<?xml version='1.0'  encoding='UTF-8'?>
<minimap>

<!-- Big Map settings-->
<bigmapsize>600</bigmapsize><!-- pixelsize of the big minimap-->
<bigmapx>0</bigmapx><!-- x coordinate shift of big minimap-->
<bigmapy>0</bigmapy><!-- y coordinate shift of big minimap-->
<keycode>KEY_CAPSLOCK</keycode><!-- keycode to toggle the map, see end of file for codes-->
<markerscale>1</markerscale><!-- minimap iconsize factor-->

<!-- View Range Circle Settings-->
<circlealpha>50</circlealpha><!-- circle alpha value, put 0 to remove circle -->
<circlecolor>0x40FF00</circlecolor><!-- circle color, write 0 for default, 0xFFFFFF for white -->
<circlesize>viewrange</circlesize><!-- circle size, any meter range as number or viewrange -->
<circlestyle>line</circlestyle><!-- style of the view range circle, valid values: line, dots and dashed-->

<!-- Viewrange Text display Settings-->
<vrtextenabled>false</vrtextenabled><!-- Enable Text display, true or false -->
<vrtextcolor>255:128:0:255</vrtextcolor><!-- Viewrange display text color rgba seperated by : -->
<vrtextposition>0.23:-0.86:1</vrtextposition><!-- Viewrange text position x:y:z / 0 center, 1 to -1 value, not sure what z does yet-->
<vrtextfont>verdana_small.font</vrtextfont><!-- found fonts so far: default_medium.font, default_small.font, defualt_smaller.font, system_large.font, system_tiny.font, verdana_medium.font, verdana_small.font  -->

<!-- Binocular Viewrange Circle Settings-->
<binocircle>replace</binocircle><!-- determines binoc.circle appearance, "replace" will replace viewrange circle, "switch" will show both differing in alpha, "off" disables-->
<binocirclealpha>60</binocirclealpha><!-- binocircle alpha value, put 0 to remove circle -->
<binocirclecolor>0xFFFFFF</binocirclecolor><!-- binocircle color, write 0 for default, 0xFFFFFF for white -->
<binocirclestyle>line</binocirclestyle><!-- style of the binocular circle, valid values: line, dots and dashed-->

<!-- 2nd Custom Circle Settings-->
<customcirclealpha>100</customcirclealpha><!-- circle alpha value, put 0 to remove circle -->
<customcirclecolor>0x0033FF</customcirclecolor><!-- circle color, write 0 for default orange, 0xFFFFFF for white -->
<customcirclesize>556</customcirclesize><!-- circle size, any meter range as number -->
<customcirclestyle>line</customcirclestyle><!-- style of the view range circle, valid values: line, dots and dashed-->

<!-- Artillery Settings-->
<artycirclealpha>100</artycirclealpha><!-- artycircle alpha value, put 0 to remove artycircle -->
<artycirclestyle>line</artycirclestyle><!-- style of the artillery range circle, valid values: line, dots and dashed-->
<artycirclecolor>0xCC0000</artycirclecolor><!-- artycircle color, write 0 for default, 0xFFFFFF for white -->
<artycursorcolor>0x40FF00</artycursorcolor><!-- artillery aim cursor color, write 0 for default, 0xFFFFFF for white -->

<!-- View Direction Laser Settings-->
<laseralpha>80</laseralpha><!-- laser alpha value, put 0 to remove laser line -->
<lasercolor>0x40FF00</lasercolor><!-- laser color, write 0 for default, 0x000000 for black -->
<laserstyle>line</laserstyle><!-- style of the laser line, valid values: line, dots and dashed-->

<!-- Tank Hull Direction Laser Settings-->
<hlaseralpha>100</hlaseralpha><!-- hull direction laser alpha value, put 0 to remove hull laser line-->
<hlaserstyle>line</hlaserstyle><!-- style of the hull laser line, valid values: line, dots and dashed-->
<hlasercolor>0xFFFFFF</hlasercolor><!-- hull laser color, write 0 for default, 0xFFFFFF for white -->

