOW=NOVEL

TEXT=Alright! You're here!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_ENTERUSUAL8
TYPEWINDOW=NOVEL

TEXT=Finally! I was waiting for you!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_ENTERUSUAL9
TYPEWINDOW=NOVEL

TEXT=Oh, mister! You've become a regular now, aren't you?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_ENTERUSUAL10
TYPEWINDOW=NOVEL

TEXT=...
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=What? No talking?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=It's your tenth visit in one hour! It seems I don't need to welcome you anymore!
WHO=SHOP

TEXT=Thank goodness!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=But don't worry, I'll still talk from time to time!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Crap... That was too good to be true.
WHO=BJORN
CHAR1_ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_EXITFIRST
TYPEWINDOW=NOVEL

TEXT=Oh! No! Don't leave yet! Buy something!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Sorry! Maybe next time.
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Did you really take the time needed to see everything? It'd be a shame to miss such fantastic deals!
WHO=SHOP

TEXT=Yeah, yeah... Don't worry, I'll probably come back.
WHO=BJORN

TEXT=I hope to see you very soon!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_TO_PC26_DO

#----------------------------

ID=PC27_SHOP_EXITUSUAL1
TYPEWINDOW=NOVEL

TEXT=Come back soon!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_TO_PC26_DO

#----------------------------

ID=PC27_SHOP_EXITUSUAL2
TYPEWINDOW=NOVEL

TEXT=Leaving already? Awww!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_TO_PC26_DO


#----------------------------

ID=PC27_SHOP_EXITUSUAL3
TYPEWINDOW=NOVEL

TEXT=I hope to see you very soon!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_TO_PC26_DO


#----------------------------

ID=PC27_SHOP_EXITUSUAL4
TYPEWINDOW=NOVEL

TEXT=Please come back!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_TO_PC26_DO


#----------------------------

ID=PC27_SHOP_INTERRUPT1
TYPEWINDOW=NOVEL

TEXT=Hey, mister! Would you like to taste our country speciality?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=What is it, exactly?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Just have some, and you'll see!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=...No, thank you.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT



#----------------------------

ID=PC27_SHOP_INTERRUPT2
TYPEWINDOW=NOVEL

TEXT=Are you sure you don't want to taste our speciality?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=No, no! Another time, OK?
WHO=BJORN
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_INTERRUPT3
TYPEWINDOW=NOVEL

TEXT=Our speciality is all fresh! Come and taste some!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=How many times should I have to say no?
WHO=BJORN

TEXT=Well you've said another time, so I thought maybe you've changed your mind now?
WHO=SHOP

TEXT=No!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_INTERRUPT4
TYPEWINDOW=NOVEL

TEXT=I insist! You should really enjoy our speciality! It's delicious!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Alright, alright! If I taste some of it, you'll leave me alone?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Sure! No problem!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Here! Just a spoon!
WHO=SHOP
CHAR1_ATTITUDE=MEH
CHAR2_ATTITUDE=NORMAL

TEXT=(Crunch, crunch, slurp, yum, glurp...)
WHO=BJORN
CHAR1_EYESHUT=TRUE
TRIGGER_EVENT_BEGIN=SOUND_CRISPS

TEXT=Say! You're right, it's rather tasty!
WHO=BJORN
CHAR1_EYESHUT=FALSE
CHAR1_ATTITUDE=COCKY

TEXT=So? What's your guess? What does it contain?
WHO=SHOP

TEXT=Mmmm... Some fruits from this region?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Wrong!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=This is some tarantula sweetened with camel urine!
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Ggg...ggg... ARGH!!!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Yuuuck, this is gross! Disgusting!
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_COUGH

TEXT=How can you sell that? You should be ashamed!
WHO=BJORN

TEXT=Ashamed? But you've said it yourself! It's tasty!
WHO=SHOP

TEXT=I did, but...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=So, you're buying some?
WHO=SHOP

TEXT=Over my dead body!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=You westerners... are so illogical!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_INTERRUPT5
TYPEWINDOW=NOVEL

