#-------------------------------
#=DUMOULIN SARL (ENTRANCE)
#-------------------------------

#----------------------
#= Coat rack
#----------------------
ID=PC18_COATRACK1
TYPEWINDOW=BOTTOMLEFT

TEXT=The coat rack itself seems normal.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Just not what hangs on it.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_COATRACK2
TYPEWINDOW=BOTTOMLEFT

TEXT=Wait. With a better look... I'm taking the "normal" back.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC18_COATRACK_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Adding more weird stuff? Aren't there enough?
WHO=BJORN
ATTITUDE=SURPRISED


#----------------------
#= Belt
#----------------------
ID=PC18_BELT1
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't need a new belt, thank you.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_BELT2
TYPEWINDOW=BOTTOMLEFT

TEXT=Erm... Why would anyone remove his belt in a company, in the first place?...
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_BELT_STRING
TYPEWINDOW=BOTTOMLEFT

TEXT=I could tie the string to the belt... But I won't.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_BELT_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=Err... With these scissors, I wouldn't make a dent into it.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_BELT_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't like playing with belts. I'm afraid it might tie itself on my hands.
WHO=BJORN
ATTITUDE=MEH

TEXT=Yeah, maybe I watch too many movies.
WHO=BJORN
ATTITUDE=EMBARASSED


#----------------------
#= Underpants
#----------------------
ID=PC18_UNDERPANTS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Ewww...
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC18_UNDERPANTS2
TYPEWINDOW=BOTTOMLEFT

TEXT=People working here are disgusting.
WHO=BJORN
ATTITUDE=MEH

TEXT=Maybe I should apply for a job?
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_UNDERPANTS3
TYPEWINDOW=BOTTOMLEFT

TEXT=I doubt this belongs to the guard...
WHO=BJORN
ATTITUDE=THINK

TEXT=It's way too small.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_UNDERPANTS_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Am I mistaken? Is that a brothel?
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_UNDERPANTS_FLASHLIGHT
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh gosh, no! The horrors I could find!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC18_UNDERPANTS_STRING
TYPEWINDOW=BOTTOMLEFT

TEXT=Replace pants by a string?...
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_UNDERPANTS_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=(Cut, cut, cut)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEING=SOUND_CUT

TEXT=There! Now, there's a big hole on the front!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_UNDERPANTS_SMALLKEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, yuck... Clearly not the best place to hide a key...
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
ID=PC18_UNDERPANTS_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Sacrilege!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_UNDERPANTS_ICECREAM
TYPEWINDOW=BOTTOMLEFT

TEXT=Ewww... I'm afraid there's already some cream on it...
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC18_UNDERPANTS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=My mom always said : "Don't touch other people's pants."
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
#= Jacket
#----------------------
ID=PC18_JACKET_GUARDNOTHERE
TYPEWINDOW=BOTTOMLEFT

TEXT=The jacket's empty!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_JACKET1
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's search...
WHO=BJORN
ATTITUDE=THINK

TEXT=No. Nothing inside that jacket.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_JACKET2
TYPEWINDOW=NOVEL

TEXT=Hey! Stop messin' with me jacket!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh! It's yours?
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Yeah, dumbass!
WHO=DUMOULIN

TEXT=(Well I hope the rest isn't his...)
WHO=BJORN
CHAR1_ATTITUDE=THINK

#----------------------
ID=PC18_JACKET_OTHERS
TYPEWINDOW=NOVEL

TEXT=What'cha doing?
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Just trying to use this onto that jacket...
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Da hell! Stay away, or I blow your head off!
WHO=DUMOULIN

TEXT=Man, you're no fun!
WHO=BJORN
CHAR1_ATTITUDE=MEH

#----------------------
#= Something behind billboard
#----------------------
ID=PC18_SOMETHING1
TYPEWINDOW=BOTTOMLEFT

TEXT=Isn't there something behind that billboard?
WHO=BJORN
ATTITUDE=THINK

TEXT=But I can't quite reach it... 
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_SOMETHING2
TYPEWINDOW=BOTTOMLEFT

TEXT=Nope... I can't get whatever is behind.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_SOMETHING_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Ngggn!...
WHO=BJORN
ATTITUDE=MEH