<!-- Minimap Vehicle Icon Descriptor Text Settings-->
<fontsize>8</fontsize><!-- fontsize of tanknames on map-->
<shownames>true</shownames><!-- show tanknames on map? Valid values: bigmap, smallmap, true or false-->
<shortenplayernames>10</shortenplayernames><!-- shortens playernames to specified charlength and adds ".." Valid values: number or false to have full length-->
<teamgames>3:4:5:7:10</teamgames><!-- put playernames for allies in these gamemodes, overriding allynamecontent setting (1 Random, 2 Training, 3 Companies, 4 Tournaments, 5 Clanwars, 7 Teambattles, 8 Historical, 9 Football, 10 Stronghold) Seperated by : and not to be left empty...put 0 to disable.-->
<allytextcolor>0x00FF00</allytextcolor><!-- ally tankname text color, default 0x9FF781 -->
<enemytextcolor>0xCC0000</enemytextcolor><!-- enemy tankname text color, default 0xF78181 -->
<squadtextcolor>0x0033FF</squadtextcolor><!-- platoon buddy tankname text color, default 0xFE9A2E -->
<textshadow>10</textshadow><!-- tankname textshadow strength -->
<allynamecontent>tank</allynamecontent><!-- set content for ally tank textfields, Valid values: player, tank, tankplayer, playertank, off, Aoff (for automatic off when platooning) -->
<enemynamecontent>tank</enemynamecontent><!-- set content for enemy tank textfields, Valid values: player, tank, tankplayer, playertank, off -->
<squadnamecontent>tank</squadnamecontent><!-- set content for your platoon buddy textfields, Valid values: player, tank, tankplayer, playertank, off -->
<marklastpos>true</marklastpos><!-- toggle lost/ghost/last known position markers for enemy tanks, boolean true/false -->
<lastposalpha>50</lastposalpha><!-- alpha value setting for last known position icons -->
<lastposcolor>0xFFFFFF</lastposcolor><!-- last known position marker color, i.e. 0xFFFFFF for white -->

<!-- 50m X-Ray Spotting Circle Settings-->
<fiftymalpha>25</fiftymalpha><!-- set alpha for 50m X-ray spotting circle, 0 to disable -->
<fiftymcolor>0</fiftymcolor><!-- set color for 50m X-ray spotting circle (i.e. 0xFF0000 for red), 0 for default white -->

<!-- Game Engine Dynamic Drawbox Settings-->
<drawboxcolor>0xFF0000</drawboxcolor><!-- color of the dynamic drawing distance box-->
<drawboxalpha>0</drawboxalpha><!-- alpha of the dynamic drawing distance box, 0 removes the box-->
<drawboxstyle>line</drawboxstyle><!-- style of the dynamic drawing distance box, valid values: line, dots, mask and dashed-->

<!-- General Settings for the Minimap-->
<bigmapelements>show:fiftymcircle,drawbox,artycircle,sqlegend,hulllaser,gunconstraints,customcircle</bigmapelements><!-- delete what you want removed, never leave empty!-->
<smallmapelements>show:fiftymcircle,drawbox,artycircle,hulllaser,gunconstraints,customcircle</smallmapelements><!-- delete what you want removed, never leave empty!-->
<skullmarkers>true</skullmarkers><!-- enable or disable the skullmarkers for dead tanks, boolean true or false-->
<showMinimapSuperHeavy>false</showMinimapSuperHeavy><!-- enables the tier dependant icons for al tank types, setting to false will give you the standard icons--> 
<smallmapx>0</smallmapx><!-- x coordinate shift of normal (small) minimap for multimonitor setups-->
<smallmapy>0</smallmapy><!-- y coordinate shift of normal (small) minimap for multimonitor setups-->
</minimap>

<!-- 
HD Minimap 4th generation Mod by locastan.

Bigmapsize lets you specify the pixel size of the enlarged minimap. You can use the x and y shifts to move it away from its standard center screen position.

Keycode gives you the opportunity to pick any key you want for the toggling of the Minimap zoom. Valid keycodes are at the very end of this file.

The markerscale factor is working again as of 0.9.4. Values between 0.5 and 3 work acceptable.

The fontsize is in points, 5 is standard. The font does scale with the minimap icon size, so big values for markerscale also enlarge the visible text. Compensate if necessary. :)

shownames just controls whether the tanknames are visible on minimap and bigmap or not. 
Put true or false in there to toggle name visibility on both maptypes.
Put bigmap or smallmap as value to have it only on one of the two.

The circle and laser tags are for alpha transparency (set to 0 to remove circle or laser) and colors (in hex code). 
If you put 0 in the color tags, the default color (orange circle, white and orange laser line) are put in place.
A good site to get hex color codes is: http://html-color-codes.info/

The circlesize tag lets you either set the circle size to a specific value in meters, or (with setting viewrange) 
to your current tank turret viewrange modified by coated optics if you got them.

