#-------------------------------
#=INSIDE ANTIQUE SHOP (ENTRANCE)
#-------------------------------

#----------------------
#= Piano
#----------------------
ID=PC13_PIANO_DEALER1
TYPEWINDOW=NOVEL

TEXT=...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_PIANOBAD

TEXT=...Ta ta ta...
WHO=BJORN

TEXT=Beautiful! And I've never had any lesson!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=I would never have guessed...
WHO=DEALER
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=Now, can you please find that statue, instead of wasting my time?!
WHO=DEALER
TRIGGER_EVENT_NEXT=SOUND_MUSIC_BACK

#----------------------
ID=PC13_PIANO_DEALER2
TYPEWINDOW=NOVEL

TEXT=...
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_PIANOGOOD

TEXT=Ta da da...
WHO=BJORN

TEXT=Impressive! How do you play like that?
WHO=DEALER
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=I'm clever, that's all!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=(Actually, I pushed a button and this was pre-recorded)
WHO=BJORN

TEXT=Can you please take care of my problem, now?
WHO=DEALER
CHAR2_ATTITUDE=ANGRY
TRIGGER_EVENT_NEXT=SOUND_MUSIC_BACK


#----------------------
ID=PC13_PIANO_NODEALER1
TYPEWINDOW=BOTTOMLEFT

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_PIANOBAD

TEXT=...Ta da da...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Not bad!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=SOUND_MUSIC_BACK

#----------------------
ID=PC13_PIANO_NODEALER2
TYPEWINDOW=BOTTOMLEFT

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_PIANOGOOD

TEXT=I'm getting better!
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=SOUND_MUSIC_BACK


#----------------------
#= Candlestick
#----------------------
ID=PC13_CANDLESTICK1
TYPEWINDOW=BOTTOMLEFT

TEXT=I lightened it up once, to make the room look pretty.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=It ended up being a disaster. The candlestick itself was the only thing I could salvage!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_CANDLESTICK2
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm no butler, I don't walk around with a candlestick in hands.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_CANDLESTICK_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=If I need wax, there's a lot in my ears.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_CANDLESTICK_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=I did light them up once, and it was a disaster.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Maybe tomorrow!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_CANDLESTICK_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=That wouldn't brighten my life. Not much, anyway.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
#= Box
#----------------------
ID=PC13_BOX1
TYPEWINDOW=BOTTOMLEFT

TEXT=It's sealed. That box cannot be opened.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I believe it was made like this, from the beginning.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_BOX2
TYPEWINDOW=BOTTOMLEFT

TEXT=If that box could be opened, someone would have bought it already.
WHO=BJORN
ATTITUDE=MEH

TEXT=Although the mystery of what it contains makes it attractive, too!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_BOX_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Does this look like a piggy bank?
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_BOX_STRING
TYPEWINDOW=BOTTOMLEFT

TEXT=Nope, I can't even put the string into it.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_BOX_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, that's a solution! With only a tiny problem. I'd destroy everything inside.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_BOX_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=No point. I don't think the box is supposed to be opened.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
#= Mirror
#----------------------
ID=PC13_MIRROR1
TYPEWINDOW=BOTTOMLEFT

TEXT=The mirror is half broken.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I don't think clients expect to buy "mint condition" articles here, anyway!
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_MIRROR2
TYPEWINDOW=BOTTOMLEFT

TEXT=Or maybe the mirror isn't broken, but my face is...
WHO=BJORN
ATTITUDE=THINK

TEXT=No. It's broken. Definitely.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_MIRROR_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=To break it even more?
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_MIRROR_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=The reflection of that item is all weird!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Shield
#----------------------
ID=PC13_SHIELD1
TYPEWINDOW=BOTTOMLEFT

TEXT=A shield is a type of personal armor, meant to intercept attacks, either by stopping projectiles such as arrows...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...or redirecting a hit from a sword, mace, battle axe or similar weapon to the side of the shield-bearer.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Thank you so much, Wikipedia!
WHO=BJORN
ATTITUDE=COCKY


#----------------------
ID=PC13_SHIELD2
TYPEWINDOW=BOTTOMLEFT

TEXT=Sometimes a shield would be useful. Like, resisting the attacks of dissatisfied customers.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_SHIELD_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I threw it to the shield, but it only bounced back.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
#= Statue A
#----------------------
ID=PC13_STATUEA1
TYPEWINDOW=BOTTOMLEFT

