#-------------------------------
#=BAZAR
#-------------------------------

#----------------------------
#= Water tap
#----------------------------

ID=PC26_WATERTAP1
TYPEWINDOW=BOTTOMLEFT

TEXT=That poor snake looks thirsty!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I'll turn the tap on for it...
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC26_TAPSNAKE_BLOCK


#----------------------------

ID=PC26_WATERTAP1B
TYPEWINDOW=BOTTOMLEFT

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Woops. It ran away.
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Typical. Everyone says I'm selfish, but when I DO help, everyone runs away.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------------

ID=PC26_WATERTAP2
TYPEWINDOW=BOTTOMLEFT

TEXT=Nope. That teached me a lesson : I shouldn't help anyone.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_WATERTAP_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, I'll water this...
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC26_TAPANIM

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...
WHO=BJORN
ATTITUDE=MEH

TEXT=It'll take hours. I give up.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------------
#= Snake
#----------------------------

ID=PC26_SNAKE1
TYPEWINDOW=BOTTOMLEFT

TEXT=Err...
WHO=BJORN
ATTITUDE=THINK

TEXT=Erm... If I do that... Who's gonna save Henri, uh?!
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC26_SNAKE2
TYPEWINDOW=BOTTOMLEFT

TEXT=OK, OK! I'll grab that snake!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=...Here, snaky snaky! Come to papa!
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=Arrrrgh!!! It bit me!!! Bad snaky!!!
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=SOUND_PAIN
TRIGGER_EVENT_NEXT=PC26_SNAKEANIM

TEXT=See? I told you!
WHO=BJORN
ATTITUDE=MEH

TEXT=Aww... And guess what... The poison... already effects...
WHO=BJORN
ATTITUDE=MEH

TEXT=(Falls)
WHO=BJORN
ATTITUDE=MEH
#eyeshut
TRIGGER_EVENT_NEXT=PC26_SNAKE_FALL

#----------------------------

ID=PC26_SNAKE3
TYPEWINDOW=BOTTOMLEFT

TEXT=No way! I'd end up like Henri!
WHO=BJORN
ATTITUDE=NOWAY

TEXT=I don't want Mrs Basse to take care of me! Or Sandra!
WHO=BJORN
ATTITUDE=MEH

TEXT=...Wait. That's not such a bad idea! Maybe later.
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC26_SNAKE_CAN
TYPEWINDOW=BOTTOMLEFT

TEXT=Here, eat this!
WHO=BJORN
ATTITUDE=COCKY

TEXT=...It would probably work better if the can was open.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------

ID=PC26_SNAKE_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Shh! Go away!
WHO=BJORN
ATTITUDE=MEH

TEXT=Looks like it's not afraid of fire. Or of my lighter.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_SNAKE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Better not! The snake might choke on it.
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------------
#= Pot
#----------------------------

ID=PC26_POT1
TYPEWINDOW=BOTTOMLEFT

TEXT=Weird... When I look inside, it's empty. But I can't move it an inch!
WHO=BJORN
ATTITUDE=THINK

TEXT=Must be some black magic. Or a trick.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_POT2
TYPEWINDOW=BOTTOMLEFT

TEXT=Whatever. I'm not interested in a huge empty pot anyway.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_POT_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Of all the places I could store it... Why there?!
WHO=BJORN
ATTITUDE=MEH

#----------------------------
#= Sign
#----------------------------

ID=PC26_SIGN1
TYPEWINDOW=BOTTOMLEFT

TEXT=What does this read?...
WHO=BJORN
ATTITUDE=THINK

TEXT="Sucker Ball"?
WHO=BJORN
ATTITUDE=THINK

TEXT=Maybe "Cocker Ballet"?
WHO=BJORN
ATTITUDE=THINK

#----------------------------

ID=PC26_SIGN2
TYPEWINDOW=NOVEL

TEXT=Say, do you know the name of the store? Those blankets prevent me from seeing it!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Yes. It is "Sucker Bait"!
WHO=BAZAR

TEXT=Well, I was close!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

#----------------------------

ID=PC26_SIGN3
TYPEWINDOW=BOTTOMLEFT

TEXT=So this the "Sucker Bait" store, uh?
WHO=BJORN
ATTITUDE=THINK

TEXT=Let's have a look inside!
WHO=BJORN
ATTITUDE=COCKY


#----------------------------
#= Sheep
#----------------------------

ID=PC26_SHEEP1
TYPEWINDOW=BOTTOMLEFT

TEXT=...What a skinny sheep. I wonder how it's still alive!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Too bad, I was kinda hungry for some meat.
WHO=BJORN
ATTITUDE=MEH