TEXT=Take a good look at our fruits and vegetables! They're all fresh since last week!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Hey! Didn't you say you'd leave me alone?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Oh, sorry! But keep looking!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_INTERRUPT6
TYPEWINDOW=NOVEL

TEXT=I've got great shoes for you! I've noticed your shoes aren't suitable for the desert...
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=No, thank you! And will you cease to interrupt me?!
WHO=BJORN

TEXT=What, am I bothering you? I don't understand?
WHO=SHOP

TEXT=Yes, you are! I can't decide anything if you keep babbling!
WHO=BJORN

TEXT=But it's a tradition to talk to the clients!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=Do you prefer your gigantic malls, with non existent communication and gloomy atmosphere?
WHO=SHOP

TEXT=YES!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=I see! Then I'll shut my mouth!
WHO=SHOP

TEXT=Good!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=For now!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
CHAR1_ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_SHOP_INTERRUPT7
TYPEWINDOW=NOVEL

TEXT=I offer a 75% rebate on all perishable articles from last year! Have a look!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=What? Why are you looking at me like this?
WHO=SHOP
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT



#----------------------------

ID=PC27_SHOP_BUSINESS1
TYPEWINDOW=NOVEL

TEXT=How's your business?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Pretty good! Except from those clients who don't buy anything!
WHO=SHOP

TEXT=I hate them, you know? I spend so much time being friendly, and they don't give anything in return!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=I... guess.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=(Just your average psychopath seller)
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE



#----------------------------

ID=PC27_SHOP_BUSINESS2
TYPEWINDOW=NOVEL

TEXT=Are you always so annoying?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Annoying? Did I do anything that didn't please you?
WHO=SHOP

TEXT=If so, I'm sorry! I'll make sure to give you more information on our quality products!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Oh, great...
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#----------------------------

ID=PC27_SHOP_PIRANHA1
TYPEWINDOW=NOVEL

TEXT=Any piranhas?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Never! Piranhas from this region have a awful taste, they're not edible!
WHO=SHOP

TEXT=What about the fish in that aquarium?
WHO=BJORN

TEXT=Ah ah! You're a tourist indeed! These are goldfish, not piranhas!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#----------------------------

ID=PC27_FISHINGARTICLES_BEFORESORCERER
TYPEWINDOW=BOTTOMLEFT

TEXT=A few nets and some fish food?
WHO=BJORN
ATTITUDE=THINK

TEXT=I'll pass. I'm not good with raising goldfish... 
WHO=BJORN
ATTITUDE=NOWAY

#----------------------------

ID=PC27_FISHINGARTICLES1
TYPEWINDOW=NOVEL

TEXT=You're selling fishing articles?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Yes! Here are nets in several sizes! Great deal, only 2 000 Nogoyans each!
WHO=SHOP

TEXT=Do you think someone could catch a piranha with a net?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Don't do that! They'd cut through the net with their teeth!
WHO=SHOP

TEXT=I thought so...
WHO=BJORN

TEXT=...On second thought, please buy it anyway! More sales for me!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Nope... I'll find another way.
WHO=BJORN
CHAR1_ATTITUDE=MEH

#----------------------------

ID=PC27_FISHINGARTICLES2
TYPEWINDOW=NOVEL

TEXT=What about those little boxes? What do they contain?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=That's fish powder! For raising your fish!
WHO=SHOP

TEXT=Could I use these as bait?
WHO=BJORN

TEXT=Of course not! This is powder!
WHO=SHOP

TEXT=I don't get it! Where are your fishing rods? Hooks? Maggots?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=We're all out of stock on these!
WHO=SHOP

TEXT=And you call these fishing articles?!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Gotta sell what's left!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=When is the next delivery of REAL fishing articles?
WHO=BJORN

TEXT=Next month!
WHO=SHOP

TEXT=I'm always so lucky...
WHO=BJORN
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_FISHINGARTICLES3
TYPEWINDOW=BOTTOMLEFT

TEXT=That's pointless... None of these things would help me catch a piranha.
WHO=BJORN
ATTITUDE=MEH