TEXT=It looks a bit egyptian. Probably a fake, though.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_STATUEA2
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm no expert. Just a seller.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But it looks nice and all, so I put it at a high price.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_STATUEA_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't buy my own stuff!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_STATUEA_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Did the egyptians use that? Mmm, I wonder...
WHO=BJORN
ATTITUDE=THINK

#----------------------
#= Statue B
#----------------------
ID=PC13_STATUEB1
TYPEWINDOW=BOTTOMLEFT

TEXT=Viewed from afar, it looks made in crystal!
WHO=BJORN
ATTITUDE=COCKY

TEXT=However, when getting close, you realize it's plastic.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_STATUEB2
TYPEWINDOW=BOTTOMLEFT

TEXT=I actually have several of these in boxes. I've ordered them on a chinese website.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_STATUEB_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I'd just damage the statue. If it wasn't a Chinese product, I could try! 
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
#= Statue C
#----------------------
ID=PC13_STATUEC1
TYPEWINDOW=BOTTOMLEFT

TEXT=It's supposed to be some kind of flying creature?
WHO=BJORN
ATTITUDE=THINK

TEXT=Considering the number of times it fell, I'd say it doesn't fly very well.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_STATUEC2
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't even know if it's an animal or a human.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But, who cares! As long as someone buys it...
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_STATUEC_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=(Throws stuff)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_THROW

TEXT=No. It just doesn't fly as well as that statue.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Sarcophagus
#----------------------
ID=PC13_SARCOPHAGUS1
TYPEWINDOW=BOTTOMLEFT

TEXT=Some of the articles in my store come from museums.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=They sometimes get rid of cool looking stuff, that they believe to be fake.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_SARCOPHAGUS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Sometimes the clients themselves bring weird things from their attic.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=If they're good looking and seem ancient, I buy them for a cheap price, hoping to sell at a much higher price.
WHO=BJORN
ATTITUDE=COCKY

TEXT=Can't remember where that sarcophagus comes from, though. That makes no difference to me, as long as I get a benefit.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_SARCOPHAGUS3
TYPEWINDOW=BOTTOMLEFT

TEXT=What, opening it?
WHO=BJORN
ATTITUDE=THINK

TEXT=That's a weird idea! What if it unleashed a malediction, uh?!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_SARCOPHAGUS_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Yup, that costs a lot. And I only got it for a hundred euros!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=If I sell it, I could run my business a whole year with that sale alone!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_SARCOPHAGUS_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=That wouldn't be the first time I carve a symbol to make it look more authentic.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I'm just too tired to do it, currently.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_SARCOPHAGUS_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=My store isn't a crematorium.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_SARCOPHAGUS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm too scared to do it...
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
#= Spear
#----------------------
ID=PC13_SPEAR1
TYPEWINDOW=BOTTOMLEFT

TEXT=I seriously doubt anyone could carry this! It weighs a ton!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Or maybe they were giants.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_SPEAR2
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah; I like the idea of giants carrying spears!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_SPEAR_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=With my luck, and my physical abilities, I'd lose an eye. Or worse!
WHO=BJORN
ATTITUDE=MEH

#----------------------
#= Ax
#----------------------
ID=PC13_AX1
TYPEWINDOW=BOTTOMLEFT

TEXT=What the...? Is that... blood on it?
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=(Licks)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_LICK

TEXT=Nah! Just bubble gum. Probably a kid.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_AX2
TYPEWINDOW=BOTTOMLEFT

TEXT=Well, at least it looks quite authentic with that fake blood!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_AX_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=With my luck, I could chop my head off!
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
#= Horn
#----------------------
ID=PC13_HORN1
TYPEWINDOW=BOTTOMLEFT

TEXT=(...)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_HORN_STUPID

TEXT=Not... quite the sound I expected.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_HORN2
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's try it again!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=(...)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_HORN_NORMAL

TEXT=Better!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_HORN_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's put this in the horn, and then...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=(...)
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_HORN_STUPID

TEXT=Well, that didn't work.
WHO=BJORN
ATTITUDE=MEH

#----------------------
#= Ex-voto
#----------------------
ID=PC13_EXVOTO1
TYPEWINDOW=BOTTOMLEFT

TEXT=These are symbols that peasants used to ask the gods for miracles.
WHO=BJORN
ATTITUDE=COCKY