TEXT=Man, I miss meat so much! Steaks, sausages, bacon, ham, frog legs, pig heads, toad spittle... anything!
WHO=BJORN
ATTITUDE=NOWAY


#----------------------------

ID=PC26_SHEEP2
TYPEWINDOW=BOTTOMLEFT

TEXT=A skinny sheep in an African country. So stereotypical.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_SHEEP_CAN
TYPEWINDOW=BOTTOMLEFT

TEXT=Here, little sheep! Eat this!
WHO=BJORN
ATTITUDE=COCKY

TEXT=...What? It doesn't want my can? How so?!
WHO=BJORN
ATTITUDE=MEH


#----------------------------
#= Bag
#----------------------------

ID=PC26_BAZAAR_BAG1
TYPEWINDOW=NOVEL

TEXT=What's in that bag, behind you?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=More items! I have a lot more! Came back later, and I might have new items on display!
WHO=BAZAR

TEXT=I see. But can I have a look at the junk you've got in there?
WHO=BJORN

TEXT=You want to see my junk? No, sarry! This is also my pillow, you saw!
WHO=BAZAR

TEXT=Oh, well. I doubt there's anything interesting, anyway.
WHO=BJORN
CHAR1_ATTITUDE=MEH

#----------------------------

ID=PC26_BAZAAR_BAG2
TYPEWINDOW=NOVEL

TEXT=No point, I have better things to do than searching through a pile of rubbish.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=That's no rabbish! Bag full of great items!
WHO=BAZAR

TEXT=Yeah, right.
WHO=BJORN

#----------------------------

ID=PC26_BAZAAR_BAG_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah! I could find another like this inside the bag!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Except I don't need another.
WHO=BJORN
ATTITUDE=MEH

#----------------------------
#= Postcards
#----------------------------

ID=PC26_POSTCARDS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Nope... I don't have anyone to send a postcard to.
WHO=BJORN
ATTITUDE=MEH

TEXT=No friend that I can think of, and I hate my family. 
WHO=BJORN
ATTITUDE=MEH

TEXT=Even if I bought one, it would probably arrive after I come back!
WHO=BJORN
ATTITUDE=NOWAY

TEXT=...
WHO=BJORN
ATTITUDE=MEH

TEXT=Hey! What's with the sad tune?
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Stop that!
WHO=BJORN
ATTITUDE=NOWAY
TRIGGER_EVENT_NEXT=PC26_POSTCARDS_MUSICBACK

#----------------------------

ID=PC26_POSTCARDS2
TYPEWINDOW=BOTTOMLEFT

TEXT=I've said it! There's no point buying one... I have no friend to write to!
WHO=BJORN
ATTITUDE=MEH

TEXT=Oh no... Here comes the sad tune again.
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC26_POSTCARDS_MUSICBACK


#----------------------------

ID=PC26_POSTCARDS_OTHERS
TYPEWINDOW=NOVEL

TEXT=No mess with cards!
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=What? You read my mind?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Mind! You don't have!
WHO=BAZAR

TEXT=That's not very kind, even from you.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

#----------------------------
#= Junk items
#----------------------------

ID=PC26_THING1
TYPEWINDOW=BOTTOMLEFT

TEXT=An authentic crap!
WHO=BJORN
ATTITUDE=COCKY

#----------------------------

ID=PC26_THING2
TYPEWINDOW=BOTTOMLEFT

TEXT=That's a... Err... I can't even say.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------------

ID=PC26_THING3
TYPEWINDOW=BOTTOMLEFT

TEXT=That stinks. I wouldn't get it, even if I was paid for it...
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC26_THING3B

#----------------------------

ID=PC26_THING3B
TYPEWINDOW=NOVEL

TEXT=By any chance... Would you pay me if I take this?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Yes, pay! Please buy it! Great staff!
WHO=BAZAR

TEXT=I guess not.
WHO=BJORN
CHAR1_ATTITUDE=MEH

#----------------------------

ID=PC26_THING4
TYPEWINDOW=BOTTOMLEFT

TEXT=Why would I want that? It sucks!
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING5
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh my gosh. That thing is horrible.
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------------

ID=PC26_THING6
TYPEWINDOW=BOTTOMLEFT

TEXT=That's junk. I'm telling you! Junk, everywhere!
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING7
TYPEWINDOW=BOTTOMLEFT