TEXT=Nothing doing. Even with that, the billboard is in the way.
WHO=BJORN
ATTITUDE=MEH

TEXT=Maybe there's a more simple solution!
WHO=BJORN
ATTITUDE=NOWAY


#----------------------
#= Scarf
#----------------------
ID=PC18_SCARF1
TYPEWINDOW=BOTTOMLEFT

TEXT=A scarf... I can't say why, but that doesn't seem appropriate.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_SCARF2
TYPEWINDOW=BOTTOMLEFT

TEXT=Don't need a scarf. My pullover should be enough to prevent getting a summer cold.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_SCARF_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=No, I won't cut it. I don't like the color.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_SCARF_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=That would only make it hotter!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Cardboard box
#----------------------
ID=PC18_CARDBOARDBOX1
TYPEWINDOW=BOTTOMLEFT

TEXT=It's full of bottles! Wine bottles, more precisely.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Looks like some of them didn't survive the travel. Poor bottles, smashed into pieces.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_CARDBOARDBOX2
TYPEWINDOW=NOVEL

TEXT=So hard to resist...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Put dat bottle down! Right now!
WHO=DUMOULIN
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oh, come on! You've seen how many you have? How does one make any difference?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=If you open dat bottle, I open your head. Kapish?
WHO=DUMOULIN

TEXT=I can't even taste some of the wine from the broken bottles?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Don't test my patience.
WHO=DUMOULIN

#----------------------
ID=PC18_CARDBOARDBOX3
TYPEWINDOW=BOTTOMLEFT

TEXT=Got to let it go. That's hard, because that wine smell is great!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_CARDBOARDBOX_LIGHTER
TYPEWINDOW=NOVEL

TEXT=Should I?... Mmm...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Yeah! That should be fun to see!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=...Hey? What'ya got in your hands?
WHO=DUMOULIN
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Just a lighter. See?
WHO=BJORN

TEXT=So I light it up, and then...
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_LIGHTER

TEXT=Whoah! Wait! Stop that! STOP THAT!
WHO=DUMOULIN
TRIGGER_EVENT_NEXT=GENERIC_DIALOG_FADEOUT

TEXT=IT'S FULL OF ALCOHOL, YOU DUMB...
WHO=DUMOULIN
TRIGGER_EVENT_NEXT=PC18_EXPLOSION_BLOCK

#----------------------
ID=PC18_CARDBOARDBOX_FLASHLIGHT
TYPEWINDOW=BOTTOMLEFT

TEXT=I see... Lots of broken bottles of wine... And a lot of intact bottles, too.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Oh, and some rats struggling to not drown in the wine.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_CARDBOARDBOX_STRING
TYPEWINDOW=BOTTOMLEFT

TEXT=Tom knows how to pop bottle corks with just a string!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But I can't.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
ID=PC18_CARDBOARDBOX_SCISSORS
TYPEWINDOW=NOVEL

TEXT=Da heck are ya doin'?!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Just doing some cutouts in the box. See?
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Stop dat right now! Or I'll put out your eyes with those damn scissors!
WHO=DUMOULIN

TEXT=Oh.
WHO=BJORN


#----------------------
ID=PC18_CARDBOARDBOX_ICECREAM
TYPEWINDOW=BOTTOMLEFT

TEXT=Ice creams and alcohol can mix sometimes.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But I can't make the policeman drunk!
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_CARDBOARDBOX_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=So I'm going to put that inside the box, and...
WHO=BJORN
ATTITUDE=COCKY

TEXT=Oh, wow. I think the scent of alcohol is enough to make me drunk and do stupid things.
WHO=BJORN
ATTITUDE=THINK


#----------------------
#= Menu
#----------------------
ID=PC18_MENU1
TYPEWINDOW=BOTTOMLEFT

TEXT=So, what's good on the menu?
WHO=BJORN
ATTITUDE=COCKY

TEXT=Everything sounds tasty!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_MENU2
TYPEWINDOW=BOTTOMLEFT

TEXT=I love canteens. Great plates for great price!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_MENU_MONEY
TYPEWINDOW=NOVEL