TEXT=Like, to cure from a disease, or to remove viruses on their computers.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_EXVOTO2
TYPEWINDOW=BOTTOMLEFT

TEXT=They dropped these into water centuries ago, and were covered in mud. That's what saved them from decaying.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I've found them near the museum trash bin. They probably had too many of them.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_EXVOTO_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, I don't doubt many prayed for having more money!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_EXVOTO_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Maybe if I was in a cave. But I don't need a torch!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_EXVOTO_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=They probably didn't pray for that.
WHO=BJORN
ATTITUDE=NORMAL


#----------------------
#= Vase
#----------------------
ID=PC13_VASE1
TYPEWINDOW=BOTTOMLEFT

TEXT=It's broken in some places. I doubt anyone's going to buy this to store cans, anyway.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_VASE2
TYPEWINDOW=BOTTOMLEFT

TEXT=I used extra-strong glue to stitch the parts together.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=That should hold until the sale!
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_VASE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=It'd probably fall into pieces. And I don't have any glue left!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Flag
#----------------------
ID=PC13_FLAG1
TYPEWINDOW=BOTTOMLEFT

TEXT=It's empty, so anyone can make up his own custom flag!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_FLAG2
TYPEWINDOW=BOTTOMLEFT

TEXT=Sometimes I've blown my nose into it. I lack tissues in the store.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=But, sssh! That's a secret!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_FLAG_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=If I had a kingdom, money would definitely be the symbol on my flag!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_FLAG_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=That's an idea. If it doesn't sell within the month, I'll make holes into it.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_FLAG_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Not yet! I still hope to sell it someday.
WHO=BJORN
ATTITUDE=MEH


#----------------------
#= Umbrella
#----------------------
ID=PC13_UMBRELLA1
TYPEWINDOW=BOTTOMLEFT

TEXT=An antique umbrella!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=How do I know it's antique? Well, the shape of course!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=And the stench.
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC13_UMBRELLA2
TYPEWINDOW=BOTTOMLEFT

TEXT="Look, it can double as a parasol for the beach, too!"
WHO=BJORN
ATTITUDE=COCKY

TEXT="And it's black, so it's perfect for a funeral ceremony!"
WHO=BJORN
ATTITUDE=COCKY

TEXT=I say that to everyone interested, but they end up not buying it. I don't get it.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
ID=PC13_UMBRELLA_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Antique umbrella is antique. No touching!
WHO=BJORN
ATTITUDE=MEH

#----------------------
#= Spears
#----------------------
ID=PC13_SPEARS1
TYPEWINDOW=BOTTOMLEFT

TEXT=An arrow and two spears, to be more precise.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Why don't killers in horror films ever use these kind of weapons? That'd be awesome!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_SPEARS2
TYPEWINDOW=BOTTOMLEFT

TEXT=With each sale, I offer a sharpener. To make them sharper!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_SPEARS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I've never seen anyone putting that on the edge of a spear...
WHO=BJORN
ATTITUDE=THINK

#----------------------
#= Swords
#----------------------
ID=PC13_SWORDS1
TYPEWINDOW=BOTTOMLEFT

TEXT=One of them has a pink handle.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I suppose this is a sword for women. To eliminate all the males who cheated on them.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_SWORDS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Some of them are authentic, and some others were made in China.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Actually, I can't see the difference. So they're the same price.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_SWORDS_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't need any sword. Unless there's a zombie invasion.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Flute
#----------------------
ID=PC13_FLUTE1
TYPEWINDOW=BOTTOMLEFT

TEXT=That one has many holes, so it's cheaper.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_FLUTE2
TYPEWINDOW=BOTTOMLEFT

TEXT=Another kind of weapon, more peaceful!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_FLUTE_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Good thing the flute's behind that window! Otherwise, I could do crazy things to it.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
#= Knives
#----------------------
ID=PC13_KNIVES1
TYPEWINDOW=BOTTOMLEFT

TEXT=A dagger and a machete.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=They can be used both for decoration or for peeling potatoes.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_KNIVES2
TYPEWINDOW=BOTTOMLEFT

TEXT=The dagger belonged to a kid, a parent asked me to confiscate it.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_KNIVES_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=No. I'm drunk too often to carry a knife.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Cash register
#----------------------
ID=PC13_CASHREGISTER1
TYPEWINDOW=BOTTOMLEFT