TEXT=Maybe I should teach some selling lessons to that merchant...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Lesson number 1 : Sell attractive items. Not crap.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING8
TYPEWINDOW=BOTTOMLEFT

TEXT=Yuck...
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING9
TYPEWINDOW=BOTTOMLEFT

TEXT=Another useless doodah.
WHO=BJORN
ATTITUDE=MEH


#----------------------------

ID=PC26_THING10
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't want this! It smells gnat's piss!
WHO=BJORN
ATTITUDE=NOWAY

#----------------------------

ID=PC26_THING11
TYPEWINDOW=BOTTOMLEFT

TEXT=I swear, it looks like the merchant did a poo on it!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------------

ID=PC26_THING12
TYPEWINDOW=BOTTOMLEFT

TEXT=I wouldn't even want to be buried with it.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING13
TYPEWINDOW=BOTTOMLEFT

TEXT=No way! I've already got enough junk in my store! And at home!
WHO=BJORN
ATTITUDE=NOWAY

#----------------------------

ID=PC26_THING14
TYPEWINDOW=BOTTOMLEFT

TEXT=That makes me wanna puke.
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING_LOOKINGFORRECIPIENT1
TYPEWINDOW=BOTTOMLEFT

TEXT=There's got to be some kind of recipient that would fit in the juicer!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Erm... That thing? No, it's broken...
WHO=BJORN
ATTITUDE=THINK

TEXT=This vase is too tall... That one too short...
WHO=BJORN
ATTITUDE=MEH

TEXT=I'm straining my eyes, but it's hopeless... None of this junk will fit!
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING_LOOKINGFORRECIPIENT2
TYPEWINDOW=BOTTOMLEFT

TEXT=I can't believe it! Not a single correct recipient in this junk!
WHO=BJORN
ATTITUDE=MEH

#----------------------------

ID=PC26_THING_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=How am I supposed to?! I don't even know what this is!
WHO=BJORN
ATTITUDE=NOWAY


#----------------------
#= Talking to Merchant
#----------------------
ID=PC26_BAZAR_WELCOME_FIRST
TYPEWINDOW=NOVEL

TEXT=Hey, master!
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Master?...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Come check my staff!
WHO=BAZAR

TEXT=You mean stuff.
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES

#----------------------
ID=PC26_BAZAR_WELCOME_USUAL1
TYPEWINDOW=NOVEL

TEXT=Take your bargain! Here, everything is cheaper than free!
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES

#----------------------
ID=PC26_BAZAR_WELCOME_USUAL2
TYPEWINDOW=NOVEL

TEXT=Come on! Take a lake at my great deals!
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#----------------------
ID=PC26_BAZAR_STUFF1
TYPEWINDOW=NOVEL

TEXT=Now, that's what I call a bazaar... It's a real mess here.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Indeed! Is everything interesting you?
WHO=BAZAR

TEXT=...More like nothing.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Do you have anything useful, and not too costly?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Of course! How about this uncredible square eggs making machine?
WHO=BAZAR

TEXT=You call that useful?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I sea. Then maybe this bedding ring?
WHO=BAZAR

TEXT=A wedding ring? Not a bad idea, however that's a bit too early for that.
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=(To be honest, I'm unsure I'd ever want to marry Sandra... That Caroline ruins everything.)
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=In that case, please take a good lake and let me know.
WHO=BAZAR

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#----------------------
ID=PC26_BAZAR_STUFF2
TYPEWINDOW=NOVEL

TEXT=Take this wanderful iron! Only 200 Nogoyans!
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=For this prize, it can iron, clean, heat up, lubricate and even make holes in your clothes!
WHO=BAZAR

TEXT=No, thank you...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Tell me, is that all of your stuff here?
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=No, there's more staff in the bag bewind me!
WHO=BAZAR

TEXT=I rotate the items from time to time, so come buck later and I might have new staff for you!
WHO=BAZAR
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES

#----------------------
ID=PC26_BAZAR_STUFF3
TYPEWINDOW=NOVEL

TEXT=Honestly, this is all junk. Even my store has more useful articles than this!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=This is not junk! This is bazaar!
WHO=BAZAR
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES

#----------------------
ID=PC26_BAZAR_INGREDIENTS1
TYPEWINDOW=NOVEL

TEXT=I'm looking for a few ingredients. 
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Some Malaki fruits, a Stagilis Strasimum plant, a piranha and a Gekom root.
WHO=BJORN