TEXT=Hey, can I buy a ticket for your canteen?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Dat's only for the staff, you dumbass!
WHO=DUMOULIN
ATTITUDE=NORMAL

TEXT=Thought so. I'm never able to eat good food!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_MENU_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, no. I don't like keeping memories of good stuff I've missed.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_MENU_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=And prevent other people from eating some of these? Never!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_MENU_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Sounds good, almost as much as that menu! But I... don't get it.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Tic tac toe
#----------------------
ID=PC18_TICTACTOE1
TYPEWINDOW=BOTTOMLEFT

TEXT=I'd love to play it, but that one's already over.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_TICTACTOE2
TYPEWINDOW=BOTTOMLEFT

TEXT=They mistook this for a whiteboard. So they can't remove it anymore.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_TICTACTOE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=That'd be like playing a game inside a game! Craaazy!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
#= Small ad
#----------------------
ID=PC18_SMALLAD1
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, the poor little kitty!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=If I find you, I bring you to my home! There are juicy rats to take care of!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_SMALLAD2
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm sure there's a good prize for finding it!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_SMALLAD_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=The reward isn't clearly indicated. I'm not interested.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_SMALLAD_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Poor cat! I'd rather not destroy that ad.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Sponge
#----------------------
ID=PC18_SPONGE1
TYPEWINDOW=BOTTOMLEFT

TEXT=A sponge for whiteboards... Find the mistake.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_SPONGE2
TYPEWINDOW=BOTTOMLEFT

TEXT=Not touching that. Who knows where it's been!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_SPONGE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I can't! The sponge isn't even wet!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
#= Ashtray
#----------------------
ID=PC18_ASHTRAY1
TYPEWINDOW=BOTTOMLEFT

TEXT=Cough, cough!
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=SOUND_COUGH

TEXT=That made me cough, just by looking at it!
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_ASHTRAY2
TYPEWINDOW=BOTTOMLEFT

TEXT=A tiny cup, full of human poison.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_ASHTRAY_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Burn my money to ashes... Yeah, right!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_ASHTRAY_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Too late for that...
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_ASHTRAY_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Cough, cough!
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_BEGIN=SOUND_COUGH

TEXT=No good... I can't even get close without coughing!
WHO=BJORN
ATTITUDE=THINK

#----------------------
#= Glass
#----------------------
ID=PC18_GLASS1
TYPEWINDOW=NOVEL

TEXT=I don't mind having a drink!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Get lost. It's mine.
WHO=DUMOULIN

TEXT=Just a little sip, please!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=No. That's all I have left for holding out, today.
WHO=DUMOULIN


#----------------------
ID=PC18_GLASS2
TYPEWINDOW=NOVEL

TEXT=You're sure I can't have some?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=SCRAM, DUMBASS!
WHO=DUMOULIN

TEXT=OK, OK! Geez! Don't need to be unpleasant.
WHO=BJORN
CHAR1_ATTITUDE=MEH

#----------------------
ID=PC18_GLASS_OTHERS
TYPEWINDOW=NOVEL

TEXT=SCRAM!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=But... I didn't do anything yet!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Ya were going to!
WHO=DUMOULIN

#----------------------------
#= Glass with guard away 
#----------------------------
ID=PC18_GLASS_GUARDAWAY1
TYPEWINDOW=BOTTOMLEFT

TEXT=Just a sip, then!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=(Glurb)
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_BEGIN=SOUND_DRINK

TEXT=Woh, my head's spinning already!
WHO=BJORN
ATTITUDE=COCKY

#----------------------------
ID=PC18_GLASS_GUARDAWAY2
TYPEWINDOW=BOTTOMLEFT

TEXT=There's still some, but better not get drunk for now!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------------
ID=PC18_GLASS_GUARDAWAY_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I have a better idea!
WHO=BJORN
ATTITUDE=COCKY

TEXT=(Spits)
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_BEGIN=SOUND_SPIT

#----------------------
#= Phone 
#----------------------
ID=PC18_PHONE1
TYPEWINDOW=BOTTOMLEFT

TEXT=It's no use, he wouldn't let me. Better use my mobile phone.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC18_PHONE2
TYPEWINDOW=BOTTOMLEFT