TEXT=So... Let's see if...
WHO=BJORN
ATTITUDE=THINK

TEXT=Oh no! It's empty! Obviously! The thief must...
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Wait. It's been empty for ages. The thief has nothing to do with that.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_CASHREGISTER2
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, I don't use that anymore. Most people pay with a credit card, anyway.
WHO=BJORN
ATTITUDE=MEH

TEXT=And I don't declare the sales paid with cash, so it's all good!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_CASHREGISTER_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=I'll keep that money on me. That's all I have left to survive!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_CASHREGISTER_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, of course! And I'll add some sausages, too.
WHO=BJORN
ATTITUDE=COCKY

TEXT=Better not put that into the machine...
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Bell
#----------------------
ID=PC13_BELL1
TYPEWINDOW=BOTTOMLEFT

TEXT=...
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_BEGIN=SOUND_RING

TEXT=I like it! That sound means potential sales ahead!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_BELL2
TYPEWINDOW=BOTTOMLEFT

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_RING

TEXT=When it rings twice, that means bad news though.
WHO=BJORN
ATTITUDE=MEH

TEXT=Children playing with it. I hate children. Boys and girls. Every single one.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
ID=PC13_BELL_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=...
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_RING

TEXT=Yeah, I can use that to ring the bell.
WHO=BJORN
ATTITUDE=EMBARASSED


#----------------------
#= Chair
#----------------------
ID=PC13_CHAIR1
TYPEWINDOW=BOTTOMLEFT

TEXT=I never put anything on the chair.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Aside from my bottom, obviously.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_CHAIR2
TYPEWINDOW=BOTTOMLEFT

TEXT=Not the most comfortable. But I'm so busy in the store that I can't get a second to rest, anyway!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=...I realized I wasn't believable when saying it.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_CHAIR_OTHERS1
TYPEWINDOW=BOTTOMLEFT

TEXT=I prefer to put a whoopee cushion!
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Or needles.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_CHAIR_OTHERS2
TYPEWINDOW=BOTTOMLEFT

TEXT=Not on my own chair!
WHO=BJORN
ATTITUDE=MEH


#----------------------
#= Flowerpot
#----------------------
ID=PC13_FLOWERPOT1
TYPEWINDOW=BOTTOMLEFT

TEXT=Some plastic flowers.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I think. I've never watered them, anyway, so either they're plastic, or insanely resistant ones.
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_FLOWERPOT2
TYPEWINDOW=BOTTOMLEFT

TEXT=I thought I might give one to Sandra. But if I try to pick up one flower, I'll end up with the whole thing.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_FLOWERPOT_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=That's hard plastic, I can't cut it!
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_FLOWERPOT_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=I don't really like the scent of burned plastic...
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_FLOWERPOT_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=A flower pot is for flowers.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=What don't you understand in that sentence?
WHO=BJORN
ATTITUDE=MEH

#----------------------
#= Map
#----------------------
ID=PC13_MAP1
TYPEWINDOW=BOTTOMLEFT

TEXT=Yup. That's a rare reproduction of a map, back when people thought the earth is flat.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_MAP2
TYPEWINDOW=BOTTOMLEFT

TEXT=Actually, my parents never believed in science.
WHO=BJORN
ATTITUDE=NOWAY

TEXT=We never travelled out of France, by fear we would fall of the edge of the earth.
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
ID=PC13_MAP_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=That may be just a copy, but it's still valuable! The price tag is 40 euros.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_MAP_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=I can't! There's no "Cut on the lines" indications.
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC13_MAP_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=If I do that, I might fall off the earth!
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
#= Sign A
#----------------------
ID=PC13_SIGNA1
TYPEWINDOW=BOTTOMLEFT

TEXT=I'm such a business genius!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_SIGNA2
TYPEWINDOW=BOTTOMLEFT

TEXT=Actually, this promotion is valid every day!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_SIGNA_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT=Yup. Money, money, money!
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_SIGNA_STRING
TYPEWINDOW=BOTTOMLEFT

TEXT=To hang what? Myself?
WHO=BJORN
ATTITUDE=MEH


#----------------------
ID=PC13_SIGNA_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=Heck, no! It's still valid for at least two or three more years!
WHO=BJORN
ATTITUDE=SURPRISED