#----------------------------

ID=PC27_FISHINGARTICLES_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah! I'll use it on the fishing articles, and then I'll get a fishing rod!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I'm living in a dream.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------
#= Crowbar
#----------------------------

ID=PC27_CROWBAR1
TYPEWINDOW=BOTTOMLEFT

TEXT=Interesting... There's a crowbar stuck here...
WHO=BJORN
ATTITUDE=THINK

TEXT=Now, if only he could stop looking at me... Let's figure out some way to distract him, and...
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC27_CROWBAR1B

#----------------------------

ID=PC27_CROWBAR1B
TYPEWINDOW=NOVEL

TEXT=You want this crowbar?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=(Oops!) Err, actually yes...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Go ahead! Take it! I'm in a great mood, so I'm offering it to you!
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED
CHAR2_ATTITUDE=HAPPY

TEXT=Really?! Awesome! Thank you so much!
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_CROWBAR_GOT


#----------------------------

ID=PC27_CROWBAR1C
TYPEWINDOW=NOVEL

TEXT=I'm not used to so much sympathy! Usually, everyone ask for something in exchange.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Not me!
WHO=SHOP

TEXT=Now, if you could buy me something...
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=I'll think about it!
WHO=BJORN

TEXT=You'll THINK?!
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED
CHAR2_ATTITUDE=ANGRY

TEXT=I just gave you this! You MUST buy me something!
WHO=SHOP

TEXT=Of course! I promise! But... Let me take a look first, OK?
WHO=BJORN

TEXT=You're fortunate that I'm in a good mood!
WHO=SHOP
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT

#----------------------------

ID=PC27_EXIT_AFTERCROWBAR
TYPEWINDOW=NOVEL

TEXT=Hey, where are you going!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=I'm leaving, why?
WHO=BJORN

TEXT=You've promised to buy me something!
WHO=SHOP

TEXT=Another time, OK?
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Tssk! That'll teach me to be nice!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY
TRIGGER_EVENT_NEXT=PC27_TO_PC26_DO

#----------------------------

ID=PC27_MALAKISTOCK1
TYPEWINDOW=BOTTOMLEFT

TEXT=Looks like they're on shortage of this fruit.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------

ID=PC27_SHOP_MALAKI_ALREADY
TYPEWINDOW=NOVEL

TEXT=(I already have Malaki juice... No need to talk about it anymore)
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_MALAKI_HOWTOGETJUICE
TYPEWINDOW=NOVEL

TEXT=Do you have any idea how I could extract juice from the Malakis?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=That's pretty uncommon! They're meant to be eaten.
WHO=SHOP

TEXT=But do you know a way?
WHO=BJORN

TEXT=I believe you'd need some kind of machine? A juice extractor?
WHO=SHOP

TEXT=Of course, you don't have one!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Sorry!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_MALAKI1
TYPEWINDOW=NOVEL

TEXT=Do you sell Malaki fruits?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Of course! We always have some in store!
WHO=SHOP

TEXT=Except today! I'm all out of stock!
WHO=SHOP

TEXT=Just my luck, again...
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Don't you worry! I got my cousin on the phone earlier, and he's on his way for a delivery today!
WHO=SHOP
CHAR1_ATTITUDE=NORMAL
CHAR2_ATTITUDE=HAPPY

TEXT=Just come back a little later, OK?
WHO=SHOP

TEXT=How does he make his deliveries? On foot?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Of course not! He's got a bicycle.
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Great...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=(Let's just hope it won't be too late)
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE



#----------------------------

ID=PC27_SHOP_MALAKI2
TYPEWINDOW=NOVEL

TEXT=So, have you received your Malaki shipment?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=You see that empty crate over there?
WHO=SHOP

TEXT=Yeah?
WHO=BJORN

TEXT=Does that answer your question?
WHO=SHOP

TEXT=I guess so...
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE



#----------------------------

ID=PC27_SHOP_MALAKI3
TYPEWINDOW=NOVEL

TEXT=Still no Malakis?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=How many times should I say it? I'm out of stock!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=You don't have any rotten ones lying around, behind your counter?...
WHO=BJORN

TEXT=If I did, I'd already have sold them!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_NEEDRECIPIENT
TYPEWINDOW=NOVEL