TEXT=Do you have any of this?
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I'm serry, I don't sell any natural products here. Only human made staff.
WHO=BAZAR

TEXT=Then why are you even here, in the first place?! You're taking up a whole space for nothing!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Thank you!
WHO=BAZAR

TEXT=(I believe he doesn't understand me well...)
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES

#----------------------
ID=PC26_BAZAR_INGREDIENTS2
TYPEWINDOW=NOVEL

TEXT=You're certain you don't have anything from my list?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=A list? Yes! I have notepad! You could wrine lists on it.
WHO=BAZAR

TEXT=(No point. He doesn't have anything at all, and his engrish is terrible)
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#----------------------
ID=PC26_BAZAR_NEEDJUICER
TYPEWINDOW=NOVEL

TEXT=Please! Tell me that you've got a machine to extract fruit juice!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=To extruct frust juice?
WHO=BAZAR

TEXT=I have machines. But no extruct frust juice.
WHO=BAZAR

TEXT=What?! Are you the most useless merchant in the world?!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Thank you!
WHO=BAZAR

TEXT=I give up. Maybe I'd better get back to the hotel, instead of wasting my time here...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

#----------------------
ID=PC26_BAZAR_NEEDRECIPIENT
TYPEWINDOW=NOVEL

TEXT=Surely you have some glasses or cups in your mess?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Cups! Yes, trophies a few!
WHO=BAZAR

TEXT=I don't need a trophy... Just some kind of recipient, about 5 centimetres long?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I've got a kind bear for you! Let me look!
WHO=BAZAR

TEXT=Better talk to a wall. It would understand me better.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

#----------------------
ID=PC26_BAZAR_EXITUSUAL1
TYPEWINDOW=NOVEL

TEXT=Maybe another time.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Please came back later!
WHO=BAZAR

#----------------------
ID=PC26_BAZAR_EXITUSUAL2
TYPEWINDOW=NOVEL

TEXT=This is boring. I'm outta here.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=See you spoon!
WHO=BAZAR


#----------------------------

ID=PC26_BAZAR_NEEDGLUE
TYPEWINDOW=NOVEL

TEXT=Any chance you might have some glue in your mess?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=I have anything! Let me sea.
WHO=BAZAR

TEXT=Oh, here's a wonderful clock! Take it!
WHO=BAZAR

TEXT=I want glue. GLUE!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=I have no clue?
WHO=BAZAR

TEXT=I give up.
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES



#----------------------
ID=PC26_POTTERYMACHINE_BEFORE1
TYPEWINDOW=BOTTOMLEFT

TEXT=What's that? A machine to make vases?
WHO=BJORN
ATTITUDE=THINK

TEXT=I don't remember seeing it before. Maybe it was part of his stock.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
ID=PC26_POTTERYMACHINE_BEFORE2
TYPEWINDOW=BOTTOMLEFT

TEXT=I'd need a very good reason to make pots!
WHO=BJORN
ATTITUDE=MEH

TEXT=Auntie's awful pottery made me sick of it...
WHO=BJORN
ATTITUDE=NOWAY


#----------------------
ID=PC26_POTTERYMACHINE_NEED
TYPEWINDOW=NOVEL

TEXT=Mmm... Does this pottery making machine work?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Work? Yes, it needs work!
WHO=BAZAR

TEXT=Good price on it! 1500 Nogoyans!
WHO=BAZAR

TEXT=Crap... I only have 1000 Nogoyans...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=You're tourist! I shouldn't tell you this, but! You should bargain!
WHO=BAZAR

TEXT=Oh, yes! I'm not really used to that...
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=So, err... I'm taking it for 1000 Nogoyans! And that's my final price!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=OK! Take it!
WHO=BAZAR
TRIGGER_EVENT_NEXT=PC26_POTTERYMACHINE_GOT
INTERRUPT_DIALOG=TRUE

#----------------------
ID=PC26_POTTERYMACHINE_NEED2
TYPEWINDOW=NOVEL

TEXT=(Somehow, I feel like I could have negotiated it better...)
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=(It's not been one day, and I already have no money left!)
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Anyway, you were finally useful for something!
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=What? Why insults?!
WHO=BAZAR

TEXT=Insults?...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Get out! Get away!
WHO=BAZAR

TEXT=But... that wasn't...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=OUT!
WHO=BAZAR

TEXT=(Aww... That'll teach me to compliment someone, for once...)
WHO=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=NONE