#----------------------
ID=PC13_SIGNA_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=Considering the position of the sign in the room...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I'd probably burn the whole store.
WHO=BJORN
ATTITUDE=MEH

#----------------------
#= Desk
#----------------------
ID=PC13_DESK1
TYPEWINDOW=BOTTOMLEFT

TEXT=Vintage is great. Vintage brings easy money!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_DESK2
TYPEWINDOW=BOTTOMLEFT

TEXT=I've had trouble with false cheques in the past, so I had to put this.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I still accept cheques! Just not the ones made of rubber.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_DESK3
TYPEWINDOW=BOTTOMLEFT

TEXT=Hurray for vintage! And for all marketing persons out there, convincing people that older is better!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_DESK_MONEY
TYPEWINDOW=BOTTOMLEFT

TEXT="Bartender! A beer, please!"
WHO=BJORN
ATTITUDE=MEH

TEXT=If only!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_DESK_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=Better not scratch my desk. That's the last thing clients see before buying!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
#= Plant
#----------------------
ID=PC13_PLANT1
TYPEWINDOW=BOTTOMLEFT

TEXT=Nice little plant. The only downside is kids playing hide & seek behind it.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Did I mention I hate kids?
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
ID=PC13_PLANT2
TYPEWINDOW=BOTTOMLEFT

TEXT=Even with a thorough observation, I can't see anything useful inside the plant.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=Unless cigarette butts are of interest.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_PLANT_FLASHLIGHT
TYPEWINDOW=BOTTOMLEFT

TEXT=I can see clearly now, the rain is gone.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=There's ground, dirt, and old leaves.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_PLANT_SCISSORS
TYPEWINDOW=BOTTOMLEFT

TEXT=Don't need any leaf or branch currently.
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_PLANT_LIGHTER
TYPEWINDOW=BOTTOMLEFT

TEXT=The only living plant here. If it dies, I might die too, without oxygen!
WHO=BJORN
ATTITUDE=NORMAL

#----------------------
ID=PC13_PLANT_OTHERS
TYPEWINDOW=BOTTOMLEFT

TEXT=No! Some clients did that and I threw them out.
WHO=BJORN
ATTITUDE=MEH

#----------------------
#= Phone
#----------------------
ID=PC13_PHONE1
TYPEWINDOW=BOTTOMLEFT

TEXT=My phone!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Totally forgot I had left it here yesterday.
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=PC13_PHONE_GOT

#=----------------------
ID=PC13_PHONE2
TYPEWINDOW=BOTTOMLEFT

TEXT=No message. Mmph.
WHO=BJORN
ATTITUDE=MEH
TRIGGER_EVENT_NEXT=PC13_PHONE_INSTRUCTIONS

#=----------------------
ID=PC13_PHONE2B
TYPEWINDOW=BOTTOMLEFT

TEXT=Hey, someone tried to call me!
WHO=BJORN
ATTITUDE=COCKY

TEXT=Oh, yes... I forgot... That was me. From the fixed line.
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC13_PHONE_INSTRUCTIONS

#----------------------
#= Upstairs
#----------------------
ID=PC13_UPSTAIRS_CANNOT1
TYPEWINDOW=BOTTOMLEFT

TEXT=Yeah, well...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=I can't go upstairs.
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=A client sold me a very big and heavy piece of furniture. Something we call a piano.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I've tried to move it upstairs, but failed...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=It's totally stuck, and blocking the way...
WHO=BJORN
ATTITUDE=EMBARASSED

TEXT=So I decided to close this floor.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=That was the most logical thing to do. And the easiest!
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_UPSTAIRS_CANNOT2
TYPEWINDOW=BOTTOMLEFT

TEXT=I cannot move this piece of furniture.
WHO=BJORN
ATTITUDE=MEH

TEXT=So, I cannot go upstairs!
WHO=BJORN
ATTITUDE=EMBARASSED



#----------------------
#= Nothing missing
#----------------------
ID=PC13_NOTHING_MISSING
TYPEWINDOW=BOTTOMLEFT

TEXT=Well, that's weird...
WHO=BJORN
ATTITUDE=THINK

TEXT=I'm not 100% sure, considering the amount of rubbish I have stored, but...
WHO=BJORN
ATTITUDE=THINK