TEXT=I guess he's not only the guard, but also the telephone operator.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I thought all telephone operators were women. Maybe he's a transgender?
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC18_PHONE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Better use my own mobile phone... Making him even more mad isn't in my best interest.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC18_PHONE_GUARDAWAY
TYPEWINDOW=BOTTOMLEFT

TEXT=The guard's not here, I have better things to do than calling a sex hotline from the company line!
WHO=BJORN
ATTITUDE=MEH

TEXT=...
WHO=BJORN
ATTITUDE=THINK

TEXT=Hey, that's a good idea actually! Maybe later...
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
#= Sign
#----------------------
ID=PC18_SIGN1
TYPEWINDOW=BOTTOMLEFT

TEXT=Cool, they've written their phone number!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I'll be able to complain remotely!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC18_SIGN2
TYPEWINDOW=BOTTOMLEFT

TEXT=Yup, that's the same company as what's written on the lighter.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Now, I only need to find a way to get information on Hector. Piece of cake!
WHO=BJORN
ATTITUDE=COCKY



#----------------------
ID=PC18_SIGN_GUARDAWAY
TYPEWINDOW=BOTTOMLEFT

TEXT=Ngggghh!
WHO=BJORN
ATTITUDE=MEH

TEXT=Can't! Too high!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC18_SIGN_OTHERS
TYPEWINDOW=NOVEL

TEXT=Nghhh...!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Hey, you needa do a wee or what? Why the jumpin' like dat?
WHO=DUMOULIN

TEXT=I'm trying to reach the sign to do something! But it's so hard!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Dumbass.
WHO=DUMOULIN

#----------------------
#= Talking to guard
#----------------------
ID=PC18_DUMOULIN_WELCOME_FIRST
TYPEWINDOW=NOVEL

TEXT=Whadd'ya want?
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Sorry to bother, but I'd like some information.
WHO=BJORN

TEXT=T'is no tourist office, dumbass.
WHO=DUMOULIN

TEXT=Scram! Ya makin' me lose my time, dammit!
WHO=DUMOULIN
CHAR1_ATTITUDE=SURPRISED

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_WELCOME_USUAL
TYPEWINDOW=NOVEL

TEXT=What's ya want?
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_HECTOR1
TYPEWINDOW=NOVEL

TEXT=Allow me to insist.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=I'm looking for a person who works for you.
WHO=BJORN

TEXT=Oh, really, and what's da name?
WHO=DUMOULIN

TEXT=I don't know his name. Err... only the surname.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Great. Ya know how many guys' here? 179!
WHO=DUMOULIN

TEXT=So ya'd better leave quickly before...
WHO=DUMOULIN

TEXT=His name's Hector and I know he works here.
WHO=BJORN

TEXT=Hector? No idea.
WHO=DUMOULIN

TEXT=Ya sure he's doin' stuff here?
WHO=DUMOULIN

TEXT=100% certain.
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=OK you dumbass, I'll go check.
WHO=DUMOULIN

TEXT=You wait here. No move.
WHO=DUMOULIN

TRIGGER_EVENT_NEXT=PC18_DUMOULIN_AWAY


#----------------------
ID=PC18_DUMOULIN_HECTOR_BACK1
TYPEWINDOW=NOVEL

TEXT=I checked, and ya wrong.
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=No Hector here.
WHO=DUMOULIN

TEXT=But...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Now scram!
WHO=DUMOULIN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES


#----------------------
ID=PC18_DUMOULIN_HECTOR2
TYPEWINDOW=NOVEL

TEXT=May you check your files again?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=I'm positive he works here!
WHO=BJORN

TEXT=Already checked! Ya wastin' my time!
WHO=DUMOULIN

TEXT=Come on, please! Just one more time!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=OK, OK! Geez! Hate days like dat with stupid idiots.
WHO=DUMOULIN

TRIGGER_EVENT_NEXT=PC18_DUMOULIN_AWAY



#----------------------
ID=PC18_DUMOULIN_HECTOR_BACK2
TYPEWINDOW=NOVEL

TEXT=Thought so, you dumbass. 
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=No Hector guy here.
WHO=DUMOULIN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Oh. Sorry, then.
WHO=BJORN