TEXT=Say... You don't happen to sell any kind of recipient?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Like a glass, or a tiny cup...? About 5 centimetres wide?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=I don't think so! That's very specific!
WHO=SHOP

TEXT=But if you want a drink, would you like some aquarium water?
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=...No, thank you...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#----------------------------

ID=PC27_SHOP_GEKOM1
TYPEWINDOW=NOVEL

TEXT=Have you ever heard of Gekom roots?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=No! That doesn't ring a bell! But I like the name!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Here, take a look at this picture! Do you sell some like this?
WHO=BJORN

TEXT=No, sorry! But if other clients are interested, I may look into it!
WHO=SHOP
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#----------------------------

ID=PC27_SHOP_STAGILIS1
TYPEWINDOW=NOVEL

TEXT=How about Stagilis Strasimum? Do you sell these?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=This reminds me of something! Isn't that the name of some weed?
WHO=SHOP

TEXT=I guess?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Then no, I don't sell weeds anymore!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Some clients complained about side effects such as dizziness, comatose or death!
WHO=SHOP
CHAR1_ATTITUDE=MEH

TEXT=What a shame. Stupid clients.
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_MALAKI_AVAILABLE
TYPEWINDOW=NOVEL

TEXT=I have a great news for you! My cousin just delivered me some Malakis!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Yes! Awesome!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I'll buy you two or three.
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=Two or three?! You've bothered me with this, just for two or three?!
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED
CHAR2_ATTITUDE=ANGRY

TEXT=Well, yeah... I only need to make one cup of fruit juice.
WHO=BJORN

TEXT=I won't sell any, unless you buy me at least half of the crate!
WHO=SHOP

TEXT=Alright, alright! Just give me them and be done with it!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=That'll be 1 000 Nogoyans, please!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Oh oh... I forgot, I don't have any Nogoyan currency. Only euros.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=No problem, I'll exchange your money!
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=You can do that?!
WHO=BJORN

TEXT=Here, take these 200 euros. Oh, and 25 cents.
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=I'll exchange these for 2 000 Nogoyans!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=All right!
WHO=BJORN

TEXT=Err, wait a minute... Didn't you say those fruits cost 1 000 Nogoyans?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I did!
WHO=SHOP

TEXT=So that's half of my money? About 100 euros for a few fruits?!
WHO=BJORN

TEXT=This is highway robbery! I can't accept that!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=It's my only offer! Take it or leave it!
WHO=SHOP

TEXT=Do you want those fruits, or not?
WHO=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=Mrrrph... He saw me coming. I always end up being cheated...
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Alright, alright! Give me those darn fruits!
WHO=BJORN

TEXT=There you go!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_MALAKI_GOT


#----------------------------

ID=PC27_SHOP_MALAKI_AVAILABLE2
TYPEWINDOW=NOVEL

TEXT=And here's the rest of your money in Nogoyans!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_MONEYNOGO_GOT

#----------------------------

ID=PC27_SHOP_MALAKI_AVAILABLE3
TYPEWINDOW=NOVEL

TEXT=This is real Nogoyan currency? Aside from the amount and the label, I can't see much different from euros...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=I don't make money banks, sir!
WHO=SHOP

TEXT=(The ones who did must have been lazy asses...)
WHO=BJORN

TEXT=A real pleasure dealing with you!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=You don't say...
WHO=BJORN
TRIGGER_EVENT_NEXT=PC27_STARTINTERRUPT


#----------------------------

ID=PC27_SHOP_CHAPTERFOUR1
TYPEWINDOW=NOVEL

TEXT=So! What will you buy, today?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Probably nothing...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Whaaaat?
WHO=SHOP
CHAR2_ATTITUDE=ANGRY
CHAR1_ATTITUDE=SURPRISED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_CHAPTERFOUR2
TYPEWINDOW=NOVEL

TEXT=My Malaki fruits are still fresh! Buy me the rest!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=No, thank you... I don't need anymore.
WHO=BJORN