The textcolor tags are pretty self explaining. Only special option is putting 0 for disabling of text display 
depending on wheter it is an ally, enemy or platoon member.

textshadow is the shadow strength behind the tanknames.

namecontent lets you configure what text should be displayed next to the icons. 
player = playername, tank = tankname, or for both use tankplayer or playertank.

fiftymalpha and fiftymcolor are for setting color value and transparency for the 50m X-ray spotting circle around your tank. 
Same values useable as for laser and circle.

The drawbox tags are for the 500m dynamic drawing box. 
Tanks models, over target markers and outlines disappear when the target is outside this box, even when they are spotted.

The style tags are switching between dotted, dashed and solid lines for the three minimap elements. 
I put the mask value for the drawing box in as a bit of nice optical effect, but it may reduce your framerate.

The bigmapelements and smallmapelements part lets you disable elements on bigmap or smallmap, by deleting their name from the list.
Default value to show all: show:circle,fiftymcircle,drawbox,artycircle,sqlegend,hulllaser,gunconstraints
Never leave the field completely empty.

The skullmarkers are pretty self explaining. Setting to true will show the skullies for dead tanks on minimap.

The x and y shift values for the small minimap are useful to ppl. playing with multiple monitors and want to move the minimap
 closer to center screen. You need to set negative values and press the configured bigmapkey once to update the position.

___________________________________________
Valid keycodes:

    Numbers:
    'KEY_0' 'KEY_1' 'KEY_2' 'KEY_3' 'KEY_4' 'KEY_5' 'KEY_6' 'KEY_7' 'KEY_8' 'KEY_9'
     
    General:
    'KEY_A' 'KEY_B' 'KEY_C' 'KEY_D' 'KEY_E' 'KEY_F' 'KEY_G' 'KEY_H' 'KEY_I' 'KEY_J' 'KEY_K' 'KEY_L' 'KEY_M' 'KEY_N' 'KEY_O' 'KEY_P' 'KEY_Q' 'KEY_R' 'KEY_S' 'KEY_T' 'KEY_U' 'KEY_V' 'KEY_W' 'KEY_X' 'KEY_Y' 'KEY_Z'
     
    Functional:
    'KEY_F1' 'KEY_F2' 'KEY_F3' 'KEY_F4' 'KEY_F5' 'KEY_F6' 'KEY_F7' 'KEY_F8' 'KEY_F9' 'KEY_F10' 'KEY_F11' 'KEY_F12' 'KEY_F13' 'KEY_F14' 'KEY_F15'
     
    Numpad:
    'KEY_NUMLOCK' 'KEY_NUMPAD0' 'KEY_NUMPAD1' 'KEY_NUMPAD2' 'KEY_NUMPAD3' 'KEY_NUMPAD4' 'KEY_NUMPAD5' 'KEY_NUMPAD6' 'KEY_NUMPAD7' 'KEY_NUMPAD8' 'KEY_NUMPAD9' 'KEY_NUMPADCOMMA' 'KEY_NUMPADENTER' 'KEY_NUMPADEQUALS' 'KEY_NUMPADMINUS' 'KEY_NUMPADPERIOD' 'KEY_NUMPADSLASH' 'KEY_NUMPADSTAR'
     
    Mouse:
    'KEY_MOUSE0' 'KEY_MOUSE1' 'KEY_MOUSE2' 'KEY_MOUSE3' 'KEY_MOUSE4' 'KEY_MOUSE5' 'KEY_MOUSE6' 'KEY_MOUSE7'
     