TEXT=(Something's wrong. Hector does work here.)
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=(Either that guy is lying, or he's too lazy to check correctly.)
WHO=BJORN

TEXT=(Better find another solution...)
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_HECTOR3
TYPEWINDOW=NOVEL

TEXT=Can I request another check?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=What?! Ya think this is some kinda game?
WHO=DUMOULIN

TEXT=Scram, before I put you a bullet between da eyes!
WHO=DUMOULIN

TEXT=I insist!
WHO=BJORN

TEXT=You moron, if you did some actual efforts, you'd find him!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=Insults now?!
WHO=DUMOULIN

TRIGGER_EVENT_NEXT=PC18_GAMEOVER_CEIL

#What the...
#Oops!
#Ya know what?
#We've gotta cellc down here, perfect for da shitass like yours!

#----------------------
ID=PC18_DUMOULIN_HECTOR4
TYPEWINDOW=NOVEL

TEXT=(Better not... He has that murderous look in his eyes...)
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=(I need to find a way to distract him...)
WHO=BJORN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_EXIT_FIRST
TYPEWINDOW=NOVEL

TEXT=Well, I'd better go.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=About time.
WHO=DUMOULIN


#----------------------
ID=PC18_DUMOULIN_EXIT_USUAL
TYPEWINDOW=NOVEL

TEXT=See you soon!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Hope not.
WHO=DUMOULIN

#--------------------------------
ID=PC18_DUMOULIN_TRY_ARCHIVES1
TYPEWINDOW=NOVEL

TEXT=Hey! What da hell?!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Move away from dat door!
WHO=DUMOULIN

TEXT=Err... Sorry!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#--------------------------------
ID=PC18_DUMOULIN_TRY_ARCHIVES2
TYPEWINDOW=NOVEL

TEXT=Don' try my patience.
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Oops! My bad!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#--------------------------------
ID=PC18_DUMOULIN_TRY_ARCHIVES3
TYPEWINDOW=NOVEL

TEXT=Stop!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Err...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=T'is my last warning!
WHO=DUMOULIN



#--------------------------------
ID=PC18_DUMOULIN_TRY_ARCHIVES4
TYPEWINDOW=NOVEL

TEXT=ENOUGH!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=...Hey!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=What are you doing?
WHO=BJORN

TEXT=Kickin' an idiot outa here!
WHO=DUMOULIN
TRIGGER_EVENT_NEXT=PC18_KICKED_OUT



#--------------------------------
ID=PC18_DUMOULIN_TRY_ARCHIVES5
TYPEWINDOW=NOVEL

TEXT=YOU DUMBASS!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=...Err... Wait!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Not my rear! I'm very sensitive! Argh!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=PC18_KICKED_OUT


#--------------------------------
ID=PC18_DUMOULIN_TRY_ARCHIVES6
TYPEWINDOW=NOVEL

TEXT=...
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=...Ah ah ah... ARGH!!!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=PC18_KICKED_OUT


#----------------------
#= Move billboard
#----------------------
ID=PC18_DUMOULIN_TRY_BILLBOARD1
TYPEWINDOW=NOVEL

TEXT=What da?...
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

#--------------------------------
ID=PC18_DUMOULIN_TRY_BILLBOARD2
TYPEWINDOW=NOVEL

TEXT=Hey! Stop playing wit dat!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Who?... Me?...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=I'm not moving a finger! See?
WHO=BJORN

TEXT=Mrrrph.
WHO=DUMOULIN

#--------------------------------
ID=PC18_DUMOULIN_TRY_BILLBOARD3
TYPEWINDOW=NOVEL

TEXT=Stop!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=That wasn't me! I swear!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=A window must have stayed opened.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Ain't no window opened! Stop making fun outta me!
WHO=DUMOULIN


#--------------------------------
ID=PC18_DUMOULIN_BILLBOARDLOCKED1
TYPEWINDOW=BOTTOMLEFT

TEXT=Something's wrong... I can't turn the billboard.
WHO=BJORN
ATTITUDE=THINK

TEXT=It's stuck!
WHO=BJORN
ATTITUDE=NORMAL


#----------------------------------
#= Tom calls the guard
#----------------------------------
ID=PC18_TOM_CALLS_DIALOG
TYPEWINDOW=NOVEL