TEXT=Nothing seems to be missing from my store.
WHO=BJORN
ATTITUDE=NORMAL

TEXT=So why was my door forced?...
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=PC13_TO_PC11_BACK_BLOCK




#----------------------
#= Talking to dealer
#----------------------
ID=PC13_DEALER_WELCOME_FIRST
TYPEWINDOW=NOVEL

TEXT=Ah! There you are.
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=Man, you're not often in your store!
WHO=DEALER

TEXT=Sorry, I was a little busy...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=And do you often leave the door wide open when you leave?
WHO=DEALER

TEXT=Anyone can walk right in!
WHO=DEALER

TEXT=(He's right, I'll have to fix that doorlock someday...)
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Sorry about that. Are you here to buy one of our wonderful items, or...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=I have a few items to get rid of.
WHO=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Alright, mister. What items?
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=A few things. Look, for example, here's a 12 calibre pistol, which I've very rarely used, and a...
WHO=DEALER

TEXT=Hey, wait! How come you have these? Do you have a gun licence?
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Oh! Sorry, I think I've left it home. Is that a problem?...
WHO=DEALER

TEXT=Well it's an antique shop here. We only sell old weapons.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=You're sure? I mean, I can make you a...great offer on these!
WHO=DEALER

TEXT=(Well... After all, maybe this could be a good opportunity...)
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=(I'd need a gun for my disguise anyway.)
WHO=BJORN

TEXT=Alright, I'll buy you a gun. But only one.
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Good for you!
WHO=DEALER

TEXT=I'm ready to buy it for... Err...
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC13_BUY_CHOICE

#----------------------
ID=PC13_DEALER_WELCOME_WAITSHORT
TYPEWINDOW=NOVEL

TEXT=Ah! There you are.
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

#----------------------
ID=PC13_DEALER_WELCOME_WAITLONG1
TYPEWINDOW=NOVEL

TEXT=Finally! What took you so long?
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=I thought you forgot me!
WHO=DEALER

TEXT=Who, me?! Nah! I'd never forget a customer!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=You've been gone for {delay}!
WHO=DEALER

TEXT=Please don't make me wait any longer.
WHO=DEALER

#----------------------
ID=PC13_DEALER_WELCOME_WAITLONG2
TYPEWINDOW=NOVEL

TEXT=Wow! Amazing! You're here!
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=EMBARASSED
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=I'm getting SICK of waiting, you know!
WHO=DEALER

TEXT=My watch says you've been gone for {delay}!
WHO=DEALER

TEXT=Sorry!
WHO=BJORN

#----------------------
ID=PC13_DEALER_LEAVING1
TYPEWINDOW=NOVEL

TEXT=Hey, but where are you going?!
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=I just remembered something important...
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=And you're leaving me here alone in your store?
WHO=DEALER

TEXT=Uh... yeah! I won't be long!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=I hope so...
WHO=DEALER
TRIGGER_EVENT_NEXT=PC13_GO_PC11

#----------------------
ID=PC13_DEALER_LEAVING2
TYPEWINDOW=NOVEL

TEXT=Leaving again?! What kind of seller are you?
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=Err... Sorry! Please don't move!
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED
TRIGGER_EVENT_NEXT=PC13_GO_PC11

#----------------------
ID=PC13_DEALER_FREE
TYPEWINDOW=NOVEL

TEXT=How about giving it for free?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=COCKY
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=What!?
WHO=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=You're crazy! I'm not giving it for free!
WHO=DEALER

TEXT=Well you've said you wanted to get rid of it?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=I've heard enough. Goodbye, Uncle Scrooge.
WHO=DEALER

TEXT=Wait! I'm sorry!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=I'll buy it for...
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC13_BUY_CHOICE



#----------------------
ID=PC13_DEALER_25CENTS
TYPEWINDOW=NOVEL

TEXT=I can give you exactly 25 cents.
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=EMBARASSED
CHAR2=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=(This is all I have left in my pockets...)
WHO=BJORN

TEXT=25...cents... for a GUN?!
WHO=DEALER

TEXT=You think this is a toy made in china?!
WHO=DEALER

TEXT=But I can't give you more! I have no money left!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=OK, I get it. I'm out of here.
WHO=DEALER

TEXT=No, no, don't go!
WHO=BJORN

TEXT=I... have an idea. Would you trade it for something valuable?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Like what?
WHO=DEALER