TEXT=And I've almost broke my teeth trying to eat one!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=You're ruining my business!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_CHAPTERFOUR3
TYPEWINDOW=NOVEL

TEXT=Why are you here, if you don't intend to buy anything?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=Good question...
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_SHOP_LOOKSPOON
TYPEWINDOW=NOVEL

TEXT=Hello! What do you...
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=I have a question! Do you have a spoon on your back?
WHO=BJORN

TEXT=How did you know?
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Awesome!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I ate my breakfast in bed this morning and for some reason the spoon got stuck.
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=What?... This is ridiculous!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Wanna see? It's right here...
WHO=SHOP

TEXT=No! Forget it...
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE



#=----------------------

ID=PC27_SHOP_INV_DEFAULT
TYPEWINDOW=NOVEL

TEXT=Are you interested in this?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Hey, that's my job! Buy stuff from me, not the other way round!
WHO=SHOP

TEXT=I had no intention to sell it... It's way too valuable!
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_CAN
TYPEWINDOW=NOVEL

TEXT=Can I get anything in exchange of this can?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Not really... Isn't it heavy to carry around?
WHO=SHOP

TEXT=A little. But I'm sure it'll be worth it!
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_DVD
TYPEWINDOW=NOVEL

TEXT=You don't watch movies on DVD often, do you?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=That's true. Especially since I have Netflax at home.
WHO=SHOP

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#=----------------------

ID=PC27_SHOP_INV_MONEYRICH
TYPEWINDOW=NOVEL

TEXT=Here! Can I buy something with this?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=European money? Alright, I'll take it!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=Awesome!
WHO=BJORN

TEXT=But I'll exchange it only if you buy me something. What do you want?
WHO=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Mmmm... Let me see...
WHO=BJORN
CHAR1_ATTITUDE=THINK

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_IDCARD
TYPEWINDOW=NOVEL

TEXT=Oh-oh! What a funny picture!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=I know... Go ahead, laugh!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=No, but that might be useful! I'll hang it on the wall if you decide to steal anything.
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_FLASHLIGHT
TYPEWINDOW=NOVEL

TEXT=Looks like a Chinese product. You should get mine! It's home made!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=No, thank you! As long as it works...
WHO=BJORN

TEXT=You'll regret it!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_SCISSORS
TYPEWINDOW=NOVEL

TEXT=Don't play in my store with these!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=What? Don't worry, these scissors won't cut anything!
WHO=BJORN

TEXT=Believe me, I could cut you in half with these. Wanna see?
WHO=SHOP

TEXT=Errrrrr...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_STRING
TYPEWINDOW=NOVEL

TEXT=I've got a string! And you don't!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=It's long enough! I could hang you with it.
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=You... can't be serious?
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_LIGHTER
TYPEWINDOW=NOVEL

TEXT=Do you smoke?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Of course! How do you think I keep my tense in front of irritating clients like you?
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED
CHAR2_ATTITUDE=ANGRY

TEXT=(...talk about reversing the roles.)
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_SCREWDRIVER
TYPEWINDOW=NOVEL

TEXT=Do you want this screw...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Wow, you're carrying a whole store in your pockets! Amazing!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=I know, right?
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE



#=----------------------

ID=PC27_SHOP_INV_GLASS
TYPEWINDOW=NOVEL

TEXT=Can I have a glass?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Sure! Slimy Worm juice or Iced Pig tea?
WHO=SHOP

TEXT=Err... Never mind.
WHO=BJORN
CHAR1_ATTITUDE=THINK

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE



#=----------------------

ID=PC27_SHOP_INV_MALAKI
TYPEWINDOW=NOVEL

TEXT=Any idea how to extract the juice?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Not really!
WHO=SHOP

TEXT=But you've sold them to me! You must have some advice!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I don't do customer service!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_POT
TYPEWINDOW=NOVEL

TEXT=Look! I did it myself!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=If I give you a compliment, will you buy me anything?
WHO=SHOP

TEXT=Nope.
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_MEMBERCARD
TYPEWINDOW=NOVEL

TEXT=How much rebate can I have with this card?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Oh, sorry, that's the wrong card! But I can give you our shop's card!
WHO=SHOP
CHAR1_ATTITUDE=NORMAL

