
#import <SMUGMath/SMUGMath.h>
#import <CoreAudio/CoreAudioTypes.h>

@interface SMUGRealVector (AudioBufferList)
+ (SMUGRealVector*)realVectorWithAudioBufferList:(AudioBufferList*)abl;
- (id)initWithAudioBufferList:(AudioBufferList*)abl;

- (id)initWithAudioBufferList:(AudioBufferList*)abl forChannel:(uint32_t)index;
- (id)initWithAudioBufferListNoCopy:(AudioBufferList*)abl forChannel:(uint32_t)index;
@end