TEXT=Hey! Don't you hear? The phone's ringing!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=MEH
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=I know that, you dumbass!
WHO=DUMOULIN

TEXT=Whatta day... Gotta be disturbed by morons...
WHO=DUMOULIN

TEXT="Who's dere?"
WHO=DUMOULIN
TRIGGER_EVENT_NEXT=PC18_PHONE_CLICK


#----------------------------------
ID=PC18_DUMOULIN_ONPHONE
TYPEWINDOW=NOVEL

TEXT=Excuse me, but...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=THINK
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Yeah, we sell that kinda things...
WHO=DUMOULIN

TEXT=Hey, are you listening?
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Can't see I'm on the phone, you shithead?
WHO=DUMOULIN

TEXT=Oh, sorry!...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED


#----------------------------------
ID=PC18_DUMOULIN_CAUGHT
TYPEWINDOW=NOVEL

TEXT=Whadda hell?!
WHO=DUMOULIN
CHAR1=BJORN
CHAR1_ATTITUDE=SURPRISED
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Err... Well... Nice archives you've got there!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=DUMBASS!!!
WHO=DUMOULIN
TRIGGER_EVENT_NEXT=PC18_GAMEOVER_CAUGHT

#----------------------------------
#= Going away while guard is away
#----------------------------------
ID=PC18_DUMOULIN_GOAWAY
TYPEWINDOW=BOTTOMLEFT

TEXT=I'd better stay here...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Maybe I could take advantage of the situation.
WHO=BJORN
ATTITUDE=COCKY



#----------------------------------
#= Door is locked
#----------------------------------
ID=PC18_DOOR_LOCKED
TYPEWINDOW=BOTTOMLEFT

TEXT=Locked!
WHO=BJORN
ATTITUDE=MEH

#----------------------------------
ID=PC18_DOOR_UNLOCK
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's see...
WHO=BJORN
ATTITUDE=MEH

TEXT=Not this one... Nope...
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_BEGIN=SOUND_KEY_TRY

TEXT=Maybe that one? No...
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_BEGIN=SOUND_KEY_TRY

TEXT=Ah! Got it!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=SOUND_KEY_UNLOCK

#----------------------------------
ID=PC18_DOOR_SEEN_UNLOCKING
TYPEWINDOW=NOVEL

TEXT=Whadda hell!
WHO=DUMOULIN
TRIGGER_EVENT_BEGIN=SOUND_KEY_TRY
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=What are you doin'? What's dat in your hands?!
WHO=DUMOULIN

TEXT=Err... Erm... Just... Trying my home keys into your door, to see if they fit...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=You stole the keys!
WHO=DUMOULIN
TRIGGER_EVENT_NEXT=PC18_GAMEOVER_STEAL

#----------------------
#= Show inventory
#----------------------
ID=PC18_DUMOULIN_INV_DEFAULT
TYPEWINDOW=NOVEL

TEXT=What do you think about that?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Get dat stupid thing off me!
WHO=DUMOULIN

TEXT=OK...
WHO=BJORN
CHAR1_ATTITUDE=THINK

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_MONEY
TYPEWINDOW=NOVEL

TEXT=Got something for ya!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Who are you kiddin'?
WHO=DUMOULIN

TEXT=What? You don't take bribes?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=You'd need a whollota money for dat. Can't buy me wit' a few miserable bucks.
WHO=DUMOULIN

TEXT=(I'd better find another solution...)
WHO=BJORN
CHAR1_ATTITUDE=NOWAY
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_IDCARD
TYPEWINDOW=NOVEL

TEXT=Here's my ID!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Da hell I care about dat!
WHO=DUMOULIN

TEXT=You should at least have a look at the picture! It's funny!
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=You're wastin' my time, dumbass!
WHO=DUMOULIN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_FLASHLIGHT
TYPEWINDOW=NOVEL

TEXT=What do you think of my flashlight? Cool, uh?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Clear off, before I stick it in your...
WHO=DUMOULIN

TEXT=Alright, alright!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES


#----------------------
ID=PC18_DUMOULIN_INV_STRING
TYPEWINDOW=NOVEL

TEXT=Do you want a string?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=GO AWAY, DUMBASS!
WHO=DUMOULIN