TEXT=You'll get a FREE glass of water for every 100 purchases you make!
WHO=SHOP
CHAR1_ATTITUDE=MEH
CHAR2_ATTITUDE=HAPPY

TEXT=No, thank you...
WHO=BJORN

TEXT=Too bad! Think about it! Water is scarce, around here!
WHO=SHOP

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE

#=----------------------

ID=PC27_SHOP_INV_MONEYNOGO
TYPEWINDOW=NOVEL

TEXT=Ah, you still haven't spent the rest of your money!
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Go ahead! Buy me this bag of old shoes! Only 1000 Nogoyans!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=What a coincidence! That's exactly the amount I have left!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=I'll take i... Wait. I'm being cheated again.
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Too bad! I was just going to put them to trash.
WHO=SHOP
CHAR2_ATTITUDE=ANGRY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_CROWBAR
TYPEWINDOW=NOVEL

TEXT=Thanks again for the crowbar!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Just remember to buy me something!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=...Maybe later.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Come on! You're one of the worst clients I've ever had!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#=----------------------

ID=PC27_SHOP_INV_FISHINGROD
TYPEWINDOW=NOVEL

TEXT=Look! I can go fishing!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Not in my aquarium, please!
WHO=SHOP
CHAR2_ATTITUDE=ANGRY

TEXT=But there's fish in it!
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=I said NO!
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC27_SHOP_CHOICE


#----------------------------

ID=PC27_MALAKISTOCK1
TYPEWINDOW=BOTTOMLEFT

TEXT=Looks like they're on a shortage for this fruit.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------

ID=PC27_GRAPES1
TYPEWINDOW=BOTTOMLEFT

TEXT=Cool! A bunch of grapes! I love that!
WHO=BJORN
ATTITUDE=COCKY

TEXT=I'll taste it, I'm curious to know if it's better than the one I buy at WallPart's!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=(Crunch, crunch, crunch)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_CRISPS
TRIGGER_EVENT_NEXT=PC27_GRAPES1B

#----------------------------

ID=PC27_GRAPES1B
TYPEWINDOW=NOVEL

TEXT=What are you doing?
WHO=SHOP
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Just eating some grape!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=...
WHO=SHOP

TEXT=(Takes a cleaver and cuts)
WHO=SHOP
CHAR1_ATTITUDE=SURPRISED
CHAR2_ATTITUDE=ANGRY
TRIGGER_EVENT_BEGIN=PC27_CUT

TEXT=Ggg... Ggg... Gah!!! My hand! My... hand!!! YOU'VE CUT IT!!!
WHO=BJORN
TRIGGER_EVENT_BEGIN=PC27_HASCUTHAND

TEXT=I don't accept stealing in my store!
WHO=SHOP

TEXT=But, I forgive you! Now that's solved, will you buy anything?
WHO=SHOP
CHAR1_EYESHUT=TRUE
CHAR2_ATTITUDE=HAPPY

TEXT=(Falls)
WHO=BJORN
CHAR1=NONE

TRIGGER_EVENT_BEGIN=PC27_GAMEOVER_HANDMISSING



#----------------------------

ID=PC27_GRAPES2
TYPEWINDOW=BOTTOMLEFT

TEXT=I love grape, but I know better than tasting it in a dangerous foreign country!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Right?
WHO=BJORN
ATTITUDE=COCKY




#----------------------
#= Cookies
#----------------------
ID=PC27_SHELF_COOKIE
TYPEWINDOW=NOVEL

TEXT=Can I have that cookie on the shelf?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=SHOP
CHAR2_ATTITUDE=NORMAL

TEXT=Well, alright! That's my special gift to you!
WHO=SHOP
CHAR2_ATTITUDE=HAPPY

TEXT=I hope you like rotten taste, though.
WHO=SHOP
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC27_AQUARIUM_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=That cookie didn't fall in the aquarium, so it must be good...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC27_CANDY_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=He put a cookie in the candy! That's overkill.
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=GOTCOOKIE

#=----------------------
#=EndOfFile