#----------------------
ID=PC26_BAZAR_GOAWAY
TYPEWINDOW=NOVEL

TEXT=Bad client! Go away!
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=But...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=AWAY!
WHO=BAZAR
CHAR1_ATTITUDE=SURPRISED

TEXT=(Awesome... Just when he was starting to be useful)
WHO=BJORN



#=----------------------

ID=PC26_BAZAR_INV_DEFAULT
TYPEWINDOW=NOVEL

TEXT=You carry lots of things! How? Where is bag?
WHO=BAZAR
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=I don't have a bag! Just... extra large pockets.
WHO=BJORN
CHAR1_ATTITUDE=COCKY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_CAN
TYPEWINDOW=NOVEL

TEXT=Here's food for you!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Good? I am not tramp!
WHO=BAZAR

TEXT=You're sure? Why are you sitting in the street, then?
WHO=BJORN
CHAR1_ATTITUDE=THINK

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_DVD
TYPEWINDOW=NOVEL

TEXT=Hey, have you seen this DVD?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Oh, that's beautiful picture!
WHO=BAZAR

TEXT=That's no picture... it's a movie! How retarded.
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_FLASHLIGHT
TYPEWINDOW=NOVEL

TEXT=That thing is very practical! It's a magical device to...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Yes, flashlight. I have many.
WHO=BAZAR

TEXT=Oh. Guess you're more civilized than I thought.
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES

#=----------------------

ID=PC26_BAZAR_INV_GLASS
TYPEWINDOW=NOVEL

TEXT=Want a drink?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Are you imbecile? Empty glass!
WHO=BAZAR
CHAR1_ATTITUDE=SURPRISED

TEXT=Woops, didn't think you'd notice.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_LIGHTER
TYPEWINDOW=NOVEL

TEXT=Do you smoke?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Grass too dry for smoke.
WHO=BAZAR

TEXT=I guess not.
WHO=BJORN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES



#=----------------------

ID=PC26_BAZAR_INV_MONEYRICH
TYPEWINDOW=NOVEL

TEXT=What can I buy with this?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=...Nada. Not Nogoyans.
WHO=BAZAR

TEXT=You're an annoying old man. Money is money!
WHO=BJORN
CHAR1_ATTITUDE=MEH

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_IDCARD
TYPEWINDOW=NOVEL

TEXT=Look!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Oh, great picture! Beautiful! 
WHO=BAZAR

TEXT=Really?... Wait, he's probably using the wrong words again.
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_POT
TYPEWINDOW=NOVEL

TEXT=I've done this with the pottery machine! Cool, uh?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Yes! Cool crap! Give it me, will sell it!
WHO=BAZAR

TEXT=Hey, no! I need this crap!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES



#=----------------------

ID=PC26_BAZAR_INV_MEMBERCARD
TYPEWINDOW=NOVEL

TEXT=Can I have a rebate with this card?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=No card for I! Always rebates, all the time!
WHO=BAZAR
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES



#=----------------------

ID=PC26_BAZAR_INV_MEDALLION
TYPEWINDOW=NOVEL

TEXT=I bet you don't have a cool medallion like this, uh?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=I did! Old cranky tourists buy it the other day.
WHO=BAZAR
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_CROWBAR
TYPEWINDOW=NOVEL

TEXT=I could break all your junk with that, you know!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=Bad tourist! Threatining poor seller me?!
WHO=BAZAR
CHAR1_ATTITUDE=SURPRISED

TEXT=I said I could! Not that I would!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES


#=----------------------

ID=PC26_BAZAR_INV_FISHINGROD
TYPEWINDOW=NOVEL

TEXT=Look what I've made with a crowbar and a string!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=BAZAR
CHAR2_ATTITUDE=NORMAL

TEXT=You want string? I keep woman lingerie somewhere...
WHO=BAZAR

TEXT=No, I'm not int... Err, maybe later.
WHO=BJORN
CHAR1_ATTITUDE=MEH
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC26_BAZAR_CHOICES




#----------------------
#= Cookies
#----------------------
ID=PC26_CARPET_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Dunno if it's on purpose, but he hid a cookie under his carpet.
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC26_ROCK_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=A cookie must have fell on that rock! Sometimes I wonder if it's raining cookies.
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC26_TOILETPAPER_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Is that what I think it is?...
WHO=BJORN
ATTITUDE=THINK

TEXT=Yes! A cookie!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=GOTCOOKIE


#=----------------------
#=EndOfFile