TEXT=Gee! I was just being friendly!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_NEWSPAPER
TYPEWINDOW=NOVEL

TEXT=You want a newspaper?...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=You're blind, dumbass?!
WHO=DUMOULIN

TEXT=Oh! That's right. You've already got one.
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=I'm so idiot, sometimes!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=You mean a fuckwit.
WHO=DUMOULIN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_SCISSORS
TYPEWINDOW=NOVEL

TEXT=I have good scissors, you know?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=I have fists ready to punch, ya know?
WHO=DUMOULIN

TEXT=Good point.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES


#----------------------
ID=PC18_DUMOULIN_INV_SMALLKEY
TYPEWINDOW=NOVEL

TEXT=Can I try my key on your archives door?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Try dat, and ya'll be leaving on a wheelchair.
WHO=DUMOULIN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_LIGHTER
TYPEWINDOW=NOVEL

TEXT=See that? It's a proof!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=What?
WHO=DUMOULIN

TEXT=It says "Dumoulin", and there's Hector's name!
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Don't care. Go away.
WHO=DUMOULIN

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_ICECREAM
TYPEWINDOW=NOVEL

TEXT=You want an ice cream?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Yeah! Gimme!
WHO=DUMOULIN

TEXT=Hey, no! That was a joke!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Da hell?! Dumbass!
WHO=DUMOULIN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES


#----------------------
ID=PC18_DUMOULIN_INV_CAN
TYPEWINDOW=NOVEL

TEXT=You're hungry? 'Cause I've got that delicious can of sausages and...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=EMBARASSED
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Get lost. Ya wasting my time.
WHO=DUMOULIN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#----------------------
ID=PC18_DUMOULIN_INV_DVD
TYPEWINDOW=NOVEL

TEXT=I love animated films! What about you? Wanna see that DVD...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=There! Dat answers your question?!
WHO=DUMOULIN

TEXT=Hey! You didn't have to throw it away! If it's scratched, you'll hear me!
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=Dumbass.
WHO=DUMOULIN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES


#----------------------
ID=PC18_DUMOULIN_INV_BATTERIES
TYPEWINDOW=NOVEL

TEXT=Do you need batteries? For your phone, maybe?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=None of your business.
WHO=DUMOULIN

TEXT=You should take my advice! What happens if your phone is out of battery, when calling someone?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Scram, you stupid dumbass. Got work to do.
WHO=DUMOULIN
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES


#----------------------
ID=PC18_DUMOULIN_INV_BUNCHOFKEYS
TYPEWINDOW=NOVEL

TEXT=Look! I've taken these keys!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DUMOULIN
CHAR2_ATTITUDE=NORMAL

TEXT=Uh? What keys?
WHO=DUMOULIN

TEXT=Erm... My... car key, and... Err... mailbox keys...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Pffft.
WHO=DUMOULIN

TEXT=(Gee, better think next time...)
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC18_DUMOULIN_CHOICES

#-----------------------------------------
#= Try getting keys while guard is there
#-----------------------------------------
ID=PC18_BUNCHOFKEYS_GUARDTHERE
TYPEWINDOW=BOTTOMLEFT

TEXT=There seems to be something behind...
WHO=BJORN
ATTITUDE=MEH

TEXT=But the billboard prevents me from reaching it. 
WHO=BJORN
ATTITUDE=THINK



#----------------------
#= Cookies
#----------------------
ID=PC18_LOGO_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Weird... I've seen that logo before and it hadn't got a noise?
WHO=BJORN
ATTITUDE=THINK

TEXT=That's because it isn't one!
WHO=BJORN
ATTITUDE=SURPRISED
TRIGGER_EVENT_NEXT=GOTCOOKIE


#----------------------
ID=PC18_ASHTRAY_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=It's a bit burnt and it smells bad, but I can salvage that cookie.
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC18_UNDERPANTS_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Erm... There's a cookie on the underpants... Should I?...
WHO=BJORN
ATTITUDE=THINK

TEXT=Oh, well.
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=GOTCOOKIE

#=----------------------
#=EndOfFile