TEXT=Upstairs, I have an amazing masterpiece. 
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=It has a 10 000 € price tag. It's my most valuable piece.
WHO=BJORN

TEXT=Alright, I'll take it.
WHO=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Just a minute, I'll bring it to you!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

#----------------------
ID=PC13_DEALER_20EUROS
TYPEWINDOW=NOVEL

TEXT=How about 20 euros?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Is that a joke?
WHO=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=Nope...
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=This is an authentic gun. I won't sell it for a measly 20 € bill.
WHO=DEALER

TEXT=OK... Then...
WHO=BJORN
CHAR1_ATTITUDE=THINK
INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC13_BUY_CHOICE

#----------------------
ID=PC13_DEALER_10000EUROS
TYPEWINDOW=NOVEL

TEXT=How about 10 000 euros?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Mmmm... OK.
WHO=DEALER

TEXT=Let's call it a deal!
WHO=DEALER

TEXT=Great! But, erm...
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Actually... I can't pay you right now.
WHO=BJORN

TEXT=What?!
WHO=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=Here's the deal. I give you the money whenever someone will buy me this item.
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=This is unacceptable! I cannot wait that long!
WHO=DEALER

TEXT=Goodbye. I'll check out one of your competitors.
WHO=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=No, no, wait!...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=I... have an idea. Would you trade it for something valuable?
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Like what?
WHO=DEALER

TEXT=Upstairs, I have an amazing masterpiece. 
WHO=BJORN
CHAR1_ATTITUDE=NORMAL

TEXT=It has a 10 000 € price tag. It's my most valuable piece.
WHO=BJORN

TEXT=Alright, I'll take it.
WHO=DEALER

TEXT=Just a minute, I'll bring it to you!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

#----------------------
ID=PC13_DEALER_NOSTATUE
TYPEWINDOW=NOVEL

TEXT=So, where's my statue?
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=I'm working on it!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Working?!
WHO=DEALER
CHAR2_ATTITUDE=ANGRY

#----------------------
ID=PC13_DEALER_MOVEFURNITURE
TYPEWINDOW=NOVEL

TEXT=Erm... Excuse me?
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Yes?
WHO=DEALER

TEXT=I might need a little help here...
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=The statue is upstairs, but something is blocking the way!
WHO=BJORN

TEXT=I see...
WHO=DEALER

TEXT=Can you help me move it elsewhere?
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=How did you get that here?
WHO=DEALER

TEXT=Long story.
WHO=BJORN
TRIGGER_EVENT_NEXT=PC13_MOVE_FURNITURE1_BLOCK


#----------------------
ID=PC13_DEALER_MOVEFURNITURE_AFTER
TYPEWINDOW=NOVEL

TEXT=...There!
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Great! Thank you!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=Now get that statue quickly, please. I don't have all day.
WHO=DEALER
CHAR2_ATTITUDE=ANGRY

TEXT=OK! Just don't move!
WHO=BJORN

#----------------------
ID=PC13_DEALER_GIVE_STATUE
TYPEWINDOW=NOVEL

TEXT=So you've found it?
WHO=DEALER
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=DEALER
CHAR2_ATTITUDE=NORMAL

TEXT=Yes! Here. Take it.
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=So? What do you think?
WHO=BJORN

TEXT=Is that thing really worth 10 000 €?
WHO=DEALER

TEXT=Of course it is!
WHO=BJORN

TEXT=That's what the price tag says.
WHO=BJORN
CHAR1_ATTITUDE=EMBARASSED

TEXT=Considering all the trouble you seemed to have getting it... I'll take it.
WHO=DEALER

TEXT=At worse, it'll look great in my toilets.
WHO=DEALER

TEXT=Here's the gun.
WHO=DEALER

INTERRUPT_DIALOG=TRUE
TRIGGER_EVENT_NEXT=PC13_DEALER_GET_GUN


#----------------------
ID=PC13_DEALER_GIVE_STATUE_AFTER
TYPEWINDOW=NOVEL

TEXT=Good day!
WHO=BJORN
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=NONE
TRIGGER_EVENT_END=PC13_CLOSEDOOR

TEXT=Well, that was hard, but I've managed to get it!
WHO=BJORN
CHAR1_ATTITUDE=THINK

TEXT=Although I had to part with my most valuable piece, but it was w...
WHO=BJORN