    Misc:
    ['KEY_END' 'AXIS_LX' 'AXIS_LY' 'AXIS_RX' 'AXIS_RY' 'KEY_ABNT_C1' 'KEY_ABNT_C2' 'KEY_ADD' 'KEY_APOSTROPHE' 'KEY_APPS' 'KEY_AT' 'KEY_AX' 'KEY_BACKSLASH' 'KEY_BACKSPACE' 'KEY_CALCULATOR' 'KEY_CAPSLOCK' 'KEY_COLON' 'KEY_COMMA' 'KEY_CONVERT' 'KEY_DEBUG' 'KEY_DELETE' 'KEY_DOWNARROW' 'KEY_EQUALS' 'KEY_ESCAPE' 'KEY_GRAVE' 'KEY_HOME' 'KEY_IME_CHAR' 'KEY_INSERT' 'KEY_JOY0' 'KEY_JOY1' 'KEY_JOY10' 'KEY_JOY11' 'KEY_JOY12' 'KEY_JOY13' 'KEY_JOY14' 'KEY_JOY15' 'KEY_JOY16' 'KEY_JOY17' 'KEY_JOY18' 'KEY_JOY19' 'KEY_JOY2' 'KEY_JOY20' 'KEY_JOY21' 'KEY_JOY22' 'KEY_JOY23' 'KEY_JOY24' 'KEY_JOY25' 'KEY_JOY26' 'KEY_JOY27' 'KEY_JOY28' 'KEY_JOY29' 'KEY_JOY3' 'KEY_JOY30' 'KEY_JOY31' 'KEY_JOY4' 'KEY_JOY5' 'KEY_JOY6' 'KEY_JOY7' 'KEY_JOY8' 'KEY_JOY9' 'KEY_JOYA' 'KEY_JOYAHARD' 'KEY_JOYALDOWN' 'KEY_JOYALLEFT' 'KEY_JOYALPUSH' 'KEY_JOYALRIGHT' 'KEY_JOYALUP' 'KEY_JOYARDOWN' 'KEY_JOYARLEFT' 'KEY_JOYARPUSH' 'KEY_JOYARRIGHT' 'KEY_JOYARUP' 'KEY_JOYB' 'KEY_JOYBACK' 'KEY_JOYBHARD' 'KEY_JOYBLACK' 'KEY_JOYBLACKHARD' 'KEY_JOYCIRCLE' 'KEY_JOYCROSS' 'KEY_JOYDDOWN' 'KEY_JOYDLEFT' 'KEY_JOYDRIGHT' 'KEY_JOYDUP' 'KEY_JOYL1' 'KEY_JOYL2' 'KEY_JOYLTRIGGER' 'KEY_JOYLTRIGGERHARD' 'KEY_JOYR1' 'KEY_JOYR2' 'KEY_JOYRTRIGGER' 'KEY_JOYRTRIGGERHARD' 'KEY_JOYSELECT' 'KEY_JOYSQUARE' 'KEY_JOYSTART' 'KEY_JOYTRIANGLE' 'KEY_JOYWHITE' 'KEY_JOYWHITEHARD' 'KEY_JOYX' 'KEY_JOYXHARD'] 'KEY_JOYY' 'KEY_JOYYHARD' 'KEY_KANA' 'KEY_KANJI' 'KEY_LALT' 'KEY_LBRACKET' 'KEY_LCDKB_CANCEL' 'KEY_LCDKB_DOWN' 'KEY_LCDKB_LEFT' 'KEY_LCDKB_MENU' 'KEY_LCDKB_OK' 'KEY_LCDKB_RIGHT' 'KEY_LCDKB_UP' 'KEY_LCONTROL' 'KEY_LEFTARROW' 'KEY_LEFTMOUSE' 'KEY_LSHIFT' 'KEY_LWIN' 'KEY_MAIL' 'KEY_MEDIASELECT' 'KEY_MEDIASTOP' 'KEY_MIDDLEMOUSE' 'KEY_MINUS' 'KEY_MUTE' 'KEY_MYCOMPUTER' 'KEY_NEXTTRACK' 'KEY_NOCONVERT' 'KEY_NONE' 'KEY_NOT_FOUND' 'KEY_NULL' 'KEY_OEM_102' 'KEY_PAUSE' 'KEY_PERIOD' 'KEY_PGDN' 'KEY_PGUP' 'KEY_PLAYPAUSE' 'KEY_POWER' 'KEY_PREVTRACK' 'KEY_RALT' 'KEY_RBRACKET' 'KEY_RCONTROL' 'KEY_RETURN' 'KEY_RIGHTARROW' 'KEY_RIGHTMOUSE' 'KEY_RSHIFT' 'KEY_RWIN' 'KEY_SCROLL' 'KEY_SEMICOLON' 'KEY_SLASH' 'KEY_SLEEP' 'KEY_SPACE' 'KEY_STOP' 'KEY_SYSRQ' 'KEY_TAB' 'KEY_UNDERLINE' 'KEY_UNLABELED' 'KEY_UPARROW' 'KEY_VOLUMEDOWN' 'KEY_VOLUMEUP' 'KEY_WAKE' 'KEY_WEBBACK' 'KEY_WEBFAVORITES' 'KEY_WEBFORWARD' 'KEY_WEBHOME' 'KEY_WEBREFRESH' 'KEY_WEBSEARCH' 'KEY_WEBSTOP' 'KEY_YEN' 'MODIFIER_ALT' 'MODIFIER_CTRL' 'MODIFIER_SHIFT'

-->