TEXT=Err... What... the...
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=That's... no authentic gun!
WHO=BJORN

TEXT=It says "For children 8+" on the side... And there are some plastic parts.
WHO=BJORN

TEXT=Oh, just great... I've been fooled...
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=Let's just hope my aggressor friend doesn't notice that.
WHO=BJORN




#----------------------
#= Looking for Caroline
#----------------------
ID=PC13_CAROLINESEARCH_PIANO
TYPEWINDOW=BOTTOMLEFT

TEXT=She's not under the piano, that's for certain.
WHO=BJORN
ATTITUDE=COCKY

#----------------------
ID=PC13_CAROLINESEARCH_DESK
TYPEWINDOW=BOTTOMLEFT

TEXT=Let's see...
WHO=BJORN
ATTITUDE=NORMAL

TEXT=That's a miss. Caroline isn't behind the desk.
WHO=BJORN
ATTITUDE=MEH

#----------------------
ID=PC13_CAROLINESEARCH_VASE
TYPEWINDOW=BOTTOMLEFT

TEXT=No Caroline sitting behind that vase...
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_CAROLINESEARCH_PLANT
TYPEWINDOW=BOTTOMLEFT

TEXT=What? This is a perfect spot to hide, but Caroline isn't there?
WHO=BJORN
ATTITUDE=THINK

#----------------------
ID=PC13_CAROLINESEARCH_FLOWERPOT
TYPEWINDOW=BOTTOMLEFT

TEXT=It's cute and I can see some similarity... But Caroline isn't there.
WHO=BJORN
ATTITUDE=EMBARASSED

#----------------------
ID=PC13_CAROLINE_HIDDEN1
TYPEWINDOW=BOTTOMLEFT

TEXT=...?
WHO=BJORN
ATTITUDE=NORMAL

TEXT=I've heard some noise... But I can't see anything.
WHO=BJORN
ATTITUDE=THINK


#----------------------
ID=PC13_CAROLINE_HIDDEN2
TYPEWINDOW=NOVEL

TEXT=Ta-da!
WHO=CAROLINE
CHAR1=BJORN
CHAR1_ATTITUDE=NORMAL
CHAR2=CAROLINE
CHAR2_ATTITUDE=NORMAL
TRIGGER_EVENT_BEGIN=SOUND_GIRLLAUGH

TEXT=Ah! There you are!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Great, I've found you. Now, come with me!
WHO=BJORN
CHAR1_ATTITUDE=COCKY

TEXT=We're going on...
WHO=BJORN
TRIGGER_EVENT_BEGIN=SOUND_GIRLLAUGH
CHAR2=NONE

TEXT=Hey, stop! Don't go!
WHO=BJORN
CHAR1_ATTITUDE=SURPRISED

TEXT=Dammit... She's left the store.
WHO=BJORN
CHAR1_ATTITUDE=MEH

TEXT=As if I had time to play hide & seek! Where am I going to find her, now?!
WHO=BJORN
CHAR1_ATTITUDE=NOWAY

TEXT=I hate little girls...
WHO=BJORN

#----------------------
ID=PC13_CAROLINE_HIDDEN3
TYPEWINDOW=BOTTOMLEFT

TEXT=She's not hiding there anymore...
WHO=BJORN
ATTITUDE=MEH

TEXT=Where is she?! That girl is driving me crazy!
WHO=BJORN
ATTITUDE=NOWAY

#----------------------
#= Cookies
#----------------------
ID=PC13_BOX_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=No way! Maybe I've found out what this box contains!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=A shame I still can't open it. I could stop my search for cookies everywhere.
WHO=BJORN
ATTITUDE=NORMAL
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC13_FLOWERPOT_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Oh, I remember now! A kid put a cookie here last month.
WHO=BJORN
ATTITUDE=COCKY
TRIGGER_EVENT_NEXT=GOTCOOKIE

#----------------------
ID=PC13_EXVOTO_COOKIE
TYPEWINDOW=BOTTOMLEFT

TEXT=Amazing! One of these has a cookie stuck on it!
WHO=BJORN
ATTITUDE=SURPRISED

TEXT=Maybe they prayed for the god of cookies?
WHO=BJORN
ATTITUDE=THINK
TRIGGER_EVENT_NEXT=GOTCOOKIE

#=----------------------
#=EndOfFile